Editing Jungle Japes
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|melee=y|brawl=y|ssb4-3ds=y|ultimate=y}} | {{ArticleIcons|melee=y|brawl=y|ssb4-3ds=y|ultimate=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''[[Donkey Kong Country]]''{{gameIcon|brawl}}<br>''Donkey Kong 64''{{gameIcon|ultimate}} | ||
|name = [[DK Island]]: Jungle Japes | |name = [[DK Island]]: Jungle Japes | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Jungle Japes.png|300px]]|title2=3DS|tab2=[[File:JungleJapes3DS.png|300px]]|title3=Brawl|tab3=[[File:JungleJapes.jpg|300px]]|title4=Melee|tab4=[[File:JAPES-NRML-SSBM.png|300px]]}} | ||
|caption = Jungle Japes as it appears in ''Smash''. | |caption = Jungle Japes as it appears in ''Smash''.<br>[[Image:DKSymbol.svg|50px]] | ||
|universe = {{uv|Donkey Kong}} | |universe = {{uv|Donkey Kong}} | ||
|games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]'' | |games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]'' | ||
|hometo = '''Melee''':<br>{{SSBM|Donkey Kong}} ([[Classic Mode (SSBM)|Classic]])<br> {{SSBM|Young Link}} ([[All-Star]])<br>'''Brawl''':<br>{{SSBB|Donkey Kong}}<br>{{SSBB|Diddy Kong}}<br>'''SSB4''':<br>{{SSB4|Donkey Kong}}<br>{{SSB4|Diddy Kong}}<br>'''Ultimate:'''<br>{{SSBU|Donkey Kong}}<br>{{SSBU|Diddy Kong}}<br>{{SSBU|King K. Rool}} | |||
|availability = [[Starter stage|Starter]] (''Melee'', ''SSB4'', and ''Ultimate'')<br/>[[Unlockable stage|Unlockable]] (''Brawl'') | |availability = [[Starter stage|Starter]] (''Melee'', ''SSB4'', and ''Ultimate'')<br/>[[Unlockable stage|Unlockable]] (''Brawl'') | ||
|unlockcriteria = Play 10 vs. matches on other returning ''Melee'' stages. | |unlockcriteria = Play 10 vs. matches on other returning ''Melee'' stages. | ||
|cratetype = Normal | |cratetype = Normal | ||
|maxplayers = 4 (''Melee'', ''Brawl'', and 3DS)<br>[[8-Player Smash|8]] (''Ultimate'') | |maxplayers = 4 (''Melee'', ''Brawl'', and 3DS)<br>[[8-Player Smash|8]] (''Ultimate'') | ||
|meleemusic = ''{{MeleeMusic|Jungle Japes}}'' | |meleemusic = ''{{MeleeMusic|Jungle Japes}}''<br>''{{MeleeMusic|Saria's Song}}'' (when facing {{SSBM|Young Link}} in [[All-Star Mode]]) | ||
|brawlmusic = ''{{SSBBMusicLink|Super Smash Bros.|Jungle Japes (Melee)}}''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Kongo Jungle (Melee)}}''''' | |brawlmusic = ''{{SSBBMusicLink|Super Smash Bros.|Jungle Japes (Melee)}}''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Kongo Jungle (Melee)}}''''' | ||
|for3dsmusic = Main: ''{{SSB4MusicLink|Donkey Kong|Kongo Jungle}}''<br>Alternate: ''{{SSB4MusicLink|Donkey Kong|Gear Getaway}}'' | |for3dsmusic = Main: ''{{SSB4MusicLink|Donkey Kong|Kongo Jungle}}''<br>Alternate: ''{{SSB4MusicLink|Donkey Kong|Gear Getaway}}'' | ||
|ultimatemusic = [[List of SSBU Music (Donkey Kong series)|''Donkey Kong'' series music]]<br>Main: ''{{SSBUMusicLink|Donkey Kong|Jungle Level (Melee)}}''<br>Alternate: ''{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix) | |ultimatemusic = [[List of SSBU Music (Donkey Kong series)|''Donkey Kong'' series music]]<br>Main: ''{{SSBUMusicLink|Donkey Kong|Jungle Level (Melee)}}''<br>Alternate: ''{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}}'' | ||
|meleesingles = [[Banned stage|Banned]] | |meleesingles = [[Banned stage|Banned]] | ||
|meleedoubles = [[Banned stage|Banned]] | |meleedoubles = [[Banned stage|Banned]] | ||
Line 25: | Line 26: | ||
|interwiki = mariowiki | |interwiki = mariowiki | ||
|interwikiname = Super Mario Wiki | |interwikiname = Super Mario Wiki | ||
|interwikipage = | |interwikipage = Jungle Japes (stage) | ||
}} | }} | ||
'''Jungle Japes''' ({{ja|ジャングルガーデン|Janguru Gāden}}, ''Jungle Garden'') is a [[starter stage]] in ''[[Super Smash Bros. Melee]]'', unlockable as a [[Past and Melee Stages|Melee Stage]] in ''[[Super Smash Bros. Brawl]]'', and reappears as a Familiar Stage in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''. In | '''Jungle Japes''' ({{ja|ジャングルガーデン|Janguru Gāden}}, ''Jungle Garden'') is a [[starter stage]] in ''[[Super Smash Bros. Melee]]'', unlockable as a [[Past and Melee Stages|Melee Stage]] in ''[[Super Smash Bros. Brawl]]'', and reappears as a Familiar Stage in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''. In ''Ultimate'', {{SSBU|King K. Rool}} is fought here for his unlock battle. | ||
==Stage overview== | ==Stage overview== | ||
The stage is divided into three parts. The right and left sections are about equal in length and are a little taller than the middle section. The middle section is the longest, with a smaller platform suspended above it, | The stage is divided into three parts. The right and left sections are about equal in length and are a little taller than the middle section. The middle section is the longest, with a smaller platform suspended above it. This stage may sound simple, but is actually rather dangerous. Getting caught in the current under the stage is likely to result in a [[KO]] as it is hard to get back on the stage. [[Klaptrap]]s swim by every 10 seconds (in ''Brawl''), jumping out of the water to attack (30% damage), resulting in a [[one-hit KO]]. | ||
In ''Brawl'', it is easier to get back on stage when caught in the current because all characters can [[swim]] for a time, floating in the river rather than sinking. However, the swift current will still carry players to the left very quickly, sometimes KOing them before they have a chance to jump out. This makes the right side of the stage considerably safer. It is difficult to vertically KO opponents on Jungle Japes, as the upper [[blast line]] is extremely high, being higher above the platforms than on any other stage in ''Melee'' and ''Brawl''. In contrast, the other blast lines are fairly close. | |||
===Ω forms and Battlefield form=== | ===Ω forms and Battlefield form=== | ||
Line 41: | Line 40: | ||
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are very similar to the Ω form in ''SSB4''; however, they are resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The water is also absent in both forms. The three [[soft platform]]s of the Battlefield form resemble the two side platforms of the normal form. | In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are very similar to the Ω form in ''SSB4''; however, they are resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The water is also absent in both forms. The three [[soft platform]]s of the Battlefield form resemble the two side platforms of the normal form. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
File:Jungle_Japes_Omega.jpg|Ω form in ''Super Smash Bros. for Nintendo 3DS''. | |||
SSBU-Jungle JapesOmega.png|Ω form in ''Super Smash Bros. Ultimate''. | File:SSBU-Jungle JapesOmega.png|Ω form in ''Super Smash Bros. Ultimate''. | ||
SSBU-Jungle JapesBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''. | File:SSBU-Jungle JapesBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''. | ||
</gallery> | </gallery> | ||
Line 51: | Line 50: | ||
==Origin== | ==Origin== | ||
[[File:Cranky's Cabin Artwork65.jpg|thumb|left|Official artwork of Cranky's Cabin from ''Donkey Kong Country.'']] | [[File:Cranky's Cabin Artwork65.jpg|thumb|left|Official artwork of Cranky's Cabin from ''Donkey Kong Country.'']] | ||
While the name of this stage comes from the first world of ''{{s|mariowiki|Donkey Kong 64}}'', the stage | While the name of this stage comes from the first world of ''{{s|mariowiki|Donkey Kong 64}}'', the majority of the features in this stage are based on the various jungle themed levels of ''{{s|mariowiki|Donkey Kong Country}}''. | ||
In '' | In ''Donkey Kong Country'', {{s|mariowiki|Cranky's Cabin}} is where {{s|mariowiki|Cranky Kong}} gives advice to the player while sitting in his rocking chair. In ''Donkey Kong 64'', Cranky Kong no longer gives advice, but he is now a scientist who gives the Kongs chemicals granting powers to proceed through the game. In this stage, Cranky's Cabin is in the background of the middle platform and is based on its appearance in ''Donkey Kong Country''; however, the roof is made of wood instead of sheets of ribbed metal. Cranky Kong appeares as a silhouette inside his cabin, sometimes sitting his rocking chair. An Erlenmeyer flask and test tubes filled with chemicals can also be seen in the window. | ||
One of the most common enemies in ''Donkey Kong Country'' are {{s|mariowiki|Klaptrap}}s, particularly blue ones with yellow stripes on their backs, such as the ones seen in this stage. Barrels are recurring objects in the ''Donkey Kong Country'' series, with a building made out of a giant barrel seen on the west side of the stage. In the background near the sunset, a flock of [[mariowiki:Necky|Neckies]], a common enemy from ''Donkey Kong Country'', sometimes fly across the horizon. | One of the most common enemies in ''Donkey Kong Country'' are {{s|mariowiki|Klaptrap}}s, particularly blue ones with yellow stripes on their backs, such as the ones seen in this stage. Barrels are recurring objects in the ''Donkey Kong Country'' series, with a building made out of a giant barrel seen on the west side of the stage. In the background near the sunset, a flock of [[mariowiki:Necky|Neckies]], a common enemy from ''Donkey Kong Country'', sometimes fly across the horizon. | ||
Line 74: | Line 68: | ||
*If a Fox CPU is KO'd once, one can move to the platform on the right before Fox returns to cause him to SD repeatedly. A glitch causes Fox to jump forwards, be pulled underneath the middle platform and use [[Fire Fox]], falling to his doom. This pattern will endlessly repeat unless Fox is attacked or the human-controlled player moves. | *If a Fox CPU is KO'd once, one can move to the platform on the right before Fox returns to cause him to SD repeatedly. A glitch causes Fox to jump forwards, be pulled underneath the middle platform and use [[Fire Fox]], falling to his doom. This pattern will endlessly repeat unless Fox is attacked or the human-controlled player moves. | ||
*If a human player remains motionless in a one-on-one match with a Level 9 Ness, Ness will jump, double-jump, and try to perform a [[PK Thunder]]. However, the PK Thunder will hit the edge of the platform and he will become [[helpless]] and SD. | *If a human player remains motionless in a one-on-one match with a Level 9 Ness, Ness will jump, double-jump, and try to perform a [[PK Thunder]]. However, the PK Thunder will hit the edge of the platform and he will become [[helpless]] and SD. | ||
*When playing against a CPU Level 9 Roy, the CPU player will jump towards the player. However, as it falls into the pit in front of | *When playing against a CPU Level 9 Roy, the CPU player will jump towards the player. However, as it falls into the pit in front of him/her, Roy will use a [[Blazer]] to recover; he does so in the opposite direction of the platform the player stands on, but he will try to DI ''towards'' the player, guaranteeing a KO. | ||
*When battling [[Giant Donkey Kong]] in [[Adventure Mode]] with any character, another glitch can result in a simple victory. The player should go to the edge of the platform on which | *When battling [[Giant Donkey Kong]] in [[Adventure Mode]] with any character, another glitch can result in a simple victory. The player should go to the edge of the platform on which he/she started. When Giant DK approaches, holding the [[B button]] will cause him to fall through the gap. Giant DK will also [[self destruct]] if standing still at the edge of the same platform using {{SSBM|Ness}}, {{SSBM|Pikachu}}, {{SSBM|Captain Falcon}} and {{SSBM|Kirby}}. | ||
==Gallery== | ==Gallery== | ||
Line 82: | Line 76: | ||
</gallery> | </gallery> | ||
===''Super Smash Bros. Melee''=== | ===''Super Smash Bros. Melee''=== | ||
<gallery widths="175x175"> | <gallery widths="175x175">BetaJapes.jpg|{{SSBM|Bowser}} in a [[beta elements|beta]] version of the stage in ''Melee''. (Note the gray, textureless platform.) | ||
BetaJapes.jpg|{{SSBM|Bowser}} in a [[beta elements|beta]] version of the stage in ''Melee''. (Note the gray, textureless platform.) | |||
JJapesMelee.jpg|Jungle Japes in ''Super Smash Bros. Melee''. | JJapesMelee.jpg|Jungle Japes in ''Super Smash Bros. Melee''. | ||
Cranky Kong Jungle Japes.png| | Cranky Kong Jungle Japes.png|[[mariowiki:Cranky Kong|Cranky Kong]]'s cameo on this stage. | ||
</gallery> | </gallery> | ||
===''Super Smash Bros. Brawl''=== | ===''Super Smash Bros. Brawl''=== | ||
<gallery> | <gallery> | ||
JungleJapes.jpg|Jungle Japes in ''Super Smash Bros. Brawl'' | Image:JungleJapes.jpg|Jungle Japes in ''Super Smash Bros. Brawl''. | ||
</gallery> | </gallery> | ||
Line 106: | Line 97: | ||
SSBU Jungle Japes Klaptrap.jpg|A Klaptrap leaping out of the water. | SSBU Jungle Japes Klaptrap.jpg|A Klaptrap leaping out of the water. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
[[File:Floating_tree.jpeg|thumb|300px|The 2 trees in the background which are not connected to the ground | [[File:Floating_tree.jpeg|thumb|right|300px|The 2 trees in the background which are not connected to the ground]] | ||
*In ''Ultimate''{{'}}s version of the stage, there are 2 trees in the background which are visibly floating above the ground, due to their models being placed too high up. | *In ''Ultimate''{{'}}s version of the stage, there are 2 trees in the background which are visibly floating above the ground, due to their models being placed too high up. | ||
*It is possible for fighters to drown in the water if something is blocking the left blast line. This is most easily achieved with [[Ice Climbers]]' Final Smash in ''Brawl''. | *It is possible for fighters to drown in the water if something is blocking the left blast line. This is most easily achieved with [[Ice Climbers]]' Final Smash in ''Brawl''. | ||
Line 149: | Line 110: | ||
*Jungle Japes is the only stage that appeared as an unlockable Melee Stage in ''Brawl'' to appear in either version of ''SSB4''. | *Jungle Japes is the only stage that appeared as an unlockable Melee Stage in ''Brawl'' to appear in either version of ''SSB4''. | ||
*The top of the stage's skybox has a large starburst figure which is not seen in normal play, but is visible by playing either with a hacked camera or on [[VR]]. | *The top of the stage's skybox has a large starburst figure which is not seen in normal play, but is visible by playing either with a hacked camera or on [[VR]]. | ||
{{SSBMStages}} | {{SSBMStages}} | ||
Line 161: | Line 119: | ||
[[Category:Stages (SSB4-3DS)]] | [[Category:Stages (SSB4-3DS)]] | ||
[[Category:Past stages]] | [[Category:Past stages]] | ||
[[es:Jungla Jocosa]] | [[es:Isla de Kong: Jungla Jocosa]] |