Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first!
Notices
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters.
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted.
Check out our project page for ongoing projects that SmashWiki needs help with.

Editing Jigglypuff (SSB4)/Down throw

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:JigglypuffThrowDown.gif|thumb|270px|Hitbox visualization showing Jigglypuff's down throw.]]
{{competitive expertise}}
{{technical data}}


==Overview==
==Hitboxes==
As with all of its throws, Jigglypuff's down throw is almost exclusively a damage dealing throw. It deals 10% total damage, which is above average for a down throw, however its high base knockback and angle, combined with Jigglypuff's slow vertical movement from jumps renders it incapable of comboing at any percent. It also does not kill until well over 250%, despite being Jigglypuff's second strongest throw in terms of knockback. It can, however, be used for mixups by forcing the opponent to have to try to land, but even this is severely limited due to Jigglypuff lacking the tools to effectively punish landings.


==Throw and Hitbox Data==
===Throw===


===Hitbox===
{|class="wikitable"
{{SSB4HitboxTableHeader|special=y}}
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent
{{SSB4SpecialHitboxTableRow
|-
|Throw||6%||80||100||45||0||No
|}
 
===Collateral===
 
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
Line 32: Line 39:
|}
|}


===Throw===
{{SSB4ThrowTableHeader}}
{{SSB4ThrowTableRow
|id=0
|damage=6%
|af=3
|angle=80
|bk=100
|ks=45
|fkv=0
|bn=0
|noff=true
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=Kick
}}
{{SSB4ThrowTableRow
|id=1
|damage=3%
|af=3
|angle=361
|bk=40
|ks=100
|fkv=0
|bn=0
|noff=true
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=Kick
}}
|}
==Timing==
{|class="wikitable"
!Invincibility
|1-18
|-
!Hitbox
|60-61
|-
!Throw Release
|62
|-
!Animation length
|84
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=59}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=23|s=LagThrowE}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=66}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}}


{{MvSubNavJigglypuff|g=SSB4}}
{{MvSubNavJigglypuff|g=SSB4}}
[[Category:Jigglypuff (SSB4)]]
[[Category:Jigglypuff (SSB4)]]
[[Category:Down throws (SSB4)]]
[[Category:Down throws (SSB4)]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)