Editing Isabelle (SSBU)/Up smash
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:IsabelleUSmash.gif|thumb|300px|Hitbox visualization showing Isabelle's up smash.]] | [[File:IsabelleUSmash.gif|thumb|300px|Hitbox visualization showing Isabelle's up smash.]] | ||
{{competitive expertise}} | |||
==Overview== | ==Overview== | ||
Isabelle blows a whistle, which spawns a stop sign shooting up in front of her. When [[sweetspot]]ted and without [[rage]], it [[KO]]s middleweights from ground level at around 110%, making it quite powerful, while also being fast with a [[startup]] of 9 frames. However, due to | Isabelle blows a whistle, which spawns a stop sign shooting up in front of her. When [[sweetspot]]ted and without [[rage]], it [[KO]]s middleweights from ground level at around 110%, making it quite powerful, while also being fast with a [[startup]] of 9 frames. However, due to its most vertical [[hitbox]]es with limited horizontal [[reach]], the move is difficult to land, and said lack of horizontal reach limits it ability to effectively [[punish]] [[out of shield]] despite the fast startup. Because the move's projectile properties bypass [[hitlag]], effectively giving Isabelle more frame advantage on hit, it can also [[combo]] into {{mvsub|Isabelle|SSBU|neutral aerial}}, {{mvsub|Isabelle|SSBU|up aerial}}, and {{mvsub|Isabelle|SSBU|forward aerial}} at low percents. | ||
Asides from [[Neutral air]], Up smash is Isabelle's only other practical [[out of shield]] option. | Asides from [[Neutral air]], Up smash is Isabelle's only other practical [[out of shield]] option. |