Editing King Dedede (SSB4)

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*{{change|King Dedede's [[gravity]] is higher (0.0837 → 0.087885). This improves his aerial mobility, but hinders his endurance and makes him more susceptible to combos.}}
*{{change|King Dedede's [[gravity]] is higher (0.0837 → 0.087885). This improves his aerial mobility, but hinders his endurance and makes him more susceptible to combos.}}
*{{nerf|[[Roll]] has increased ending lag (FAF 32 → 33).}}
*{{nerf|[[Roll]] has increased ending lag (FAF 32 → 33).}}
*{{nerf|[[Spot dodge]] has increased start-up lag with a shorter duration (frames 2-20 → 4-19) and it has more ending lag (FAF 28 → 29).}}
*{{nerf|[[Spotdodge]] has increased start-up lag with a shorter duration (frames 2-20 → 4-19) and it has more ending lag (FAF 28 → 29).}}
*{{buff|[[Air dodge]] has decreased ending lag (FAF 40 → 35) although relative to the cast, it has gone from one of the fastest air dodges to one of the slowest as its intangibility was unchanged.}}
*{{buff|[[Air dodge]] has decreased ending lag (FAF 40 → 35) although relative to the cast, it has gone from one of the fastest air dodges to one of the slowest as its intangibility was unchanged.}}
*{{buff|[[Jump]] is higher.}}
*{{buff|[[Jump]] is higher.}}

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