Editing Isabelle (SSBU)

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{{Infobox Character
{{Infobox Character
|name = Isabelle
|name = Isabelle
|image = {{tabber|title1=Summer|content1=[[File:Isabelle SSBU.png|240px]]|title2=Winter|content2=[[File:Isabelle-Alt1 SSBU.png|240px]]}}
|image = {{tabber|title1=Summer|content1=[[File:Isabelle SSBU.png|240px]]|title2=Winter|content2=[[File:Isabelle-Alt1 SSBU.png|240px]]}}
|game = SSBU
|game = SSBU
|availability = [[Unlockable character|Unlockable]]
|availability = [[Unlockable character|Unlockable]]
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Update 13.0.0 granted Isabelle her final buffs, with the most notable of these being to her down smash: its KO potential was improved via increased knockback, whereas the enlargement and repositioning of its hitboxes improved its reliability both as a "Wobbelle" KO confirm and as a [[2 frame punish]]. Down tilt's ending lag was decreased; in addition to making the move safer overall, this enables its close hitbox to set up at low percentages, similarly to dash attack's close hitbox as of update 8.0.0. Forward smash's clean hitbox became slightly easier to land, thanks to it gaining 1 more active frame. Lastly, forward throw's knockback was increased, which improved its utility as a stage control option.
Update 13.0.0 granted Isabelle her final buffs, with the most notable of these being to her down smash: its KO potential was improved via increased knockback, whereas the enlargement and repositioning of its hitboxes improved its reliability both as a "Wobbelle" KO confirm and as a [[2 frame punish]]. Down tilt's ending lag was decreased; in addition to making the move safer overall, this enables its close hitbox to set up at low percentages, similarly to dash attack's close hitbox as of update 8.0.0. Forward smash's clean hitbox became slightly easier to land, thanks to it gaining 1 more active frame. Lastly, forward throw's knockback was increased, which improved its utility as a stage control option.


Overall, Isabelle fares slightly better than launch. While they did not fix her fundamental issues, and the universal nerf to projectile shield damage somewhat weakened Isabelle's projectile-heavy defensive play, her buffs have improved the reliability of her moveset nonetheless, especially when compared to her base version.
Despite overall buffs, Isabelle fares worse now than she did at the launch of ''Ultimate''. While her buffs are beneficial, they fail to address her fundamental issues and are relatively modest. The introduction of DLC characters has brought about several unfavorable matchups as well. Lastly, the universal nerf to projectile shield damage has weakened Isabelle's defensive play and neutral game, especially due to her heavy reliance on her slingshot.


'''{{GameIcon|ssbu}} {{SSBU|1.1.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|1.1.0}}'''
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|dtiltname=Weed/Grass Pluck ({{ja|草ぬき|Kusa Nuki}})
|dtiltname=Weed/Grass Pluck ({{ja|草ぬき|Kusa Nuki}})
|dtiltdmg=13% (close), 8% (far)
|dtiltdmg=13% (close), 8% (far)
|dtiltdesc=Uproots some {{iw|nookipedia|weed}}s. It has noticeably less ending lag than Villager's version, but a shorter hitbox duration compared to his. The move's damage output is also more polarized as the sweetspot deals slightly more damage, whereas the sourspot deals much less damage.
|dtiltdesc=Uproots some {{iw|nookipedia|weed}}s. It has noticeably less ending lag than Villager's version, but a shorter hitbox duration compared to his. The move's damage output is also more polarized as the sweetspot deals slightly more damage, whereas the sourspot deals much less damage.  
|dashname=Jar ({{ja|つぼ|Tsubo}})
|dashname=Jar ({{ja|つぼ|Tsubo}})
|dashdmg=10% (beginning), 6% (pot)
|dashdmg=10% (beginning), 6% (pot)
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|uairname=Up Turnips ({{ja|上カブ|Ue Kabu}})
|uairname=Up Turnips ({{ja|上カブ|Ue Kabu}})
|uairdmg=10% (clean), 5% (late)
|uairdmg=10% (clean), 5% (late)
|uairdesc=Swings a pair of {{iw|nookipedia|turnip}}s upward. Due to swinging 2 turnips, Isabelle's up aerial is overall more consistent than Villager's up aerial. It also has less landing lag compared to Villager's version, which makes it safer to use when landing on the stage.
|uairdesc=Swings a pair of {{iw|nookipedia|turnip}}s upward. Due to swinging 2 turnips, Isabelle's up aerial is overall more consistent than Villager's up aerial. It also has less landing lag compared to Villager's version, which makes it safer to use when landing on the stage.  
|dairname=Down Turnips ({{ja|下カブ|Shita Kabu}})
|dairname=Down Turnips ({{ja|下カブ|Shita Kabu}})
|dairdmg=10% (clean), 5% (late)
|dairdmg=10% (clean), 5% (late)
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|pummeldmg=1.3%
|pummeldmg=1.3%
|pummeldesc=Yanks the net backward to damage the opponent inside. Average power and speed. Unlike Villager's pummel, it possesses the same startup and ending lag as other similar pummels.
|pummeldesc=Yanks the net backward to damage the opponent inside. Average power and speed. Unlike Villager's pummel, it possesses the same startup and ending lag as other similar pummels.
|fthrowname=Forward Net Throw ({{ja|前あみ投げ|Zen Ami Nage}})
|fthrowname=Forward Net Throw ({{ja|前あみ投げ|Zen Ami Nage}})  
|fthrowdmg=9%
|fthrowdmg=9%
|fthrowdesc=Throws the opponent with an overhead swing. As of update 13.0.0, its overall knockback is higher than Villager's version instead of being identical to his. As a result, it is more useful than his version for stage control, creating space, and setting up edgeguards. Like Villager's version, however, its extremely low knockback growth makes it unable to KO at realistic percentages.
|fthrowdesc=Throws the opponent with an overhead swing. As of update 13.0.0, its overall knockback is higher than Villager's version instead of being identical to his. As a result, it is more useful than his version for stage control, creating space, and setting up edgeguards. Like Villager's version, however, its extremely low knockback growth makes it unable to KO at realistic percentages.
|bthrowname=Back Net Throw ({{ja|後あみ投げ|Go Ami Nage}})
|bthrowname=Back Net Throw ({{ja|後あみ投げ|Go Ami Nage}})  
|bthrowdmg=11%
|bthrowdmg=11%
|bthrowdesc=Turns around to throw the opponent with a horizontal swing. Isabelle's most damaging throw, and one of the strongest back throws in the game, KOing even the heaviest characters reliably at around 150% without rage and with optimal DI from the opponent.
|bthrowdesc=Turns around to throw the opponent with a horizontal swing. Isabelle's most damaging throw, and one of the strongest back throws in the game, KOing even the heaviest characters reliably at around 150% without rage and with optimal DI from the opponent.
|uthrowname=Up Net Throw ({{ja|上あみ投げ|Ue Ami Nage}})
|uthrowname=Up Net Throw ({{ja|上あみ投げ|Ue Ami Nage}})  
|uthrowdmg=10%
|uthrowdmg=10%
|uthrowdesc=Flips the net over and tosses the opponent upward. Like forward throw, it has very high base knockback and very low knockback growth. As a result, it is best suited for setting up aerial pressure and cannot KO at reasonable percentages.
|uthrowdesc=Flips the net over and tosses the opponent upward. Like forward throw, it has very high base knockback and very low knockback growth. As a result, it is best suited for setting up aerial pressure and cannot KO at reasonable percentages.
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|nsname=Pocket
|nsname=Pocket
|nsdmg=1.9× (multiplier)
|nsdmg=1.9× (multiplier)
|nsdesc={{iw|nookipedia|Pockets}} projectiles and items. After pocketing a projectile, using the neutral special input will produce and use the projectile. Using neutral special with a pocketed item will put the item in Isabelle's hand. This move functions identically to Villager's version.
|nsdesc={{iw|nookipedia|Pockets}} projectiles and items. After pocketing a projectile, using the neutral special input will produce and use the projectile. Using neutral special with a pocketed item will put the item in Isabelle's hand. This move functions identically to Villager's version.
|ssname=Fishing Rod
|ssname=Fishing Rod
|ssdmg=≈9.5%-18.7%
|ssdmg=≈9.5%-18.7%
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In the early metagame, Isabelle was seen as an inferior version of her semi-clone {{SSBU|Villager}} due to her special moves having notable flaws, her camping and zoning game being weaker, and her lighter weight and slower falling speed giving her worse endurance. With Villager himself being considered a weak character, opinions on Isabelle have therefore been worse, and she was widely considered a low tier, with many also calling her one of the worst characters in the game.
In the early metagame, Isabelle was seen as an inferior version of her semi-clone {{SSBU|Villager}} due to her special moves having notable flaws, her camping and zoning game being weaker, and her lighter weight and slower falling speed giving her worse endurance. With Villager himself being considered a weak character, opinions on Isabelle have therefore been worse, and she was widely considered a low tier, with many also calling her one of the worst characters in the game.


Several positive developments have since helped Isabelle's perception in the community. First, update 4.0.0. introduced her neutral attack's "Wobbelle" technique, which can trap the opponent at an edge reliably with her neutral attack until KO percentages. In addition, although Isabelle's overall representation remained rather low, she still has several dedicated players who have performed well with her, either as a solo-main (notably {{Sm|Jaka}} and {{Sm|Nery}}) or as a secondary/co-main (notably {{Sm|kept}} and {{Sm|Rokki}}). In fact, Isabelle's representation has been consistently better than Villager's since 2022, due to her possessing a playerbase with better results and representation. As such, although she remained a low tier, she is no longer considered one of the worst characters in the game, and was ranked 73rd on the first tier list at the top of the low tier and 4 spots behind Villager. Following that list, Isabelle's results continued to improve, especially with Jaka's consistency in Europe as well as Rokki's victory at {{Trn|KOWLOON 8}}, which has led many players, especially in Japan, to believe she was better than Villager. As such, Isabelle rose to 69th on the second tier list, ranking at the top of D-tier and 3 spots ahead of Villager.
Several positive developments have since helped Isabelle's perception in the community. First, update 4.0.0. introduced her neutral attack's "Wobbelle" technique, which can trap the opponent at an edge reliably with her neutral attack until KO percentages. In addition, although Isabelle's overall representation remained rather low, she still has several dedicated players who have performed well with her, either as a solo-main (notably {{Sm|Jaka}} and {{Sm|Nery}}) or as a secondary/co-main (notably {{Sm|kept}} and {{Sm|Rokki}}). In fact, Isabelle's representation has been consistently better than Villager's since 2022, due to her possessing a playerbase with better results and representation. As such, although she remained a low tier, she is no longer considered one of the worst characters in the game, and was ranked 73rd on the first tier list at the top of the low tier and 4 spots behind Villager. Following that list, Isabelle's results continued to improve, especially with Jaka's consistency in Europe as well as Rokki's victory at {{Trn|KOWLOON 8}}, which has led many players, especially in Japan, to believe she was better than Villager. As such, Isabelle rose to 69th on the second tier list, ranking at the top of D-tier and 3 spots ahead of Villager.  


Isabelle's representation only improved further in the following year, especially in the second half of the year, as many Japanese Isabelle players made notable marks in competitive play. This led to two different Isabelle players ranking on the [[LumiRank 2024.2]], with kept ranking in the top 100 and Furararamen ranking just outside the top 100, and Isabelle [[LumiRank 2024.2#Character representation|rising into the top 50 in terms of representation amongst tournaments C-tier and above]]. Outside of Japan, however, Isabelle's results remained rather scarce, and as such players outside of Japan shared a lower opinion on Isabelle's viability. As such, on the third tier list Japanese players on average ranked her 12 spots above her final placement, while North American players on average ranked her 10 spots lower. Ultimately, she rose 3 spots on the third tier list, ranking 66th in the C- tier.
Isabelle's representation only improved further in the following year, especially in the second half of the year, as many Japanese Isabelle players made notable marks in competitive play. This led to two different Isabelle players ranking on the [[LumiRank 2024.2]], with kept ranking in the top 100 and Furararamen ranking just outside the top 100, and Isabelle [[LumiRank 2024.2#Character representation|rising into the top 50 in terms of representation amongst tournaments C-tier and above]]. Outside of Japan, however, Isabelle's results remained rather scarce, and as such players outside of Japan shared a lower opinion on Isabelle's viability. As such, on the third tier list Japanese players on average ranked her 12 spots above her final placement, while North American players on average ranked her ten spots lower. Thanks to representation and placements continuing to improve in Japan, she ultimately finished three spots higher than her previous ranking, ranking 66th in the C- tier.


=={{SSBU|Classic Mode}}: Best in Show==
=={{SSBU|Classic Mode}}: Best in Show==
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|2||{{CharHead|Wii Fit Trainer|SSBU|hsize=20px}}, {{CharHead|Pokémon Trainer|SSBU|hsize=20px|color=Red}}, and {{CharHead|Pikachu|SSBU|hsize=20px|color=Libre}}||[[Wii Fit Studio]]||''{{SSBUMusicLink|Wii Fit|Super Hoop}}''||
|2||{{CharHead|Wii Fit Trainer|SSBU|hsize=20px}}, {{CharHead|Pokémon Trainer|SSBU|hsize=20px|color=Red}}, and {{CharHead|Pikachu|SSBU|hsize=20px|color=Libre}}||[[Wii Fit Studio]]||''{{SSBUMusicLink|Wii Fit|Super Hoop}}''||
|-
|-
|3||{{CharHead|Palutena|SSBU|hsize=20px}}, {{CharHead|Lucina|SSBU|hsize=20px}}, {{CharHead|Zelda|SSBU|hsize=20px}}, {{CharHead|Corrin|SSBU|hsize=20px|color=Female}}, and {{CharHead|Robin|SSBU|hsize=20px|color=Female}}||[[Temple]] ([[Battlefield form]])||''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}''||This battle is a free-for-all. This is also the only battle in Classic Mode to include 5 fighters in different series.
|3||{{CharHead|Palutena|SSBU|hsize=20px}}, {{CharHead|Lucina|SSBU|hsize=20px}}, {{CharHead|Zelda|SSBU|hsize=20px}}, {{CharHead|Corrin|SSBU|hsize=20px|color=Female}}, and {{CharHead|Robin|SSBU|hsize=20px|color=Female}}||[[Temple]] ([[Battlefield form]])||''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}''||This battle is a free-for-all.
|-
|-
|4||{{CharHead|Zero Suit Samus|SSBU|hsize=20px}}, {{CharHead|Bayonetta|SSBU|hsize=20px}}, and {{CharHead|Samus|SSBU|hsize=20px}}||[[Moray Towers]]||''{{SSBUMusicLink|Splatoon|Split & Splat}}''||{{CharHead|Inkling|SSBU|hsize=20px}} and {{CharHead|Ice Climbers|SSBU|hsize=20px|color=Red}} (with Nana leading, and with their red costume equipped) are CPU allies.
|4||{{CharHead|Zero Suit Samus|SSBU|hsize=20px}}, {{CharHead|Bayonetta|SSBU|hsize=20px}}, and {{CharHead|Samus|SSBU|hsize=20px}}||[[Moray Towers]]||''{{SSBUMusicLink|Splatoon|Split & Splat}}''||{{CharHead|Inkling|SSBU|hsize=20px}} and {{CharHead|Ice Climbers|SSBU|hsize=20px|color=Red}} (with Nana leading, and with their red costume equipped) are CPU allies.
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*With a [[weight]] value of 88, Isabelle is the lightest [[newcomer]] in the base version of ''Ultimate''.
*With a [[weight]] value of 88, Isabelle is the lightest [[newcomer]] in the base version of ''Ultimate''.
**She is, however, the third lightest newcomer overall, behind {{SSBU|Sora}} (85 units) and {{SSBU|Sephiroth}} (79 units), respectively.
**She is, however, the third lightest newcomer overall, behind {{SSBU|Sora}} (85 units) and {{SSBU|Sephiroth}} (79 units), respectively.
*In the initial design document for ''Ultimate'', Isabelle was described as "A variation on Villager. She fights using office supplies and public property."<ref>[https://youtu.be/2Iiu1k16Ukc?t=64s Writing Game Proposals <nowiki>[Work Ethic]</nowiki>]</ref>
*In the initial design document for ''Ultimate'', Isabelle was described as "A variation on Villager. She fights using office supplies and public property."<ref>[https://youtu.be/2Iiu1k16Ukc?t=64s Writing Game Proposals <nowiki>[Work Ethic]</nowiki>]</ref>.


==References==
==References==
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{{SSBUCharacters}}
{{SSBUCharacters}}
{{Animal Crossing universe}}
{{Animal Crossing universe}}
[[Category:Isabelle (SSBU)| ]]
[[Category:Isabelle (SSBU)| ]]
[[Category:Spirits]]
[[Category:Spirits]]
[[es:Canela (SSBU)]]
[[es:Canela (SSBU)]]

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