Editing Jigglypuff (SSBB)
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'''Jigglypuff''' ({{ja|プリン|Purin}}, ''Purin''), stylized as '''JIGGLYPUFF''' in Europe, is a character in ''[[Super Smash Bros. Brawl]]''. Confirmation of its appearance in ''Brawl'', along with its fellow veteran {{SSBB|Ness}} and the newcomer {{SSBB|Lucario}}, were [[List of leaks#Lucario/Jigglypuff/Ness leak|leaked]] before the game's release through a promotional video on the Japanese Wii website about [[sticker]] power ups; it was later officially [https://www.smashbros.com/wii/en_us/characters/hidden10.html confirmed] via {{SSBB|Smash Bros. DOJO!!}} on March 25, 2008. | '''Jigglypuff''' ({{ja|プリン|Purin}}, ''Purin''), stylized as '''JIGGLYPUFF''' in Europe, is a character in ''[[Super Smash Bros. Brawl]]''. Confirmation of its appearance in ''Brawl'', along with its fellow veteran {{SSBB|Ness}} and the newcomer {{SSBB|Lucario}}, were [[List of leaks#Lucario/Jigglypuff/Ness leak|leaked]] before the game's release through a promotional video on the Japanese Wii website about [[sticker]] power ups; it was later officially [https://www.smashbros.com/wii/en_us/characters/hidden10.html confirmed] via {{SSBB|Smash Bros. DOJO!!}} on March 25, 2008. | ||
Jigglypuff is voiced by Rachael Lillis in English via reused voice clips from ''Smash 64'', and by Mika Kanai in Japanese via voice clips last used in ''Smash 64'', ''Melee'', and some new ones. It is also voiced by Virginie Demians and Dina | Jigglypuff is voiced by Rachael Lillis in English via reused voice clips from ''Smash 64'', and by Mika Kanai in Japanese via voice clips last used in ''Smash 64'', ''Melee'', and some new ones. It is also voiced by Virginie Demians and Dina Kuerten in French and German, respectively, replacing Guilaine Gilbert and Mara Winzer from ''Melee'', the latter two also voicing the {{SSBB|Pokémon Trainer}} in the French and German versions of ''Brawl''. | ||
Jigglypuff is ranked 36th on the ''Super Smash Bros. Brawl'' tier list in the bottom tier, a massive drop from its 3rd place ranking in the ''Melee'' tier list. Jigglypuff possesses incredible [[air speed|air mobility]], a good aerial game, some of the strongest edgeguarding, and one of the best recoveries in the game. However, the reason for its huge tier drop comes indirectly from the way its best attributes transitioned to ''Brawl''. Like {{SSBB|Captain Falcon}}, Jigglypuff's combos were more reliant on [[hitstun]] than other characters, and its excellent edguarding abilities came from ''Melee''{{'}}s much harsher disadvantage states. Jigglypuff has also had its KO moves nerfed, with Rest in particular suffering greatly; as opposed to KOing under 25% like it did in ''Melee'', it does not reliably KO until around 75%, and it is much harder to land due to the ability to cancel hitstun and the cast's reduced [[falling speed]]s preventing combos into it. In addition to this, Jigglypuff has terrible range, one of the worst ground games, the worst endurance of any character in ''Brawl'' (exacerbated by ''Brawl''{{'}}s defensive play), attacks that are punishable on landing, and poor air to ground transitioning due to its floaty physics preventing it from approaching safely in many situations. Such factors combine to result in awful [[matchup]]s and [[tournament]] results. Thanks to the huge nerfs and terrible transitioning to ''Brawl''{{'}}s meta, Jigglypuff holds distinction of having the largest tier list drop between ''Melee'' and ''Brawl''. What's more, Jigglypuff's position in Europe and Japan is worse than it is in America. In America, it is ranked as the 3rd worst character, while it is ranked as the 2nd worst and worst character in the game in Europe and Japan, respectively. | Jigglypuff is ranked 36th on the ''Super Smash Bros. Brawl'' tier list in the bottom tier, a massive drop from its 3rd place ranking in the ''Melee'' tier list. Jigglypuff possesses incredible [[air speed|air mobility]], a good aerial game, some of the strongest edgeguarding, and one of the best recoveries in the game. However, the reason for its huge tier drop comes indirectly from the way its best attributes transitioned to ''Brawl''. Like {{SSBB|Captain Falcon}}, Jigglypuff's combos were more reliant on [[hitstun]] than other characters, and its excellent edguarding abilities came from ''Melee''{{'}}s much harsher disadvantage states. Jigglypuff has also had its KO moves nerfed, with Rest in particular suffering greatly; as opposed to KOing under 25% like it did in ''Melee'', it does not reliably KO until around 75%, and it is much harder to land due to the ability to cancel hitstun and the cast's reduced [[falling speed]]s preventing combos into it. In addition to this, Jigglypuff has terrible range, one of the worst ground games, the worst endurance of any character in ''Brawl'' (exacerbated by ''Brawl''{{'}}s defensive play), attacks that are punishable on landing, and poor air to ground transitioning due to its floaty physics preventing it from approaching safely in many situations. Such factors combine to result in awful [[matchup]]s and [[tournament]] results. Thanks to the huge nerfs and terrible transitioning to ''Brawl''{{'}}s meta, Jigglypuff holds distinction of having the largest tier list drop between ''Melee'' and ''Brawl''. What's more, Jigglypuff's position in Europe and Japan is worse than it is in America. In America, it is ranked as the 3rd worst character, while it is ranked as the 2nd worst and worst character in the game in Europe and Japan, respectively. | ||
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*{{change|Jigglypuff's [[gravity]] is lower (0.064 → 0.05056).}} | *{{change|Jigglypuff's [[gravity]] is lower (0.064 → 0.05056).}} | ||
**{{buff|Jigglypuff benefits the most from the new consideration of gravity on vertical knockback, having the biggest vertical knockback reduction, although it is more vulnerable to [[meteor smash]]es as a result.}} | **{{buff|Jigglypuff benefits the most from the new consideration of gravity on vertical knockback, having the biggest vertical knockback reduction, although it is more vulnerable to [[meteor smash]]es as a result.}} | ||
*{{buff|Jigglypuff is significantly heavier (60 → 68), which improves its horizontal survivability, although | *{{buff|Jigglypuff is significantly heavier (60 → 68), which improves its horizontal survivability, although it is once again the lightest character in the game.}} | ||
*{{change|Jigglypuff's traction is lower (0.09 → 0.0718), although relative to the cast, Jigglypuff now has the second highest traction with its traction being higher than all other returning veterans.}} | *{{change|Jigglypuff's traction is lower (0.09 → 0.0718), although relative to the cast, Jigglypuff now has the second highest traction with its traction being higher than all other returning veterans.}} | ||
*{{nerf|Jigglypuff's [[air speed]] is slower (1.35 → 1.269), no longer being the fastest in the game.}} | *{{nerf|Jigglypuff's [[air speed]] is slower (1.35 → 1.269), no longer being the fastest in the game.}} | ||
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*[[Sing]]: | *[[Sing]]: | ||
**{{buff|Sing now counts as three separate hitboxes rather than one hitbox which respawns three times. This means that if the opponent shields the first wave, they can now get hit by the other waves.}} | **{{buff|Sing now counts as three separate hitboxes rather than one hitbox which respawns three times. This means that if the opponent shields the first wave, they can now get hit by the other waves.}} | ||
**{{nerf|Sing has more startup | **{{nerf|Sing has more startup, with its first two waves having shorter durations (frames 28-35, 69-76, 113-125 → 29-33, 73-77, 122-134), and now triggers [[counterattack]]s. It can also no longer reset the sleep duration of an already [[asleep]] opponent, preventing it from being used to indefinitely [[stall]] them out.}} | ||
**{{change|Its soundwaves are now only yellow instead of being colorful. Jigglypuff also now opens its eyes once the song is over instead of opening them at the last part of the song.}} | **{{change|Its soundwaves are now only yellow instead of being colorful. Jigglypuff also now opens its eyes once the song is over instead of opening them at the last part of the song.}} | ||
*[[Rest]]: | *[[Rest]]: | ||
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|djump = ? | |djump = ? | ||
|rdjump = ? | |rdjump = ? | ||
}} | }} | ||
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===[[Crowd cheer]]=== | ===[[Crowd cheer]]=== | ||
{| | {{Crowd | ||
|char=Jigglypuff | |||
|char-jp=Purin | |||
|game=Brawl | |||
|desc-us=Jig-gly-puff! | |||
|desc-jp=Pu-ri-n! | |||
|pitch-us=Female | |||
|- | |pitch-jp=Group chant}} | ||
| | |||
|- | |||
|- | |||
|- | |||
===[[Victory pose]]s=== | ===[[Victory pose]]s=== | ||
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===Exclusive [[sticker]]s=== | ===Exclusive [[sticker]]s=== | ||
These stickers can only be used by Jigglypuff or a select few including it. | These stickers can only be used by Jigglypuff or a select few including it. | ||
*Charizard: [Arm, Leg] | *Charizard: [Arm, Leg] attack +10 | ||
*Deoxys: [Slash] | *Deoxys: [Slash] attack +10 | ||
*Entei: [Flame] | *Entei: [Flame] attack +20 | ||
*Goldeen: [Leg] | *Goldeen: [Leg] attack +4 | ||
*Groudon: [Flame] | *Groudon: [Flame] resistance +14 | ||
*Gulpin: [Electric] | *Gulpin: [Electric] attack +16 | ||
*Jigglypuff: [Body, Spin] | *Jigglypuff: [Body, Spin] attack +31 | ||
*Jirachi: [Arm, Leg] | *Jirachi: [Arm, Leg] attack +7 | ||
*Meowth: [Slash] | *Meowth: [Slash] attack +5 | ||
*Metagross: Launch | *Metagross: Launch resistance +23 | ||
*Mew: [Body, Spin] | *Mew: [Body, Spin] attack +4 | ||
*Moltres: [Flame] | *Moltres: [Flame] attack +20 | ||
*Pokémon Trainer: [Arm, Leg] | *Pokémon Trainer: [Arm, Leg] attack +13 | ||
*Staryu: [Specials: Direct] | *Staryu: [Specials: Direct] attack +3 | ||
*Togepi: [Body, Spin] | *Togepi: [Body, Spin] attack +11 | ||
*Torchic: [Flame] | *Torchic: [Flame] attack +8 | ||
*Weavile: [Slash] | *Weavile: [Slash] attack +5 | ||
==[[Trophies]]== | ==[[Trophies]]== |