Editing Ivysaur (PM)
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{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Ivysaur | |name = Ivysaur | ||
|image = {{tabber|title1=Classic (PM)|content1=[[File:Ivysaur SSBB.jpg| | |image = {{tabber|title1=Classic (PM)|content1=[[File:Ivysaur SSBB.jpg|250px]]|title2=Classic (P+)|content2=[[File:PPlus Ivysaur.png|250px]]|title3=Substitute (P+)|content3=[[File:PPlus Substitute Ivysaur.png|250px]]|title4=Hex Maniac (P+)|content4=[[File:PPlus Hex Maniac Ivysaur.png|250px]]}} | ||
|mod = Project M | |mod = Project M | ||
|base = SSBB | |base = SSBB | ||
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'''Ivysaur''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. Like {{PM|Charizard}} and {{PM|Squirtle}}, it has been separated from the {{SSBB|Pokémon Trainer}} and so fights alone. Its [[down special move]], [[Pokémon change]], has been replaced with {{s|bulbapedia|Seed Bomb}} and it has also been given significant buffs. | '''Ivysaur''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. Like {{PM|Charizard}} and {{PM|Squirtle}}, it has been separated from the {{SSBB|Pokémon Trainer}} and so fights alone. Its [[down special move]], [[Pokémon change]], has been replaced with {{s|bulbapedia|Seed Bomb}} and it has also been given significant buffs. | ||
Ivysaur ranks 28th out of 41 on the [[Project M#Tier list|official]] [[tier list]], toward the midst of the C tier, roughly the same placement as Pokémon Trainer in ''Brawl''. However, as Ivysaur was considered near-useless as a standalone character in ''Brawl'', this is a significant increase in apparent viability. In the official ''[[Project+]]'' tier list, it places at an even higher placement of 19th, landing in the bottom of A tier. | Ivysaur ranks 28th out of 41 on the [[Project M#Tier list|official]] [[tier list]], toward the midst of the C tier, roughly the same placement as Pokémon Trainer in ''Brawl''. However, as Ivysaur was considered near-useless as a standalone character in ''Brawl'', this is a significant increase in apparent viability. In the official ''[[Project +]]'' tier list, it places at an even higher placement of 19th, landing in the bottom of A tier. | ||
==Attributes== | ==Attributes== | ||
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Razor Leaf was reworked for consistency and combo ability, giving Ivysaur a more reliable mid-range projectile, while Vine Whip's buffed damage and speed let it function as a great KO option out of a down-throw or even to punish foes on platforms. Ivysaur's new down-special, Seed Bomb, is perhaps its best tool to keep foes in the air; as the projectile rises higher, so does its knockback, which serves the same purpose as its forward-air in steadily walling foes to the blast line. Additionally, Seed Bomb has awkward but effective potential for zoning on the ground, as it will stun any foe it lands near, providing opportunities for punishment. | Razor Leaf was reworked for consistency and combo ability, giving Ivysaur a more reliable mid-range projectile, while Vine Whip's buffed damage and speed let it function as a great KO option out of a down-throw or even to punish foes on platforms. Ivysaur's new down-special, Seed Bomb, is perhaps its best tool to keep foes in the air; as the projectile rises higher, so does its knockback, which serves the same purpose as its forward-air in steadily walling foes to the blast line. Additionally, Seed Bomb has awkward but effective potential for zoning on the ground, as it will stun any foe it lands near, providing opportunities for punishment. | ||
Despite Ivysaur's numerous buffs, it still has some weaknesses from ''Brawl'' that can be exploited. Ivysaur's power and flexibility in mid-range situations do not extend to close-range or long-range fights. Ivysaur's moves all have some startup that close-range combatants can take advantage of, especially out of shield, while Razor Leaf and Seed Bomb aren't enough to reach ranged fighters. While previously a middleweight in ''Brawl'', Ivysaur is now a lightweight, worsening its survivability and forcing it to use its self-healing moves to stick around. Its grab, while still as laggy as before, was shortened, making setups off of its throws much harder to achieve. Despite ''Project M'' | Despite Ivysaur's numerous buffs, it still has some weaknesses from ''Brawl'' that can be exploited. Ivysaur's power and flexibility in mid-range situations do not extend to close-range or long-range fights. Ivysaur's moves all have some startup that close-range combatants can take advantage of, especially out of shield, while Razor Leaf and Seed Bomb aren't enough to reach ranged fighters. While previously a middleweight in ''Brawl'', Ivysaur is now a lightweight, worsening its survivability and forcing it to use its self-healing moves to stick around. Its grab, while still as laggy as before, was shortened, making setups off of its throws much harder to achieve. Despite ''Project M'''s improved tether recovery mechanics, Ivysaur can still be knocked out of a Vine Whip mid-animation. | ||
However, if players can consistently keep foes at mid-range or in the air, Ivysaur's plethora of combo and KO options can easily carry it to victory. | However, if players can consistently keep foes at mid-range or in the air, Ivysaur's plethora of combo and KO options can easily carry it to victory. |