Editing Kill confirm
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*A strong throw that can KO on its own (such as [[Ness]]'s [[back throw]] in all games); this includes [[command grab]]s (such as [[Bowser]]'s [[Flying Slam]]). | *A strong throw that can KO on its own (such as [[Ness]]'s [[back throw]] in all games); this includes [[command grab]]s (such as [[Bowser]]'s [[Flying Slam]]). | ||
*A weak throw that leads into a guaranteed strong hit (An example includes {{mvsub|R.O.B.|SSBU|down throw|poss=y}} into {{mvsub|R.O.B.|SSBU|up aerial}} in ''Smash 4'' and ''Ultimate''.) | *A weak throw that leads into a guaranteed strong hit (An example includes {{mvsub|R.O.B.|SSBU|down throw|poss=y}} into {{mvsub|R.O.B.|SSBU|up aerial}} in ''Smash 4'' and ''Ultimate''.) | ||
*A [[tech chase]] setup (such as | *A [[tech chase]] setup (such as [[Snake]]'s [[down throw]]), which forces the opponent into a vulnerable position. | ||
*Most characters can kill confirm by performing a [[jab reset]] (in ''Melee'') or [[jab lock]] (''Brawl'' onwards) on an opponent who is lying down (commonly after a missed [[tech]]), leading in a strong smash attack. | *Most characters can kill confirm by performing a [[jab reset]] (in ''Melee'') or [[jab lock]] (''Brawl'' onwards) on an opponent who is lying down (commonly after a missed [[tech]]), leading in a strong smash attack. | ||