Editing Isabelle (SSBU)/Forward tilt
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:IsabelleForwardTilt.gif|thumb|350px|Hitbox visualization showing Isabelle's forward tilt.]] | [[File:IsabelleForwardTilt.gif|thumb|350px|Hitbox visualization showing Isabelle's forward tilt.]] | ||
{{competitive expertise}} | |||
==Overview== | ==Overview== | ||
Isabelle swings a candy umbrella. It sports similar range to the forward tilts of characters like [[Corrin (SSBU)|Corrin]] and [[Roy (SSBU)|Roy]]/[[Chrom (SSBU)|Chrom]], making it a strong spacing option with solid eight frame startup. Its wide hitbox also allows it to [[2 frame punish|two frame]] and punish ledge hangs, giving it edgeguarding utility. While identical to Villager's forward tilt in terms of startup, range, and damage, Isabelle's stands out for being a stronger kill option; it launches at a lower angle and has significantly higher [[Knockback Scaling|knockback scaling]], being able to kill middleweights at 130% while Villager's can struggle to kill past 200%. However, the move also has three more frames of endlag and worse safety on shield (-19 vs -16) compared to Villager's, making it a move with both higher reward and higher risk. | |||
==Hitboxes== | ==Hitboxes== |