Editing Ivysaur (PM)

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{{ArticleIcons|pm=y|p+=y}}
{{ArticleIcons|pm=y}}
{{Infobox Character Mod
{{Infobox Character Mod
|name = Ivysaur
|name = Ivysaur
|image = {{tabber|title1=Classic (PM)|content1=[[File:Ivysaur SSBB.jpg|250x250px]]|title2=Classic (P+)|content2=[[File:PPlus Ivysaur.png|250x250px]]|title3=Substitute (P+)|content3=[[File:PPlus Substitute Ivysaur.png|250x250px]]|title4=Hex Maniac (P+)|content4=[[File:PPlus Hex Maniac Ivysaur.png|250x250px]]}}
|image = [[File:Ivysaur SSBB.jpg|250px]]
|mod = Project M
|mod = Project M
|base = SSBB
|base = SSBB
|moveset1 = Ivysaur (SSBB)
|moveset1 = Ivysaur (SSBB)
|altcostume = [[Substitute|Substitute Ivysaur]] (''[[Project+]]''), Hex Maniac (''Project+'')
}}
}}
'''Ivysaur''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. Like {{PM|Charizard}} and {{PM|Squirtle}}, it has been separated from the {{SSBB|Pokémon Trainer}} and so fights alone. Its [[down special move]], [[Pokémon change]], has been replaced with {{s|bulbapedia|Seed Bomb}} and it has also been given significant buffs.  
'''Ivysaur''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. Like {{PM|Charizard}} and {{PM|Squirtle}}, it has been separated from the {{SSBB|Pokémon Trainer}} and so fights alone. It’s [[down special move]], [[Pokémon change]], has been replaced with {{s|bulbapedia|Seed Bomb}} and it has also been given significant buffs.  


Ivysaur ranks 28th out of 41 on the [[Project M#Tier list|official]] [[tier list]], toward the midst of the C tier, roughly the same placement as Pokémon Trainer in ''Brawl''. However, as Ivysaur was considered near-useless as a standalone character in ''Brawl'', this is a significant increase in apparent viability. In the official ''[[Project+]]'' tier list, it places at an even higher placement of 19th, landing in the bottom of A tier.
Ivysaur ranks 28th out of 41 on the [[Project M#Tier list|official]] [[tier list]], toward the midst of the C tier, roughly the same placement as Pokémon Trainer in ''Brawl''. However, as Ivysaur was considered near-useless as a standalone character in ''Brawl'', this is a significant increase in apparent viability.


==Attributes==
==Attributes==
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Razor Leaf was reworked for consistency and combo ability, giving Ivysaur a more reliable mid-range projectile, while Vine Whip's buffed damage and speed let it function as a great KO option out of a down-throw or even to punish foes on platforms. Ivysaur's new down-special, Seed Bomb, is perhaps its best tool to keep foes in the air; as the projectile rises higher, so does its knockback, which serves the same purpose as its forward-air in steadily walling foes to the blast line. Additionally, Seed Bomb has awkward but effective potential for zoning on the ground, as it will stun any foe it lands near, providing opportunities for punishment.  
Razor Leaf was reworked for consistency and combo ability, giving Ivysaur a more reliable mid-range projectile, while Vine Whip's buffed damage and speed let it function as a great KO option out of a down-throw or even to punish foes on platforms. Ivysaur's new down-special, Seed Bomb, is perhaps its best tool to keep foes in the air; as the projectile rises higher, so does its knockback, which serves the same purpose as its forward-air in steadily walling foes to the blast line. Additionally, Seed Bomb has awkward but effective potential for zoning on the ground, as it will stun any foe it lands near, providing opportunities for punishment.  


Despite Ivysaur's numerous buffs, it still has some weaknesses from ''Brawl'' that can be exploited. Ivysaur's power and flexibility in mid-range situations do not extend to close-range or long-range fights. Ivysaur's moves all have some startup that close-range combatants can take advantage of, especially out of shield, while Razor Leaf and Seed Bomb aren't enough to reach ranged fighters. While previously a middleweight in ''Brawl'', Ivysaur is now a lightweight, worsening its survivability and forcing it to use its self-healing moves to stick around. Its grab, while still as laggy as before, was shortened, making setups off of its throws much harder to achieve. Despite ''Project M''{{'}}s improved tether recovery mechanics, Ivysaur can still be knocked out of a Vine Whip mid-animation.  
Despite Ivysaur's numerous buffs, it still has some weaknesses from ''Brawl'' that can be exploited. Ivysaur's power and flexibility in mid-range situations do not extend to close-range or long-range fights. Ivysaur's moves all have some startup that close-range combatants can take advantage of, especially out of shield, while Razor Leaf and Seed Bomb aren't enough to reach ranged fighters. While previously a middleweight in ''Brawl'', Ivysaur is now a lightweight, worsening its survivability and forcing it to use its self-healing moves to stick around. Its grab, while still as laggy as before, was shortened, making setups off of its throws much harder to achieve. Despite ''Project M'''s improved tether recovery mechanics, Ivysaur can still be knocked out of a Vine Whip mid-animation.  


However, if players can consistently keep foes at mid-range or in the air, Ivysaur's plethora of combo and KO options can easily carry it to victory.
However, if players can consistently keep foes at mid-range or in the air, Ivysaur's plethora of combo and KO options can easily carry it to victory.
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*{{nerf|Forward smash deals slightly less damage (16% → 15%) hindering its KO potential.}}
*{{nerf|Forward smash deals slightly less damage (16% → 15%) hindering its KO potential.}}
*{{buff|Up smash has dramatically faster startup (frame 26 → 13) and ending lag (frame 60 → 47), and has a sweetspot which has a [[flower]] effect increasing its maximum damage output (17% → 24%) and heals Ivysaur.}}
*{{buff|Up smash has dramatically faster startup (frame 26 → 13) and ending lag (frame 60 → 47), and has a sweetspot which has a [[flower]] effect increasing its maximum damage output (17% → 24%) and heals Ivysaur.}}
*{{nerf|Up smash's clean hit deals less base damage (17% → 9%) and while its knockback growth was compensated (90 → 150), the universally increased falling speeds hinder its KO potential. It also now has a sourspot with a {{b|grass|effect}} effect which deals less damage (17% → 12%) and knockback (80 (base), 90 (scaling) → 50/100) and sends opponents at a less vertical angle.}}
*{{nerf|Up smash's clean hit deals less base damage (17% → 9%) and while its knockback growth was compensated (90 → 150), the universally increased falling speeds hinder its KO potential. It also now has a sourspot with a [[grass]] effect which deals less damage (17% → 12%) and knockback (80 (base), 90 (scaling) → 50/100) and sends opponents at a less vertical angle.}}
*{{buff|Down smash has less startup (frame 16 → 10) and ending lag (frame 64 → 48), does much more damage (8% → 14%/12%) and knockback, and has a semi-spike angle.}}
*{{buff|Down smash has less startup (frame 16 → 10) and ending lag (frame 64 → 48), does much more damage (8% → 14%/12%) and knockback, and has a semi-spike angle.}}


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*{{change|Ivysaur has a new [[Final Smash]] {{s|bulbapedia|Sunny Day}}. Ivysaur synthesises, heals 66% damage and gains access to three fully charged Solar Beams.}}
*{{change|Ivysaur has a new [[Final Smash]] {{s|bulbapedia|Sunny Day}}. Ivysaur synthesises, heals 66% damage and gains access to three fully charged Solar Beams.}}


==Changes from PM to P+==
==Revisions==
==Revisions==
===v2.6===
===v2.6===
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==In [[competitive play]]==
==In [[competitive play]]==
===Most historically significant players===
===Notable players===
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
*{{Sm|Cala|USA}} - Ranked 1st on the Florida ''Project M'' Power Rankings. Placed 13th at Smash 'n' Splash 4 and considered the second best Ivysaur player in the world.
 
*{{Sm|Machiavelli|USA}} - Ranked 26th on the [[PMRank 2016]].
''See also: [[:Category:Ivysaur players (PM)]]''
*{{Sm|Miniboulet|France}} - The best Ivysaur player in France.
 
*{{Sm|Cala|USA}} - Ranked 33rd on [[PMRank 2018]].
*{{Sm|Kendrick|USA}} - Ivysaur/ROB dual main ranked #34 on [[PMRank 2023]].
*{{Sm|Nogh|USA}} - Ranked 26th on [[PMRank 2019]], now dual mains Ivysaur.
*{{Sm|Sabre|USA}} - Ranked 2nd in SoCal and 40th on PMRank 2019, and inventor of character-specific tech including the Flop Lock.
*{{Sm|Sabre|USA}} - Ranked 2nd in SoCal and 40th on PMRank 2019, and inventor of character-specific tech including the Flop Lock.
*{{Sm|Sothe|USA}} - Ranked 10th on the [[PMRank 2019]] and a notable inactive on [[PMRank 2023]]. Considered the best Ivysaur player in the world.
*{{Sm|Sothe|USA}} - Ranked 10th on the [[PMRank 2019]]. Considered the best Ivysaur player in the world.
*{{Sm|Steel Kangaroo|USA}} - Ranked 1st on the [[Colorado Power Rankings#Project M rankings|Colorado ''Project M'' Power Rankings]].
*{{Sm|Todayyz|USA}} - Ranked 2nd in Houston. Is considered to be the best Ivysaur in Texas.
*{{Sm|Tomo|Japan|p=Project M}} - The "best" Ivysaur player in Japan.
*{{Sm|Yoru|Mexico}} - The "best" Ivysaur player in Mexico.


==Alternate costumes==
==Alternate costumes==
===Project M===
Ivysaur now has more significant [[palette swap]]s to be more distinctive in [[Team Battle]]s. In addition, it has received  blue, purple, white, and black recolors.
Ivysaur now has more significant [[palette swap]]s to be more distinctive in [[Team Battle]]s. In addition, it has received  blue, purple, white, and black recolors. Ivysaur's green color is now their {{s|bulbapedia|Shiny}} palette.
 
{|style="margin:1em auto 1em auto;text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
|-
|-
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|[[File:IvysaurHeadBlackPM.png]]
|[[File:IvysaurHeadBlackPM.png]]
|}
|}
===Project+===
In ''[[Project +]]'', Ivysaur received a complete color revamp, and has a blue skin tone that matches the modern design. Ivysaur also obtains an alternate costume based on the [[Substitute]] doll with further recolors, including a pink color based off of the {{s|bulbapedia|Poké Doll}}. Ivysaur's third costume is Hex Maniac Ivysaur, inspired by the {{s|bulbapedia|Hex Maniac}} Trainer Class as it appears in ''{{s|bulbapedia|Pokémon Ruby & Sapphire}}''. The costume includes ghostly effects over the standard leaf and seed effects. The pink Hex Maniac costume has an outfit design similar to the White Mage class from the ''Final Fantasy'' series, while the green Hex Maniac costume resembles Grunty from Banjo-Kazooie. The blue costume resembles the Hex Maniac design from ''{{s|bulbapedia|Pokémon X & Y}}''.
[[File:Ivysaur Palette (P+).png|1200px|thumb|center|Ivysaur's alternate costumes in P+]]
'''Secret costumes:'''
[[File:Ivysaur Z P+.png|160px]] [[File:Ivysaur R_P+.png|160px]]
'''Z-Secret Costume:''' "Clone Ivysaur": Based particularly on both Bulbasaurtwo and Venusaurtwo from ''Pokémon: Mewtwo Strikes Back''.
'''R-Secret Costume:''' Cactus/Desert based costume: May have been inspired by desert-dwelling {{s|bulbapedia|Grass}}-type Pokémon resembling cacti, such as {{s|bulbapedia|Cacnea}} and {{s|bulbapedia|Maractus}}.


==Trivia==
==Trivia==
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*Unlike Squirtle and Charizard, Ivysaur's Pokémon Trainer victory pose has not been replaced, making it the only character in the game with just two victory poses.
*Unlike Squirtle and Charizard, Ivysaur's Pokémon Trainer victory pose has not been replaced, making it the only character in the game with just two victory poses.
*In older versions of ''Project M'', Ivysaur's Solar Beam was shot out of it’s  mouth.
*In older versions of ''Project M'', Ivysaur's Solar Beam was shot out of it’s  mouth.
*Ivysaur's green color scheme is based on its [[bulbapedia:Shiny Pokémon|Shiny]] coloration in the ''Pokémon'' series.
*The ''Project M'' website refers to Ivysaur with female pronouns, in official media non-speaking Pokémon are usually referred to with gender neutral pronouns such as "it" or "they".
*In [[The Subspace Emissary]], Ivysaur cannot be selected as a playable character during cutscenes; the Pokémon Trainer (who is referred to with {{PM|Mewtwo}}'s name) will always default to {{PM|Squirtle}} prior to Charizard's capture and {{PM|Charizard}} after its capture, and [[Pokémon Change]] does not exist in ''Project M''.
*In [[The Subspace Emissary]], Ivysaur cannot be selected as a playable character during cutscenes; the Pokémon Trainer (who is referred to with {{PM|Mewtwo}}'s name) will always default to {{PM|Squirtle}} prior to Charizard's capture and {{PM|Charizard}} after its capture, and [[Pokémon Change]] does not exist in ''Project M''.
*Originally, its Z-Secret costume took visual inspiration from [[bulbapedia:Vileplume (Pokémon)|Vileplume]] who, like Ivysaur, is a Grass/Poison-type Pokémon originating from ''{{s|bulbapedia|Pokémon Red & Blue}}'' and could be seen as a counterpart to another fully-evoled Grass/Poison-type Pokémon, [[bulbapedia:Victreebel (Pokémon)|Victreebel]].
==External links==
*[https://pmunofficial.com/en/characters/ivysaur/ Ivysaur's page at the Project M website]
*[https://www.reddit.com/r/SSBPM/comments/i3n94h/labbing_discord_results_ivysaur/ Labbing Discord Tech Post]


{{Project M}}
{{Project M}}
[[Category:Ivysaur]]
[[Category:Ivysaur]]
[[Category:Characters (PM)]]
[[Category:Characters (PM)]]

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