Latest revision |
Your text |
Line 1: |
Line 1: |
| {{ArticleIcons|brawl=y}}
| | :''This article is about Ivysaur's appearance in [[Super Smash Bros. Brawl]]. For other uses, see [[Ivysaur]]. Also, for information about Ivysaur in regards to Pokémon Trainer, see [[Pokémon Trainer]], [[Squirtle]], and [[Charizard]].'' |
| {{disambig2|Ivysaur's appearance in ''Super Smash Bros. Brawl''|other uses|Ivysaur}}
| | |
| :''For information about Ivysaur in regards to Pokémon Trainer, see [[Pokémon Trainer (SSBB)]], [[Squirtle (SSBB)]], and [[Charizard (SSBB)]].''
| |
| {{Infobox Character | | {{Infobox Character |
| |name = Ivysaur | | |name = Ivysaur |
| |image = [[File:Ivysaur SSBB.jpg|250px]] | | |image = [[Image:IvysaurSSBB.jpg|200px|Ivysaur]] |
| |game = SSBB | | |caption = [[Image:Pokémon_Icon.gif]] |
| |shareslot = {{SSBB|Pokémon Trainer}}<br>{{SSBB|Charizard}}<br>{{SSBB|Squirtle}} | | |universe = ''[[Pokémon (universe)|Pokémon]]'' |
| |ssbgame1 = SSBU | | |games = ''[[Super Smash Bros. Brawl|SSBB]]'' |
| | |firstgame = ''[[Pokémon Red]]'' & ''[[Pokémon Blue|Blue]]'' (1998) |
| |availability = [[Starter character|Starter]] | | |availability = [[Starter character|Starter]] |
| |tier = E | | |tier = |
| |ranking = 29 | | |ranking = |
| }}
| |
| <!--
| |
| REMINDER: Our Manual of Style states that all Pokémon are to use gender-neutral pronouns.
| |
| -->
| |
| '''Ivysaur''' ({{ja|フシギソウ|Fushigisō}}, ''Fushigisou''), stylized as '''IVYSAUR''' in Europe, is a playable character in ''[[Super Smash Bros. Brawl]]'' in a sense; it is one of three Pokémon that are played through {{SSBB|Pokémon Trainer}}, the other two being {{SSBB|Squirtle}} and {{SSBB|Charizard}}. Ivysaur originated from the original ''Pokémon'' game for Game Boy as the first evolved form of {{pkmn|Bulbasaur}}, one of the initial Pokémon the player can start out with at the beginning of the adventure.
| |
| | |
| Unlike a majority of the characters, Ivysaur has different voice actors, which depend on the region and language. The voice actors respectively are as follows:
| |
| *In English: Craig Blair
| |
| *In French: Unknown
| |
| *In German: Achim Barrenstein
| |
| *In Japanese: Tomoko Kawakami
| |
| *In Korean: Cha Myung Hwa
| |
| | |
| ==Attributes==
| |
| Ivysaur is perhaps the most difficult Pokémon to play out of the three. It cannot overpower its foes with deadly force like Charizard can, nor can it overwhelm foes with a high rate of attack like the nimble Squirtle. Furthermore, Ivysaur's major flaws prevent it from applying the same amount of pressure in a matchup as Pokémon Trainer's other Pokémon.
| |
| | |
| KOing is one of Ivysaur's big problems. Ivysaur's two most KO-capable smashes are powerful but slow. Its forward smash deals high knockback, but has rather high startup and ending lag, while its up smash, despite being the strongest up smash in the game, suffers from high startup lag and a difficult-to-land hitbox that doesn't cover much horizontal distance. Ivysaur's forward aerial, its other vertical finisher, only begins to KO at around 130%. A sweetspotted [[Vine Whip]] can make for a superb surprise KO, but its diagonal trajectory makes it difficult to land, and leaves it [[helpless]] and vulnerable to punishment in midair. Ivysaur can pop off a dash attack for a quick and rather powerful headbutt KO, but the dashing animation makes the attack highly predictable and is easily blocked by shielding. Getting KOs is worsened by the Pokémon Trainer stamina trait, should Ivysaur get tired, decreasing the knockback on all of its attacks.
| |
| | |
| Ivysaur's special moves are generally mediocre. [[Bullet Seed]] has the potential to deal upwards of 30% to an enemy, but to be knocked into the seeds, the opponent must be hit by a tiny hitbox on Ivysaur's sides at the start of the move, making it difficult to set up. The seeds are also easily [[SDI]]'ed out of, and the high ending lag leaves Ivysaur vulnerable to punishment if the move misses. [[Razor Leaf]] is Ivysaur's only ranged projectile, but its unpredictable flight path, low knockback, high startup and ending lag, and slow speed render it ineffective for purposes such as [[camping]] and harassing.
| |
| | |
| Ivysaur is burdened with its weakness to fire-based knockback. While Squirtle is the only character in the game to do water-based knockback (discounting Mario with his [[F.L.U.D.D.]]), there are many more characters than just Charizard who utilize fire-based knockback in their more powerful moves ({{SSBB|R.O.B.}}, {{SSBB|Ike}}, {{SSBB|Luigi}}, {{SSBB|Snake}}, {{SSBB|Mario}}, {{SSBB|Captain Falcon}}, {{SSBB|Mr. Game & Watch}}, etc.), and have an easier time KO'ing Ivysaur as a result (one of the most notorious examples of this is Luigi with his [[Fire Jump Punch]], who can KO Ivysaur at as low as 40%. Snake can also KO Ivysaur with a fully-charged side smash at 5% at the ledge.) It also has quite a long rolling dodge animation, making it vulnerable to punishment by an opponent.
| |
| | |
| Ivysaur's worst weaknesses, though, are its atrocious air game and recovery. Ivysaur has a tough time using aerials against opponents offensively, and is frequently at risk to being pushed to the edge while airborne. Its back aerial deals extremely low damage and poor knockback, and its neutral aerial has very short range and can easily be SDI'ed out of. His up and down aerial have small vertical hitboxes; combined with the fact that using these moves midair causes a change in Ivysaur's momentum, these moves are very difficult to land. While his up aerial delivers powerful vertical knockback, his down aerial is an extremely weak [[meteor smash]] that doesn't deal meaningful knockback until very high percents, making it generally ineffective as an edgeguarding tool. Ivysaur's best aerial, his forward aerial, only covers the area directly in front of it, leaving it with few meaningful options while in the air. Its poor aerials, combined with its very slow air speed, severely cripple its aerial game. Furthermore, Ivysaur's recovery is considered among the worst in ''Brawl''. While its midair jump is decent, Ivysaur relies on its [[tether recovery]], [[Vine Whip]] to return to the stage and this move can easily be [[edgehog]]ged by opponents simply grabbing the ledge. This leaves Ivysaur with perhaps the shortest recovery in the game, and completely devastates its ability to recover safely from offstage, often dying to quick [[gimp]]s; A launch offstage is usually enough to nearly guarantee a successful edgeguard on the Pokémon.
| |
| | |
| It does have a good grab game, however; Ivysaur's vines give it one of the best [[pivot grab]]s along with {{SSBB|Yoshi}}, and its running grab sports decent range as well (the standing grab, however, has surprisingly low range and a laggy "miss" animation). Once having grabbed, Ivysaur can use either a down or forward throw to maintain stage control.
| |
| | |
| In summary, Ivysaur's difficulties KO'ing opponents, poor air game, laggy attacks, short reach, and atrocious recovery leave it as the clear runt of the litter among the three Generation I starter Pokémon. Competitive players argue that if Ivysaur was a standalone fighter, due to its lack of prominent strengths and debilitating flaws, it would be a contender for the worst character in the game, competing with bottom-tier characters such as {{SSBB|Link}}, {{SSBB|Jigglypuff}}, {{SSBB|Zelda}}, and {{SSBB|Ganondorf}} with some players putting it as the single worst character in the game.
| |
| | |
| ==Moveset==
| |
| ''For a gallery of Ivysaur's hitboxes, see [[Ivysaur (SSBB)/Hitboxes|here]].''
| |
| {{MovesetTable
| |
| |game=SSBB
| |
| |neutralcount=2
| |
| |neutralinf=y
| |
| |neutralname=
| |
| |neutral1dmg=3%
| |
| |neutral2dmg=2%
| |
| |neutralinfdmg=2% (hit 1), 1% (hit 2)
| |
| |neutraldesc=Ivysaur whips a vine, then another, then extends the range for repeated vine slaps.
| |
| |ftiltname=
| |
| |ftiltdmg=1-2% (hits 1-6), 2% (hit 7)
| |
| |ftiltdesc=Ivysaur leans forward and spins the leaves around the main bulb like a helicopter blade, hitting multiple times.
| |
| |utiltname=
| |
| |utiltdmg=7%
| |
| |utiltdesc=Ivysaur plants its vines on the ground and launches itself into the air.
| |
| |dtiltname=
| |
| |dtiltdmg=2% (hit 1), 5% (hit 2)
| |
| |dtiltdesc=Ivysaur whips two vines quickly along the ground, hitting twice with good range.
| |
| |dashname=
| |
| |dashdmg=12% (clean), 10% (late)
| |
| |dashdesc=Ivysaur slides along the ground, headbutting foes.
| |
| |fsmashname=
| |
| |fsmashdmg={{ChargedSmashDmgSSBB|16}}
| |
| |fsmashdesc=Ivysaur plants its vines on the ground and launches its body forward. Can be angled.
| |
| |usmashname=Exploding Flower ({{ja|ばくれつフラワー|Bakuretsu Furawā}})
| |
| |usmashdmg={{ChargedSmashDmgSSBB|17}}
| |
| |usmashdesc=Ivysaur launches a burst of spores from its bulb. It is the strongest up smash in terms of knockback and has decent range.
| |
| |dsmashname=
| |
| |dsmashdmg={{ChargedSmashDmgSSBB|8}}
| |
| |dsmashdesc=Ivysaur quickly whips out vines across the ground simultaneously on both sides. Deals horribly low damage and knockback for a smash attack. Can cause opponents to sometimes trip.
| |
| |nairname=
| |
| |nairdmg=2% (hits 1-7)
| |
| |nairdesc=Ivysaur spins while facing diagonally downwards. Hits multiple times with the last hit dealing minor knockback. The first 6 hits deal set knockback, which helps connect into the final hit. Has mild spike properties underneath its hind legs.
| |
| |fairname=
| |
| |fairdmg=12% (vine), 10% (tip)
| |
| |fairdesc=Ivysaur slaps forward with a vine. Deals vertical knockback.
| |
| |bairname=
| |
| |bairdmg=2% (hit 1), 3% (hit 2 tip), 2% (hit 2 base)
| |
| |bairdesc=Ivysaur spins around vertically and hits behind itself with two vines. Low damage with very low knockback, but has excellent range.
| |
| |uairname=
| |
| |uairdmg=16%
| |
| |uairdesc=Ivysaur shoots a burst of gas out of the bulb with high knockback. The move causes Ivysaur to [[fast fall]], which is often used for [[momentum cancelling]].
| |
| |dairname=
| |
| |dairdmg=10% (sourspot), 8% (sweetspot)
| |
| |dairdesc=Turns upside-down and shoots a burst of gas out of its bulb that's similar to its up aerial but deals slightly less knockback. There is a sweetspot at the bulb that [[meteor smash]]es opponents. Using the move halts Ivysaur's momentum in the air.
| |
| |grabname=
| |
| |grabdesc=Stretches its vines and binds the opponent.
| |
| |pummelname=
| |
| |pummeldmg=3%
| |
| |pummeldesc=Squeezes opponent.
| |
| |fthrowname=
| |
| |fthrowdmg=8%
| |
| |fthrowdesc=Grabs opponent with vines and tosses them forward.
| |
| |bthrowname=
| |
| |bthrowdmg=10%
| |
| |bthrowdesc=Grabs opponents with vines, does a full spin, and tosses them back.
| |
| |uthrowname=
| |
| |uthrowdmg=10%
| |
| |uthrowdesc=Grabs opponent with vines and bounces them into the air with the bud on its back. Good for Bullet Seed combos.
| |
| |dthrowname=
| |
| |dthrowdmg=10%
| |
| |dthrowdesc=Grabs opponent with vines, does a flip, and smashes them to the ground. Good for follow-ups.
| |
| |floorfname=
| |
| |floorfdmg=6%
| |
| |floorfdesc=Get up with an horizontal spin, swinging its vines.
| |
| |floorbname=
| |
| |floorbdmg=6%
| |
| |floorbdesc=Gets up and hits both sides with its vines.
| |
| |floortname=
| |
| |floortdmg=5%
| |
| |floortdesc=Stands up and hits both sides with its vines.
| |
| |edgefname=
| |
| |edgefdmg=8% (vine), 6% (body)
| |
| |edgefdesc=Climbs onto the edge and swings a vine.
| |
| |edgesname=
| |
| |edgesdmg=10%
| |
| |edgesdesc=Slowly gets up and headbutts onto the stage.
| |
| |nsname=Bullet Seed
| |
| |nsdmg=4% (startup), 1-2% (seeds)
| |
| |nsdesc=Ivysaur sends a barrage of seeds ascending from its bulb. Can be used to rack up damage to opponents who are above Ivysaur.
| |
| |ssname=Razor Leaf
| |
| |ssdmg=8% (clean), 6% (mid), 4% (late)
| |
| |ssdesc=Ivysaur shoots a large single leaf, which can hit multiple foes. The leaf can travel faster if the [[control stick]] is tapped.
| |
| |usname=Vine Whip
| |
| |usdmg=Ground: 7% (nearest), 8% (near), 9% (mid), 10% (far), 13% (tip)<br>Air: 11% (sourspot), 13% (sweetspot)
| |
| |usdesc=Ivysaur shoots a vine diagonally upwards, which works as a [[tether recovery]]. Ivysaur will gain a slight boost upwards when the move is used in the air.
| |
| |dsname=Pokémon Change
| |
| |dsdmg=0%
| |
| |dsdesc=The {{SSBB|Pokémon Trainer}} calls Ivysaur back by throwing a Poké Ball and then sends out {{SSBB|Charizard}}.
| |
| |fsname=Triple Finish
| |
| |fsdmg=1% (SolarBeam)
| |
| |fsdesc=The {{SSBB|Pokémon Trainer}} sends out both {{SSBB|Charizard}} and {{SSBB|Squirtle}} and all three Pokémon perform a combination attack.
| |
| }} | | }} |
|
| |
|
| ===Stats===
| | '''Ivysaur''' ('''Fushigisou'''; {{ja|フシギソウ}}, ''Fushigisou'') is a playable character in ''[[Super Smash Bros. Brawl]]'', it is one of three Pokémon that can be played when [[Pokémon Trainer (SSBB)|Pokémon Trainer]] is selected from the game's character select screen, the other two being [[Squirtle (SSBB)|Squirtle]] and [[Charizard (SSBB)|Charizard]]. |
| {{technical data|Needs short hop and double jump heights}} | |
| {{Attributes
| |
| |cast = 39
| |
| |weight = 100
| |
| |rweight = 15-16
| |
| |dash = 1.4
| |
| |rdash = 22-27 | |
| |run = 1.5 | |
| |rrun = 17-20
| |
| |walk = 1.05
| |
| |rwalk = 21-22
| |
| |trac = 0.0532
| |
| |rtrac = 27
| |
| |airfric = 0.014
| |
| |rairfric = 13-14
| |
| |air = 0.752
| |
| |rair = 36-37
| |
| |baseaccel = 0.01
| |
| |rbaseaccel = 7-36
| |
| |addaccel = 0.085
| |
| |raddaccel = 8-9
| |
| |gravity = 0.07
| |
| |rgravity = 28-29
| |
| |fall = 1.35
| |
| |rfall = 22-23
| |
| |ff = 1.89
| |
| |rff = 25-26
| |
| |jumpsquat = 5
| |
| |rjumpsquat = 11-26
| |
| |jumpheight = 32.25446429 | |
| |rjumpheight= 23
| |
| |shorthop = ?
| |
| |rshorthop = ?
| |
| |djump = ?
| |
| |rdjump = ?
| |
| |ellag = 3
| |
| |rellag = 1-29
| |
| }}
| |
|
| |
|
| ===[[Announcer]] call===
| | Ivysaur is a rare sight as a fighter, because it is a specifically quadrupedal character, even in comparison to [[Pikachu]] and [[Pichu]] who alternate between bipedal and quadrupedal action. To make up for its lack of arms, it prominently uses its vines as substitutes. Most people feel that Ivysaur is the most balanced of the three Pokémon. Ivysaur excels at long-range attacking, projectiles, and racking up damage. [[Red| Pokemon Trainer]] cannot use Ivysaur until you progress farther into the story of the [[Subspace Emissary]] as with [[Charizard|Charizard (SSBB)]]. |
| {{audio|Needs announcer calls from other languages.}}
| |
| <gallery>
| |
| Ivysaur English Announcer SSBB.wav|English | |
| </gallery>
| |
|
| |
|
| ===[[Wii Remote selection sound]]=== | | ==Pros and Cons== |
| {{SelectSound|char=Pokémon Trainer|desc=The Trainer releases a Poké Ball and says "Go for it!".}}
| | ===Pros:=== |
| | *Good projectiles |
| | *Bullet seed can rack up 30-50% damage, even with good DI |
| | *Vines are a huge disjointed hitbox |
| | *Down air can spike if hit near the bulb |
| | *Up air, Down air, and Up Smash are all powerful finishers |
| | *Dash Attack is capable of finishing an opponant at about 100% |
| | *Can change to two other Pokémon |
| | *Can [[Crawl]] |
| | *Up-B is a [[Tether Recovery]] |
| | *Up smash does serious damage and knockback, one of the strongest in the game. |
| | *Up-B has a sweetspot at the tip of the vine with good knockback |
| | *Jab combo near edge can edge guard |
| | *All tilts have good range, damage, and spacing properties. |
|
| |
|
| ===[[On-screen appearance]]=== | | ===Cons:=== |
| {{Appearance
| | *Tether-only recovery is easily edge-hogged |
| |desc=The Pokémon Trainer releases Ivysaur from a Poké Ball and yells "Go Ivysaur!"
| | *Change is punishable and mandatory, due to stamina and coming back as the next in the cycle |
| |char=Ivysaur
| | *Low damage on a lot of the attacks |
| |game=SSBB}}
| | *Short jumps. Combined with the tether-only recovery, this gives Ivysaur a very poor recovery. |
| | *KO moves are fairly slow |
| | *Crouch does not reduce height significantly, making Crawling effectively worthless. |
|
| |
|
| ===[[Taunt]]s=== | | ==Standard Moves== |
| {{Taunt/SSBB
| | ===Ground Attacks=== |
| |char=Ivysaur
| | *Dash - Charges at you and does a headbutt. |
| |desc-up=Spins its bud, and shakes off some leaves.
| | *Neutral - Whips a vine forward. The more you press/hold the normal attack button, the more times it does this, and it actually gets longer after the first few hits, maintaining the combo even if they get knocked away a little. |
| |desc-side=Stands on its front legs and walks around while saying "Saur, Ivysaur".
| | *Up Tilt - Plants vines on the ground and launches body in to the air, hitting a fair distance above the ground. This also allows Ivysaur to dodge moves at the ground level. |
| |desc-down=Spins around and extends its vines doing a dance, it throws around some leaves while saying "Ivy, Ivy".}}
| | *Down Tilt - Whips a vine along the ground. Similar in range to Marth's downtilt. |
| | *Forward Tilt - Spins the leaves around the main bulb like a helicopter blade and leans forward, hitting multiple times. After attacking, Ivysaur returns to where it was before it leaned over, making it difficult to counterattack. |
| | *Up Smash - Launches a burst of gas from the bulb. Incredible knockback, decent range. The hitbox also covers Ivysaurs sides, to an extent. |
| | *Down Smash - Quickly whips out vines from both sides along the ground. Very good range, but low damage and knockback. |
| | *Forward Smash - Plants vines on the ground and launches the body forward. Good range, decent knockback. |
|
| |
|
| ===[[Idle pose]]s=== | | ===Aerial Attacks=== |
| {{Idle
| | *Neutral Aerial - Points head diagonnally downwards and flattens leaves against body, spinning. Hits multiple times, the last hit having moderate knockback. |
| |desc-1=Stomps from side to side.
| | *Forward Aerial - Slaps forward with a vine, with decent damage and knockback. |
| |desc-2=Looks around then shakes its body.
| | *Back Aerial - Turns it's top towards the front of the screen, extends two vines far behind it, and spins. Very long range, but very low damage and knockback. |
| |image-1=Ivysaur Idle Pose 2 Brawl.png
| | *Up Aerial - Similar to upsmash, but slightly lower range. Shoots a burst of gas out of the bulb with high knockback. Pushes Ivysaur down a little. |
| |image-2=Ivysaur Idle Pose 1 Brawl.png}}
| | *Down Aerial - Turns upside-down and uses the Up Aerial, shooting a burst of gas out of the bulb with high knockback. Pushes Ivysaur up a little, and can spike with the initial hitbox. |
| | ===Grabs and Throws=== |
| | *Grab: Wraps vines around opponent |
| | *Pummel: Vines squeeze opponent |
| | *Down Throw: Grabs opponent with vines, does a flip, and smashes them to the ground. |
| | *Back Throw: Grabs opponents with vines, does a full spin, and tosses them back. |
| | *Up Throw: Grabs opponent with vines and bounces them into the air with the bulb on it's back. |
| | *Forward Throw: Grabs opponent with vines and tosses them forward. |
|
| |
|
| ===[[Crowd cheer]]=== | | ==Special Moves== |
| {{Crowd | | {{specialmoves|Bullet Seed|Razor Leaf|Vine Whip|Pokémon Change|Triple Finish|Ivysaur}} |
| |char=Pokemon Trainer | |
| |game=Brawl | |
| |desc-us=Po-ké-mon! | |
| |desc-jp=Po-ké-mon! | |
| |pitch-us=Group chant | |
| |pitch-jp=Group chant}} | |
|
| |
|
| ===[[Victory pose]]s=== | | == Special Movements == |
| ''Note: The Pokémon Trainer says "Way to go, Ivysaur!" in all three victory poses.'' | | '''[[Taunt]]''' |
| {{Victory/SSBB
| |
| |victory-theme=PokemonUniverseTheme.ogg
| |
| |victory-desc=An excerpt from the main theme of the ''Pokémon'' series. It is shared with {{SSBB|Pikachu}}, {{SSBB|Jigglypuff}}, and {{SSBB|Lucario}}.
| |
| |desc-up=Jumps and lands on its belly.
| |
| |desc-left=Stands in a battle-ready pose.
| |
| |desc-right=Pokémon Trainer pets it, and Ivysaur jumps on him, but Pokémon Trainer puts it down and continues to pet him.
| |
| |char=Ivysaur}}
| |
|
| |
|
| ==In Solo Modes==
| | '''Up:''' Spins it's flower, and shakes off some leaves. |
| ==={{SSBB|Classic Mode}}===
| |
| In Classic Mode, Pokémon Trainer can appear as an opponent or ally in Stage 3 along with {{SSBB|Pikachu}}, {{SSBB|Jigglypuff}}, and {{SSBB|Lucario}} on [[Pokémon Stadium 2]] or [[Spear Pillar]] (with the latter available if it has been unlocked). Pokémon Trainer can also appear as an opponent in Stage 11, but only if he hasn't appeared in Stage 3.
| |
|
| |
|
| ===[[All-Star Mode]]===
| | '''Side:''' Hand stands and walks around while saying "Saur,Ivysaur". |
| In All-Star Mode, Pokémon Trainer is fought in Stage 18 alongside {{SSBB|Pikachu}}, {{SSBB|Jigglypuff}}, and {{SSBB|Lucario}} on [[Pokémon Stadium 2]] or [[Spear Pillar]] (with the latter available if it has been unlocked). Uniquely, the player must KO Pokémon Trainer three times to progress.
| |
| | |
| ===[[Event Match]]es===
| |
| ''Note: Ivysaur is only featured in one event that does not include the Pokémon Trainer.''
| |
| | |
| ====Solo Events====
| |
| *'''[[Event 8: Go! Triple Finish!]]''': The player controls Pikachu, who must defeat {{SSBB|Squirtle}}, Ivysaur, and {{SSBB|Charizard}} on [[Pokémon Stadium]].
| |
| | |
| ===[[Congratulations_screen#Super_Smash_Bros._Brawl|Congratulations Screens]]===
| |
| <center>
| |
| <gallery>
| |
| Pokemon Trainer Congratulations Screen Classic Mode Brawl.png|Classic Mode
| |
| Pokemon Trainer Congratulations Screen All-Star Brawl.png|All-Star Mode
| |
| </gallery>
| |
| </center>
| |
| | |
| ==Role in [[The Subspace Emissary]]==
| |
| [[File:Ivysaur Subspace Emissary.png|thumb|300px|Ivysaur as a trophy in ''[[SSE]]''.]]
| |
| {{main|Pokémon Trainer (SSBB)#Role in The Subspace Emissary|l1=Pokémon Trainer}}
| |
| While in [[The Ruins]], {{SSBB|Lucas}} and {{SSBB|Pokémon Trainer}} discover Ivysaur in [[trophy]] form at the end of a torch-lit hallway. Pokémon Trainer then throws a [[Poké Ball]] at the trophy to capture Ivysaur, adding it to his team alongside {{SSBB|Squirtle}}. It is unknown why Ivysaur is a trophy, and why it is in the ruins.
| |
| | |
| ===Exclusive [[stickers]]===
| |
| These stickers can only be used by Pokémon Trainer or a select few including him.
| |
| *Akari Hayami: [Water] Attack +8
| |
| *Barkle: [Tail] Attack +32
| |
| *Bellossom: [Grass] Attack +8
| |
| *Blathers: [Tail] Attack +7
| |
| *Bone Dragon: [Bite] Attack +13
| |
| *Bowser Jr. (Super Mario Sunshine): [Tail] Attack +25
| |
| *Boxy: [Bite] Attack +24
| |
| *Bubble Baby Mario: [Bite] Attack +6
| |
| *Burt the Bashful: [Bite] Attack +6
| |
| *Celebi: [Grass] Attack +14
| |
| *Chain Chomp: [Bite] Attack +23
| |
| *Chaos: [Arm, Leg] Attack +10
| |
| *Chihuahua: [Tail] Attack +12
| |
| *Crazee Dayzee: [Grass] Attack +7
| |
| *Deoxys: [Slash] Attack +10
| |
| *Entei: [Fire] Attack +20
| |
| *Fairy: [Tail] Attack +7
| |
| *Goldeen: [Leg] Attack +4
| |
| *Groudon: [Flame] Resistance +14
| |
| *Gulpin: [Electric] Attack +16
| |
| *Ivysaur: [Grass] Attack +29
| |
| *Jigglypuff: [Body, Spin] Attack +31
| |
| *Jirachi: [Arm, Leg] Attack +7
| |
| *Latias & Latios: [Grass] Attack +22
| |
| *Lugia: [Grass] Attack +18
| |
| *Master Belch: [Bite] Attack +9
| |
| *Meowth: [Slash] Attack +5
| |
| *Metagross: Launch Resistance +23
| |
| *Mew: [Body, Spin] Attack +4
| |
| *Moltres: [Flame] Attack +20
| |
| *Petey Piranha (Super Mario Strikers): [Bite] Attack +32
| |
| *Piplup: [Water] Attack +26
| |
| *Pokémon Trainer: [Arm, Leg] Attack +13
| |
| *Rogue The Bat: [Tail] Attack +10
| |
| *Ryota Hayami: [Water] Attack +34
| |
| *Sable: [Bite] Attack +6
| |
| *Saharah: [Water] Attack +8
| |
| *Seiuchi-kun: [Water] Attack +18
| |
| *Spitz: [Tail] Attack +12
| |
| *Squirtle: [Water] Attack +41
| |
| *Stafy: [Tail] Attack +7
| |
| *Staryu: [Specials: Direct] Attack +3
| |
| *Suicune: [Grass] Attack +17
| |
| *Togepi: [Body, Spin] Attack +11
| |
| *Torchic: [Fire] Attack +8
| |
| *Weavile: [Slash] Attack +5
| |
| *Wario (Super Mario Strikers): [Bite] Attack +15
| |
| *Warrior Ing: [Bite] Attack +10
| |
| *Water Fairy Elias: [Water] Attack +30
| |
| | |
| ===Using stickers===
| |
| All three of Pokémon Trainer's Pokémon share the same trophy base.
| |
| | |
| If the player wishes to power up Ivysaur specifically, [Grass] and [Body, Spin] will supply the greatest power boosts. [Flame] Resistance will also work to combat Ivysaur's fire weakness. The remaining relevant attacks are spread between [Leg] and [Head].
| |
| | |
| If the player wishes to balance between the three, the major attacks Ivysaur shares with Squirtle are [Leg] and [Spin] attacks, and shares [Leg] and [Head] attacks with Charizard.
| |
| | |
| ==[[Trophy]]==
| |
| Ivysaur's trophy is obtained by clearing {{SSBB|Classic Mode}} with the Pokémon Trainer and must deliver the final hit to {{SSBB|Master Hand}} with Ivysaur.
| |
| | |
| {{Trophy/Fighter
| |
| |name=Ivysaur
| |
| |image=Ivysaur - Brawl Trophy.png
| |
| |mode=Classic
| |
| |desc=A Seed Pokémon that is the evolved form of Bulbasaur. It has a flower bulb on its back, the weight of which has made it develop strong legs and hips. If the bud gets too big, the Pokémon can't stand on two legs alone. At a certain level, it evolves into Venusaur. When this happens, the bulb absorbs nutrients and blossoms into a large-petaled flower.
| |
| |gamelist={{Trophy games|console1=GB|game1=Pokémon Red/Blue|console2=GBA|game2=Pokémon FireRed/LeafGreen}}
| |
| |game=Brawl
| |
| }}
| |
| {{clrl}}
| |
|
| |
|
| ==[[Alternate costume (SSBB)#Pokémon Trainer|Alternate costumes]]==
| | '''Down:''' Vines extend, and it throws around some leaves. |
| {|style="margin:1em auto 1em auto;text-align:center"
| |
| |-
| |
| |colspan=5|[[File:Pokémon Trainer Palette (SSBB).png]]
| |
| |-
| |
| |{{Head|Ivysaur|g=SSBB|s=25px}}
| |
| |{{Head|Ivysaur|g=SSBB|s=25px|cl=Red}}
| |
| |{{Head|Ivysaur|g=SSBB|s=25px|cl=Green}}
| |
| |{{Head|Ivysaur|g=SSBB|s=25px|cl=Blue}}
| |
| |{{Head|Ivysaur|g=SSBB|s=25px|cl=White}}
| |
| |}
| |
|
| |
|
| ==Gallery==
| | '''[[On-Screen Appearance]]''': Appears from a Poké Ball. |
| <gallery>
| |
| Ivysaur in Skyworld.jpg|Ivysaur in [[Skyworld]].
| |
| Bullet Seed.jpg|Ivysaur using Bullet Seed.
| |
| IvysaurRazorLeaf.png|Ivysaur using Razor Leaf.
| |
| vinewhip.jpg|Vine Whip used as a tether recovery.
| |
| Vinewhip0.jpg|Ivysaur landing the [[Sweet spot (hitbox)|sweetspot]] with Vine Whip.
| |
| Triple Finish Dialogue Box.jpg|Triple Finish dialogue box.
| |
| Triple Finish.jpg|Pokemon Trainer using Triple Finish.
| |
| </gallery>
| |
|
| |
|
| ==Trivia== | | ==External Links== |
| *When Ivysaur moves, it sheds very small leaves, similar to {{SSBB|Pit}}'s feathers shedding when he jumps.
| |
| *Unlike other characters, when Ivysaur crouches repetitively, the animation doesn't completely finish; the bud on its back will stand up straight.
| |
| *If characters try to grab Ivysaur, they will be grabbing its bud even when grabbing in front of it.
| |
| *Ivysaur is one of the only characters who never uses any of their frontal limbs (or any of their limbs) for any attack (including grabs), the other being {{SSBB|Yoshi}} (though Yoshi still uses items with his hands and throws eggs in his [[Egg Throw]] with his left hand).
| |
| *In The Subspace Emissary, Ivysaur is in trophy form in its only cutscene appearance. This makes it the only character that is not seen outside of their trophy form during cutscenes in this mode (not counting the credits).
| |
| **Ivysaur also has an open mouth in its trophy appearance, unlike the official render or in-game trophy.
| |
| *According to the Pokédex, Ivysaur is supposed to weigh a mere 28.7 pounds (13 kilograms). Despite this, Ivysaur is one of the heavier characters in ''Brawl'', with a weight value of 100, which is as heavy as {{SSBB|Lucario}}, a Pokémon that is supposed to weigh more than four times as much as Ivysaur.
| |
| *Unlike Charizard and Squirtle, none of Ivysaur's special moves are HMs in the ''Pokémon'' games.
| |
|
| |
|
| ==External links==
| | *[http://www.smashbros.com/en_us/characters/pokemon_trainer.html Pokémon Trainer's page at Smash Bros Dojo!!] |
| *[https://www.smashbros.com/wii/en_us/characters/pokemon_trainer.html Pokémon Trainer's page at ''Smash Bros DOJO!!''] | |
|
| |
|
| {{SSBBCharacters}} | | {{SSBBCharacters}} |
| {{Pokémon universe}} | | {{Pokémon Brawl}} |
| [[Category:Pokémon (SSBB)]] | | [[Category: Characters]] |
| [[Category:Ivysaur (SSBB)| ]] | | [[Category: Characters (SSBB)]] |
| [[Category:Trophies (SSBB)]] | | [[Category: Pokémon universe]] |
| [[Category:Stickers]]
| |
| [[es:Ivysaur (SSBB)]]
| |