Editing Item Switch
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==Overview== | ==Overview== | ||
===''[[Super Smash Bros.]]''=== | ===''[[Super Smash Bros.]]''=== | ||
''Super Smash Bros.'' | In ''Super Smash Bros.'', players must unlock the Item Switch by playing 100 [[Versus Mode]] matches. Players can then select which items they want to appear in a match and how often they appear, from very low to very high. [[Green Shell]]s and [[Red Shell]]s cannot be switched individually; they are both covered under the item "Shell". | ||
The "Appearance %" determines the lower and upper bounds for a [[randomness|random number generator]]'s output in [[frame]]s. The generated number is a 4-byte {{iw|wikipedia|integer|computer science}} that counts down by one every frame. When that number reaches zero, and item is spawned and a new random number is generated. If the "Appearance %" is modified during a match (via [[hack]]ing) to "None" (a value of 0) then an item will spawn every frame as the generated number is always zero. | The "Appearance %" determines the lower and upper bounds for a [[randomness|random number generator]]'s output in [[frame]]s. The generated number is a 4-byte {{iw|wikipedia|integer|computer science}} that counts down by one every frame. When that number reaches zero, and item is spawned and a new random number is generated. If the "Appearance %" is modified during a match (via [[hack]]ing) to "None" (a value of 0) then an item will spawn every frame as the generated number is always zero. |