Editing Inkling (SSBU)
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Latest revision | Your text | ||
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|neutral3dmg=3.5% | |neutral3dmg=3.5% | ||
|neutralinfdmg=0.4% (loop), 2.5% (last) | |neutralinfdmg=0.4% (loop), 2.5% (last) | ||
|neutraldesc=A {{iw|wikipedia|knifehand strike}}, followed by a mid-level {{iw|wikipedia|roundhouse kick}}, followed by a {{iw|wikipedia|side kick}}. If the button is mashed, the second hit is followed by rapid bursts of {{iw|inkipedia|ink}} from the {{iw|inkipedia|Splattershot}} that concludes with a single blast that launches the opponent. The neutral infinite covers opponents in {{b|ink|status}}. If the ink tank is empty, the neutral infinite and finisher will not inflict damage or knockback. The first two hits can [[lock]]. The first hit's animation is interestingly slightly different for the | |neutraldesc=A {{iw|wikipedia|knifehand strike}}, followed by a mid-level {{iw|wikipedia|roundhouse kick}}, followed by a {{iw|wikipedia|side kick}}. If the button is mashed, the second hit is followed by rapid bursts of {{iw|inkipedia|ink}} from the {{iw|inkipedia|Splattershot}} that concludes with a single blast that launches the opponent. The neutral infinite covers opponents in {{b|ink|status}}. If the ink tank is empty, the neutral infinite and finisher will not inflict damage or knockback. The first two hits can [[lock]]. The first hit's animation is interestingly slightly different for the Inklingboy, with him not swaying his hips nearly as much as the Inkling girl, though this does not appear to impact the move's range. | ||
|ftiltname=Shooter Swing ({{ja|シュータースイング|Shūtā Suingu}}) | |ftiltname=Shooter Swing ({{ja|シュータースイング|Shūtā Suingu}}) | ||
|ftiltdmg=10% | |ftiltdmg=10% |