Editing Jigglypuff (SSBB)
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Latest revision | Your text | ||
Line 110: | Line 110: | ||
*[[Back aerial]]: | *[[Back aerial]]: | ||
**{{buff|Back aerial has less startup lag (frame 9 → 8).}} | **{{buff|Back aerial has less startup lag (frame 9 → 8).}} | ||
**{{buff|It has larger hitboxes (4u/4u/4.4u → 4u/4.5u/5u).}} | **{{buff|It has larger hitboxes (4u/4u/4.4u → 4u/4.5u/5u).}} | ||
**{{nerf|Its hitboxes are no longer attached to Jigglypuff's leg but rather, they are now stationary. While this allows the move to cover a set area more consistently throughout the active duration of the move and it allows the move to cover more of Jigglypuff's body, it significantly decreases its range, as the position of the hitboxes was not fully compensated (z offset: 2.0/-0.4/0 → -12/-8/4). As a result, the move is now only slightly disjointed, making it a much less effective spacing tool.}} | **{{nerf|Its hitboxes are no longer attached to Jigglypuff's leg but rather, they are now stationary. While this allows the move to cover a set area more consistently throughout the active duration of the move and it allows the move to cover more of Jigglypuff's body, it significantly decreases its range, as the position of the hitboxes was not fully compensated (z offset: 2.0/-0.4/0 → -12/-8/4). As a result, the move is now only slightly disjointed, making it a much less effective spacing tool.}} |