Editing Jungle Hijinxs

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 22: Line 22:
Characters can use the Barrel Cannons to travel between the foreground and background areas. After doing so, a character will be covered in flames for a while; the flames do no damage, but attempting to use another Barrel Cannon before they go out will result in an explosion. This is intended to prevent players from [[stalling]] by using the cannons repeatedly, though sometimes a player will be able to use multiple Barrel Cannons in a row. The Barrel Cannons switch out during battle and move to different parts of the stage. When a player activates their [[Final Smash]], all Barrel Cannons switch out.
Characters can use the Barrel Cannons to travel between the foreground and background areas. After doing so, a character will be covered in flames for a while; the flames do no damage, but attempting to use another Barrel Cannon before they go out will result in an explosion. This is intended to prevent players from [[stalling]] by using the cannons repeatedly, though sometimes a player will be able to use multiple Barrel Cannons in a row. The Barrel Cannons switch out during battle and move to different parts of the stage. When a player activates their [[Final Smash]], all Barrel Cannons switch out.


Occasionally, the middle part of the foreground will crumble away and reveal a Barrel Cannon. It explodes after use and leaves the pit open until the ground regenerates. A Screaming Pillar may also appear on the right side of the stage between the foreground and background. Blasting into it from the foreground will cause it to fall toward the background and damage anyone it hits.
Occasionally, the middle part of the foreground will crumble away and reveal a Barrel Cannon. It explodes after use and leaves the pit open until the ground regenerates. A Screaming Pillar may also appear on the right side of the stsge between the foreground and background. Blasting into it from the foreground will casue it to fall toward the background and damage anyone it hits.


To compensate for the further distance from the blast lines, attacks in the background plane cause more knockback than normal.
To compensate for the further distance from the blast lines, attacks in the background plane cause more knockback than normal.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)