Editing King Dedede (SSB4)
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*{{change|King Dedede's [[gravity]] is higher (0.0837 → 0.087885). This improves his aerial mobility, but hinders his endurance and makes him more susceptible to combos.}} | *{{change|King Dedede's [[gravity]] is higher (0.0837 → 0.087885). This improves his aerial mobility, but hinders his endurance and makes him more susceptible to combos.}} | ||
*{{nerf|[[Roll]] has increased ending lag (FAF 32 → 33).}} | *{{nerf|[[Roll]] has increased ending lag (FAF 32 → 33).}} | ||
*{{nerf|[[ | *{{nerf|[[Spotdodge]] has increased start-up lag with a shorter duration (frames 2-20 → 4-19) and it has more ending lag (FAF 28 → 29).}} | ||
*{{buff|[[Air dodge]] has decreased ending lag (FAF 40 → 35) although relative to the cast, it has gone from one of the fastest air dodges to one of the slowest as its intangibility was unchanged.}} | *{{buff|[[Air dodge]] has decreased ending lag (FAF 40 → 35) although relative to the cast, it has gone from one of the fastest air dodges to one of the slowest as its intangibility was unchanged.}} | ||
*{{buff|[[Jump]] is higher.}} | *{{buff|[[Jump]] is higher.}} |