Editing Kazuya (SSBU)/Crouch attack
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Latest revision | Your text | ||
Line 5: | Line 5: | ||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 13: | Line 11: | ||
|sd=2.0 | |sd=2.0 | ||
|angle=77 | |angle=77 | ||
|bk=40 | |bk=40 | ||
|ks=12 | |ks=12 | ||
Line 28: | Line 25: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
Line 34: | Line 30: | ||
|sd=2.0 | |sd=2.0 | ||
|angle=77 | |angle=77 | ||
|bk=40 | |bk=40 | ||
|ks=12 | |ks=12 | ||
Line 49: | Line 44: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
Line 55: | Line 49: | ||
|sd=2.0 | |sd=2.0 | ||
|angle=77 | |angle=77 | ||
|bk=40 | |bk=40 | ||
|ks=12 | |ks=12 | ||
Line 70: | Line 63: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 76: | Line 68: | ||
|sd=2.0 | |sd=2.0 | ||
|angle=270 | |angle=270 | ||
|bk=0 | |bk=0 | ||
|ks=10 | |ks=10 | ||
|fkv=60 | |fkv=60 | ||
|r=3.0 | |r=3.0 | ||
|bn=top | |bn=top | ||
Line 91: | Line 81: | ||
|sfx=Kazuya Punch | |sfx=Kazuya Punch | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
| | {{HitboxTableRowNote|ID 0 can only hit opponents who are downed.|25}} | ||
|} | |} | ||
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The move can loop into itself by pressing the attack button repeatedly. Upon hitting three times with the move, any subsequent hits push Kazuya back with a speed of 1 (in units per frame) until it is interrupted. | The move can loop into itself by pressing the attack button repeatedly. Upon hitting three times with the move, any subsequent hits push Kazuya back with a speed of 1 (in units per frame) until it is interrupted. | ||
{|class="wikitable" | {|class="wikitable" | ||
! | !Left arm intangible | ||
|6-8 | |6-8 | ||
|- | |- | ||
Line 105: | Line 94: | ||
|7-8 | |7-8 | ||
|- | |- | ||
! | !Earliest continuable | ||
|16 | |16 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 116: | Line 105: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=7|e=LagContinuableS}}{{FrameStrip|t=Lag|c=11|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=8}} | |||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=5}}{{FrameStrip|t=Intangible|c=3}}{{FrameStrip|t=Vulnerable|c=26}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
== | {{FrameIconLegend|lag=y|hitbox=y|interruptible=y|earliestcontinuable=y|intangible=y|vulnerable=y}} | ||
{{MvSubNavKazuya|g=SSBU}} | {{MvSubNavKazuya|g=SSBU}} | ||
[[Category:Kazuya (SSBU)]] | [[Category:Kazuya (SSBU)]] | ||
[[Category:Down tilts (SSBU)]] | [[Category:Down tilts (SSBU)]] |