Editing Inkling (SSBU)
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<!--NOTICE BEFORE EDITING: When using pronouns, use those that match the gender of the default when referring to their Smash incarnation (treating the alternate gendered variant as a character costume like Alph) and gender neutral for home series info. However, completely omitting pronouns is entirely a valid style, as long as the sentence stays coherent.--> | <!--NOTICE BEFORE EDITING: When using pronouns, use those that match the gender of the default when referring to their Smash incarnation (treating the alternate gendered variant as a character costume like Alph) and gender neutral for home series info. However, completely omitting pronouns is entirely a valid style, as long as the sentence stays coherent.--> | ||
'''Inkling''' ({{ja|インクリング|Inkuringu}}, ''Inkling'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. Although the default costume is female, both of the genders associated with this character are playable. They were the first character that was teased to appear in the then-unnamed ''Ultimate'' in its first teaser trailer at the end of the March 8th, 2018 [[Nintendo Direct]], and officially announced as a newcomer in ''Ultimate''{{'}}s [https://www.youtube.com/watch?v=L93H7YC-83o E3 2018 trailer], alongside {{SSBU|Daisy}} and {{SSBU|Ridley}}. Inkling is classified as [[Fighter number|Fighter #64]], the first fighter number of the [[newcomer]]s. | '''Inkling''' ({{ja|インクリング|Inkuringu}}, ''Inkling'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. Although the default costume is female, both of the genders associated with this character are playable. They were the first character that was teased to appear in the then-unnamed ''Ultimate'' in its first [https://www.youtube.com/watch?v=w3Gt42kVgCw teaser trailer] at the end of the March 8th, 2018 [[Nintendo Direct]], and officially announced as a newcomer in ''Ultimate''{{'}}s [https://www.youtube.com/watch?v=L93H7YC-83o E3 2018 trailer], alongside {{SSBU|Daisy}} and {{SSBU|Ridley}}. Inkling is classified as [[Fighter number|Fighter #64]], the first fighter number of the [[newcomer]]s. | ||
{{iw|inkipedia|Yuki Tsuji}} reprises his role as the voices of both the Inkling's male and female counterparts in all regions, albeit via recycled voice clips from ''{{iw|inkipedia|Splatoon}}'' and ''{{iw|inkipedia|Splatoon 2}}''. | {{iw|inkipedia|Yuki Tsuji}} reprises his role as the voices of both the Inkling's male and female counterparts in all regions, albeit via recycled voice clips from ''{{iw|inkipedia|Splatoon}}'' and ''{{iw|inkipedia|Splatoon 2}}''. | ||
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| shorthop=17.54 | rshorthop=16-18 | | shorthop=17.54 | rshorthop=16-18 | ||
| djump=36.33 | rdjump=22-24 | | djump=36.33 | rdjump=22-24 | ||
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However, this honeymoon period would not last long as Inkling's representation began to decline in the second half of 2019. Although Inkling players continued to see strong performances, most notably {{Sm|Space}} in Europe, Inkling's overall results declined as players learned how to abuse Inkling's weaknesses, which included her lack of strong out-of-shield options and difficulty in KOing past confirm percentages. This was most apparent in Cosmos, who was a contender for top 10 on the [[Spring 2019 PGRU]] but had dropped outside of the top 20 on the [[Fall 2019 PGRU]] due to a string of weaker performances. Inkling further declined during and after the online era as more and more players began dropping the character for better characters; most notably, both Cosmos and Space either dropped the character or slowly relegated the character to a secondary in favor of {{SSBU|Pyra}} and {{SSBU|Mythra}}. This turned the community's opinions on the character, with many players believing the character was not even a high-tier, much less a top-tier. | However, this honeymoon period would not last long as Inkling's representation began to decline in the second half of 2019. Although Inkling players continued to see strong performances, most notably {{Sm|Space}} in Europe, Inkling's overall results declined as players learned how to abuse Inkling's weaknesses, which included her lack of strong out-of-shield options and difficulty in KOing past confirm percentages. This was most apparent in Cosmos, who was a contender for top 10 on the [[Spring 2019 PGRU]] but had dropped outside of the top 20 on the [[Fall 2019 PGRU]] due to a string of weaker performances. Inkling further declined during and after the online era as more and more players began dropping the character for better characters; most notably, both Cosmos and Space either dropped the character or slowly relegated the character to a secondary in favor of {{SSBU|Pyra}} and {{SSBU|Mythra}}. This turned the community's opinions on the character, with many players believing the character was not even a high-tier, much less a top-tier. | ||
There were glimmers of hope for Inkling as new Inkling players started to make waves in the post-online metagame. In Japan, {{Sm|Shirayuki}} established himself as a consistent threat in his scene, which included a 2nd-place finish at {{Trn|Maesuma TOP 9}}, the highest placement for an Inkling player at an ''Ultimate'' major. Futhermore, the United States saw the rise of {{Sm|Colorondo8}}, who despite having more mixed results compared to Shirayuki still saw several respectable major placements and wins. Finally, Space did not fully drop Inkling and has pulled the character out from time-to-time. As a result, although Inkling's representation in the current metagame pales in comparison to her representation in the early metagame, it is nonetheless respectable, leading to Inkling's placement on the | There were glimmers of hope for Inkling as new Inkling players started to make waves in the post-online metagame. In Japan, {{Sm|Shirayuki}} established himself as a consistent threat in his scene, which included a 2nd-place finish at {{Trn|Maesuma TOP 9}}, the highest placement for an Inkling player at an ''Ultimate'' major. Futhermore, the United States saw the rise of {{Sm|Colorondo8}}, who despite having more mixed results compared to Shirayuki still saw several respectable major placements and wins. Finally, Space did not fully drop Inkling and has pulled the character out from time-to-time. As a result, although Inkling's representation in the current metagame pales in comparison to her representation in the early metagame, it is nonetheless respectable, leading to Inkling's placement on the current tier list, where she is ranked 46th as an upper-mid tier character. | ||
=={{SSBU|Classic Mode}}: An Inkredible Journey== | =={{SSBU|Classic Mode}}: An Inkredible Journey== | ||
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==Role in [[World of Light]]== | ==Role in [[World of Light]]== | ||
[[File:WoL-64Inkling.jpg|thumb|Finding Inkling in World of Light|left]] | [[File:WoL-64Inkling.jpg|thumb|Finding Inkling in World of Light|left]] | ||
The Inklings | The Inklings (both genders) were among the fighters that were summoned to fight the army of [[Master Hand]]s. | ||
During the opening cutscene, the Inklings were present on the cliffside when [[Galeem]] unleashed his beams of light. They decided to submerge in a puddle of their ink to hide in the hopes they might not be imprisoned. However, this proved ineffective when the beams of light destroyed the cliff they were on and vaporized them in the process. Both were then placed under Galeem's imprisonment alongside the rest of the fighters, except for {{SSBU|Kirby}}. | During the opening cutscene, the Inklings were present on the cliffside when [[Galeem]] unleashed his beams of light. They decided to submerge in a puddle of their ink to hide in the hopes they might not be imprisoned. However, this proved ineffective when the beams of light destroyed the cliff they were on and vaporized them in the process. Both were then placed under Galeem's imprisonment alongside the rest of the fighters, except for {{SSBU|Kirby}}. | ||
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==[[Spirit]]s== | ==[[Spirit]]s== | ||
Inkling | The female Inkling's fighter spirit can be obtained by completing {{SSBU|Classic Mode}}. It is also available periodically for purchase in the shop for 300 Gold, but only after Inkling has been unlocked. Unlocking Inkling in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. The male Inkling has a fighter spirit of his own, available through the shop. Each fighter spirit has an alternate version that replaces them with their artwork in ''Ultimate''. | ||
Additionally, the Squid form of the default Inkling appears as a support spirit. | Additionally, the Squid form of the default Inkling appears as a support spirit. | ||
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|{{Head|Inkling|g=SSBU|s=50px|cl=Indigo}} | |{{Head|Inkling|g=SSBU|s=50px|cl=Indigo}} | ||
|} | |} | ||
==Gallery== | ==Gallery== | ||
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*During Final Smash standby, Inkling's head will uniquely glow with a colored aura equivalent to that of the selected ink color. This is a reference to how the same thing happens when an Inkling maxes out their Special Gauge in ''Splatoon'', except that the animation in ''Smash'' lacks the tentacles flailing about. | *During Final Smash standby, Inkling's head will uniquely glow with a colored aura equivalent to that of the selected ink color. This is a reference to how the same thing happens when an Inkling maxes out their Special Gauge in ''Splatoon'', except that the animation in ''Smash'' lacks the tentacles flailing about. | ||
*Inkling, {{SSBU|Meta Knight}}, {{SSBU|Joker}}, {{SSBU|Hero}}, {{SSBU|Banjo & Kazooie}}, {{SSBU|Sephiroth}}, {{SSBU|Pyra}}, {{SSBU|Mythra}}, and {{SSBU|Sora}} are the fighters who use their walking animation when navigating through the map in [[World of Light]]. In Inkling's case, this is likely due to her dashing animation using her squid form. | *Inkling, {{SSBU|Meta Knight}}, {{SSBU|Joker}}, {{SSBU|Hero}}, {{SSBU|Banjo & Kazooie}}, {{SSBU|Sephiroth}}, {{SSBU|Pyra}}, {{SSBU|Mythra}}, and {{SSBU|Sora}} are the fighters who use their walking animation when navigating through the map in [[World of Light]]. In Inkling's case, this is likely due to her dashing animation using her squid form. | ||
*Inkling | *Inkling and {{SSBU|Snake}} are the only characters who cannot angle their shield by holding the special move button while shielding. In Inkling's case, this is due to the shield and special button combination being used to refill her ink gauge. | ||
*If an Inkling opponent gets KO'd in either a Horde Battle or in [[Mob Smash]], her ink gauge will not be shown at zero, unlike in all other modes. | *If an Inkling opponent gets KO'd in either a Horde Battle or in [[Mob Smash]], her ink gauge will not be shown at zero, unlike in all other modes. | ||
*Inkling has a simple but easily repeatable visual glitch where, while charging an emptied ink tank and stopping at the exact frame it reaches full capacity, the frame of the ink tank graphic next to her character portrait will be her ink color instead of the usual black outline. Continuing to charge or losing a stock will not fix this, but using an ink-based attack will. | *Inkling has a simple but easily repeatable visual glitch where, while charging an emptied ink tank and stopping at the exact frame it reaches full capacity, the frame of the ink tank graphic next to her character portrait will be her ink color instead of the usual black outline. Continuing to charge or losing a stock will not fix this, but using an ink-based attack will. |