Editing Joker (SSBU)

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==Moveset==
==Moveset==
*Joker has an [[Fighter ability|ability]] called the [[Rebellion Gauge]], which fills up over time. Joker can also charge it by being hit, or when Joker (or his teammates, if he is in a Team Battle) is behind in either score/stock. If [[Rebel's Guard]] is used while the opponent attacks, the Gauge fills up faster. When it is full, Joker removes his mask (or glasses in costume 7 and 8) and automatically summons [[Arsène]], who grants several changes:
*Joker has an [[Fighter ability|ability]] called the [[Rebellion Gauge]], which fills up over time. Joker can also charge it by being hit, or when Joker (or his teammates, if he is in a Team Battle) is behind in either score/stock. If [[Rebel's Guard]] is used while the opponent attacks, the Gauge fills up faster. When it is full, Joker automatically summons [[Arsène]], who grants several changes:
**If Joker is in an uninterruptible animation such as an attack, Arsène can be delayed for up to 31 frames. Arsène can also disappear in a similar fashion, although the delay is much shorter.
**If Joker is in an uninterruptible animation such as an attack, Arsène can be delayed for up to 31 frames. Arsène can also disappear in a similar fashion, although the delay is much shorter.
***Curiously, if Arsène disappears during an attack, Awakened Joker's moves will deal increased knockback without Arsène's values being applied.
***Curiously, if Arsène disappears during an attack, Awakened Joker's moves will deal increased knockback without Arsène's values being applied.
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***On the first frame Joker would call out or recall Arsène, the animation can be skipped if Joker is already in an uninterruptible animation.
***On the first frame Joker would call out or recall Arsène, the animation can be skipped if Joker is already in an uninterruptible animation.
*Upon summoning Arsène, the Rebellion Gauge will slowly drain, and a small amount of Gauge will be lost each time Joker is damaged.
*Upon summoning Arsène, the Rebellion Gauge will slowly drain, and a small amount of Gauge will be lost each time Joker is damaged.
**When the Rebellion gauge is depleted, Arsène will disappear and Joker will put his mask (or glasses) back on. While Joker cannot cancel this animation, he is invincible for a majority of its duration and completely stops his descent for the entirety of the animation if it happens while airborne.
*Joker can [[wall jump]].
*Joker can [[wall jump]].


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