Editing Inhale (Kirby)
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{{ArticleIcons| | {{ArticleIcons|ssb=y|melee=y|brawl=y|ssb4=y|ultimate=y}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Inhale | |name=Inhale | ||
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}} | }} | ||
{{for|King Dedede's neutral special move of the same name|Inhale (King Dedede)}} | {{for|King Dedede's neutral special move of the same name|Inhale (King Dedede)}} | ||
'''Inhale''' ({{ja|すいこみ|Suikomi}}, ''Suction''), called '''Swallow''' | |||
'''Inhale''' ({{ja|すいこみ|Suikomi}}, ''Suction''), called '''Swallow''' in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'', is [[Kirby]]'s [[neutral special move]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. | |||
==Overview== | ==Overview== | ||
When the | When the special attack button is pressed, Kirby will inhale and create a [[pulling|vortex]] of wind in front of him. Kirby will not stop inhaling until the button is released. Characters near the vortex will be sucked inside Kirby, who will bloat up with the character inside of him (which thereby increases his [[weight]]). In the original ''Super Smash Bros.'', he is immobile in this state, but in all following games he can walk extremely slowly and even jump a short height. At this point, Kirby can swallow the victim by pressing down or the special move button, [[Copy Ability|copying]] their neutral special move and popping the victim out of himself. Kirby can also spit them out as a star without copying their ability by pressing the attack button. Spitting deals [[set knockback]] to the victim while sending them a fixed distance forward, and those hit by the star will take damage and moderate vertical knockback (much more in ''[[SSB4]]''). Swallowing the enemy does more damage than spitting them out, but spitting is more easily repeatable. | ||
In all games prior to ''[[Super Smash Bros. Ultimate]]'', Kirby is unable to inhale projectiles. In ''Ultimate'', Kirby can inhale certain projectiles; upon doing so, Kirby can either swallow it to regain health, or spit it back out as a star. | In all games prior to ''[[Super Smash Bros. Ultimate]]'', Kirby is unable to inhale projectiles. In ''Ultimate'', Kirby can inhale certain projectiles; upon doing so, Kirby can either swallow it to regain health, or spit it back out as a star. | ||
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===Swallowing characters=== | ===Swallowing characters=== | ||
[[File:Kirby SSBU Skill Preview Extra 1.png|thumb|Kirby with a swallowed character in ''Ultimate''.]] | [[File:Kirby SSBU Skill Preview Extra 1.png|thumb|Kirby with a swallowed character in ''Ultimate''.]] | ||
After inhaling a character, pressing down or the special attack button will make Kirby swallow them and receive a corresponding [[Copy Ability]], which is the | After inhaling a character, pressing down or the special attack button will make Kirby swallow them and receive a corresponding [[Copy Ability]], which is the victim's [[neutral special move]]. Kirby receives a unique hat depending on the Copy Ability received, such as [[Mario]]'s hat if he swallows Mario. After a short period of time, Kirby may lose his Copy Ability by being attacked, and he will also lose it upon being KO'd. He can also manually discard it by [[taunt]]ing. If a Kirby attempts to copy another Kirby that has no Copy Ability, the swallowed Kirby will pop out normally, though a different sound will play (which plays in the ''Kirby'' games when he copies an enemy with no ability). If a Kirby swallows a Kirby with a Copy Ability, he will steal it away from them. | ||
Because Kirby is smaller than most of the characters he inhales, his copied moves are sometimes inferior versions to theirs due to his lower reach and smaller hitboxes. This is typically applicable for physical neutral special attacks, as exemplified by moves such as the [[Giant Punch]], as well as certain projectiles; for example, Kirby's lower release point causes Mario's [[Fireball]]s to bounce faster and therefore last a shorter amount of time. On the other hand, his small size and unique moveset allow for interesting setups with some copied moves. For example, Kirby's relatively lower height prevents some characters from ducking under shots fired from projectiles such as [[Blaster]] and [[Bullet Climax]]. He can also [[laser lock]] more characters than Falco can for similar reasons. Some abilities are modified from the original copied character, simply because they require a part of a moveset that Kirby doesn't have. Some examples include Olimar's [[Pikmin Pluck]], where Kirby plucks a Pikmin and immediately throws it as a projectile before they disappear, or Rosalina and Luma's [[Luma Shot]], where Kirby shoots out a Luma to hit the opponent before the Luma immediately disappears. | |||
In '' | In earlier Smash games, a majority of Kirby's copy abilities are identical or at least extremely similar to their original counterparts, although some have direct differences to their original counterparts (outside of Kirby's different dimensions/attributes). This is the case, as Kirby's copy abilities all have their own animation/hitbox data found within Kirby's character files. This meant that if the developers wanted to change a character's neutral special move, they would have to do the same with Kirby's versions and in some cases, Kirby's versions did not see those changes. An example of this which can be seen in ''Smash 64'', ''Melee'' and ''Brawl'' is with [[Falcon Punch]]. In ''Smash 64'', Kirby's Falcon Punch sweetspot deals 1% more than Captain Falcon's making it slightly stronger (although Kirby's aerial version does not deal extra shield damage). In ''Melee'', Kirby's Falcon Punch does not have a mid hit and its sweetspot and sourspot are positioned differently from Falcon's (with Falcon's sweetspot being closer to him while Kirby's is further away from him). In ''Brawl'', Kirby's Falcon Punch has smaller hitboxes than Falcon's; however, it has higher knockback scaling (keeping its values from ''Melee''), making it stronger than Falcon's. | ||
In | In ''Smash 4'', the hitbox data for copy abilities are now loaded from the original fighter rather than Kirby having his own hitbox data for his copy abilities. This was likely done as it was easier for the developers, since if they had to change any character's neutral special, they wouldn't have to worry about making those changes to Kirby's version, as the changes would be made automatically. As a result, whenever a character's neutral special's hitbox properties got changed in a patch, Kirby's received the same changes as well with no input from the developers. Because of this, most of Kirby's copy abilities are identical to their original counterparts with a select few exceptions. Some attributes (such as animation length outside of [[frame speed multiplier]]s, [[interruptibility]] and [[intangibility]]) are still tied to Kirby, so in theory, Kirby's copy abilities could still have a differing amount of ending lag or intangibility to their original counterparts. | ||
As of ''Ultimate'', most of Kirby's Copy Abilities are around 20% stronger than the character originally copied. However, there are a few exceptions to this change, such as [[Monado Arts]], which don't boost Kirby's stats as much as [[Shulk]]. | |||
Copy Abilities gained from opponents in game modes with off-loading fighters (such [[All-Star Mode]]) are lost once the corresponding character is off-loaded. | |||
===Spitting characters=== | ===Spitting characters=== | ||
After inhaling a character, Kirby can spit them out ahead of him as a star by pressing the attack button, dealing damage to the spat character and potential collateral damage to bystanders. | After inhaling a character, Kirby can spit them out ahead of him as a star by pressing the attack button, dealing damage to the spat character and potential collateral damage to bystanders. In ''Smash 64'', most characters spat via Inhale deal 17% damage to bystanders although {{SSB|Yoshi}} and {{SSB|Donkey Kong}} deal much more damage than the rest of the cast. Starting in ''Melee'', the damage dealt by a spat character is loosely based on their [[weight]]; this remains the same between the NTSC and PAL versions of ''Melee'' despite differences in weight. Both Kirby's and [[King Dedede|Dedede]]'s Inhales operate the same in this respect. | ||
Note: For accessibility purposes, Ultimate data percentages have been rounded. | |||
{|class="wikitable sortable" style="text-align:center" | {|class="wikitable sortable" style="text-align:center" | ||
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!Character!!{{GameIcon|SSB|24px}}!!{{GameIcon|SSBM|24px}}!!{{GameIcon|SSBB|24px}}!!{{GameIcon|SSB4|24px}}!!{{GameIcon|SSBU|24px}} | !Character!!{{GameIcon|SSB|24px}}!!{{GameIcon|SSBM|24px}}!!{{GameIcon|SSBB|24px}}!!{{GameIcon|SSB4|24px}}!!{{GameIcon|SSBU|24px}} | ||
|- | |- | ||
|[[Banjo | |[[Banjo & Kazooie]]||—||—||—||—||16% | ||
|- | |- | ||
|[[Bayonetta]]||—||—||—||12%||12% | |[[Bayonetta]]||—||—||—||12%||12% | ||
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|[[Bowser]]||—||19%||18%||19%||21% | |[[Bowser]]||—||19%||18%||19%||21% | ||
|- | |- | ||
|[[Bowser Jr.]]||—||—||—||16%|| | |[[Bowser Jr.]]||—||—||—||16%||15% | ||
|- | |- | ||
|[[Byleth]]||—||—||—||—||15% | |[[Byleth]]||—||—||—||—||15% | ||
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|- | |- | ||
|[[Joker]]||—||—||—||—||14% | |[[Joker]]||—||—||—||—||14% | ||
|- | |- | ||
|[[Ken]]||—||—||—||—||16% | |[[Ken]]||—||—||—||—||16% | ||
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|[[Mewtwo]]||—||17%||—||11%||12% | |[[Mewtwo]]||—||17%||—||11%||12% | ||
|- | |- | ||
|[[Mii Brawler]]||—||—||—|| | |[[Mii Brawler]]||—||—||—|| ||14% | ||
|- | |- | ||
|[[Mii | |[[Mii Swordfighter]]||—||—||—|| ||15% | ||
|- | |- | ||
|[[Mii | |[[Mii Gunner]]||—||—||—|| ||16% | ||
|- | |- | ||
|[[Min Min]]||—||—||—||—||16% | |[[Min Min]]||—||—||—||—||16% | ||
|- | |- | ||
|[[Mr. Game & Watch]]||—||13%||11%||11%||12% | |[[Mr. Game & Watch]]||—||13%||11%||11%||12% | ||
|- | |- | ||
|[[Ness]]||17%||16%||14%||14%||14% | |[[Ness]]||17%||16%||14%||14%||14% | ||
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|[[Peach]]||—||15%||14%||13%||14% | |[[Peach]]||—||15%||14%||13%||14% | ||
|- | |- | ||
|[[Pichu]]||—||{{SortKey|0}}9%||—||—|| | |[[Pichu]]||—||{{SortKey|0}}9%||—||—||7% | ||
|- | |- | ||
|[[Pikachu]]||17%||13%||12%||12%||12% | |[[Pikachu]]||17%||13%||12%||12%||12% | ||
|- | |- | ||
|[[Piranha Plant | |[[Piranha Plant]]||—||—||—||—||15% | ||
|- | |- | ||
|[[ | |[[Pit]]||—||—||14%||14%||16% | ||
|- | |- | ||
|[[ | |[[Richter]]||—||—||—||—||17% | ||
|- | |- | ||
|[[ | |[[Ridley]]||—||—||—||—||17% | ||
|- | |- | ||
|[[ | |[[R.O.B.]]||—||—||16%||16%||17% | ||
|- | |- | ||
|[[ | |[[Robin]]||—||—||—||14%||16% | ||
|- | |- | ||
|[[ | |[[Rosalina]]||—||—||—||12%||12% | ||
|- | |- | ||
|[[ | |[[Roy]]||—||15%||—||14%||16% | ||
|- | |- | ||
|[[ | |[[Ryu]]||—||—||—||15%||17% | ||
|- | |- | ||
|[[ | |[[Samus]]||17%||18%||17%||16%||18% | ||
|- | |- | ||
|[[Sheik]]||—||15%||12%||13%|| | |[[Sheik]]||—||15%||12%||13%||13% | ||
|- | |- | ||
|[[Shulk]]||—||—||—||15%|| | |[[Shulk]]||—||—||—||15%||16% | ||
|- | |- | ||
|[[ | |[[Snake]]||—||—||17%||—||17% | ||
|- | |- | ||
|[[Sonic]]||—||—||15%||14%||14% | |||
|[[Sonic]]||—||—||15%||14%|| | |||
|- | |- | ||
|[[Squirtle]]||—||—||12%||—||12% | |[[Squirtle]]||—||—||12%||—||12% | ||
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|[[Terry]]||—||—||—||—||17% | |[[Terry]]||—||—||—||—||17% | ||
|- | |- | ||
|[[Toon Link]]||—||—||14%||14%|| | |[[Toon Link]]||—||—||14%||14%||15% | ||
|- | |- | ||
|[[Villager]]||—||—||—||14%|| | |[[Villager]]||—||—||—||14%||12% | ||
|- | |- | ||
|[[Wario]]||—||—||16%||16%|| | |[[Wario]]||—||—||16%||16%||17% | ||
|- | |- | ||
|[[Wii Fit Trainer]]||—||—||—||14%|| | |[[Wii Fit Trainer]]||—||—||—||14%||16% | ||
|- | |- | ||
|[[Wolf]]||—||—||16%||—|| | |[[Wolf]]||—||—||16%||—||12% | ||
|- | |- | ||
|[[Yoshi]]||25%||18%||16%||16%|| | |[[Yoshi]]||25%||18%||16%||16%||15% | ||
|- | |- | ||
|[[Young Link]]||—||14%||—||—|| | |[[Young Link]]||—||14%||—||—||15% | ||
|- | |- | ||
|[[Zelda]]||—||15%||13%||13%|| | |[[Zelda]]||—||15%||13%||13%||14% | ||
|- | |- | ||
|[[Zero Suit Samus]]||—||—||12%||12%|| | |[[Zero Suit Samus]]||—||—||12%||12%||13% | ||
|} | |} | ||
*[[Giant Donkey Kong]] in ''Smash 64'' deals 50% when spat out, although he cannot hit other players in normal gameplay. | *[[Giant Donkey Kong]] in ''Smash 64'' deals 50% when spat out, although he cannot hit other players in normal gameplay. | ||
*All [[Fighting Alloy]]s in ''Brawl'' deal 16%. | *All [[Fighting Alloy]]s in ''Brawl'' deal 16%. | ||
*[[Giga Bowser]] deals 17% in ''Melee'', 62% in ''Brawl'' | *[[Giga Bowser]] deals 17% in ''Melee'', 62% in ''Brawl'' and 61% in ''Smash 4''. As he cannot be grabbed however, this cannot be achieved in normal gameplay. | ||
*[[Wario-Man]] deals 20% in ''Brawl'' and 16% in ''Smash 4''. As he cannot be grabbed however, this cannot be achieved in normal gameplay. | *[[Wario-Man]] deals 20% in ''Brawl'' and 16% in ''Smash 4''. As he cannot be grabbed however, this cannot be achieved in normal gameplay. | ||
*[[Giga Mac]] deals 21%. As he cannot be grabbed however, this cannot be achieved in normal gameplay. | *[[Giga Mac]] deals 21%. As he cannot be grabbed however, this cannot be achieved in normal gameplay. | ||
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===Item-swallowing=== | ===Item-swallowing=== | ||
{{Main|Item-swallowing}} | {{Main|Item-swallowing}} | ||
Just like [[King Dedede]]'s | Just like [[King Dedede]]'s [[Inhale (King Dedede)|Inhale]] and [[Wario]]'s [[Chomp]], Kirby can swallow items using Inhale, starting in ''[[Super Smash Bros. Brawl|Brawl]]''. Inhaling certain items such as [[Food]] or [[Superspicy Curry]] will take effect promptly after being eaten. In addition, Kirby can inhale any item on the screen, automatically swallowing and keeping other characters from using it. In ''Super Smash Bros. 4'', this heals Kirby by 1%. However, [[Poké Ball]]s, [[Mr. Saturn]], and other select items cannot be swallowed. Large items such as [[crate]]s take a longer amount of time for Kirby to digest, and Kirby can neither move nor attack until they are fully swallowed. If Kirby inhales an explosive such as a [[Bob-omb]], he will receive 5% damage while dealing damage and knockback to anyone close to him. | ||
===Inhaling projectiles=== | ===Inhaling projectiles=== | ||
Starting with ''[[Super Smash Bros. Ultimate]]'', Kirby is able to inhale certain projectiles. If the projectile's hitbox that Inhale detects has a radius of 5.0 or greater (for comparison, Kirby's | Starting with ''[[Super Smash Bros. Ultimate]]'', Kirby is able to inhale certain projectiles. If the projectile's hitbox that Inhale detects has a radius of 5.0 or greater (for comparison, Kirby's shield has radius 8.2), he can hold the projectile in his mouth and spit it out as a star, while if it is smaller he swallows it and gains some healing. The following is a list of projectiles Kirby can inhale, and what state he is put into after inhaling them. He cannot inhale another Kirby's star, as it will go straight through the move and hit Kirby. | ||
{|class="wikitable sortable" style="text-align:center" | {|class="wikitable sortable" style="text-align:center" | ||
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|[[Clay Shooting]]||{{y}}|||||| | |[[Clay Shooting]]||{{y}}|||||| | ||
|- | |- | ||
|[[Wild Gunman]]||{{ | |[[Wild Gunman]]||{{Indeterminate}}|||||| | ||
|- | |- | ||
|[[Hadoken]]||{{y}}||||||Standard, Input, and Shakunetsu variations. | |[[Hadoken]]||{{y}}||||||Standard, Input, and Shakunetsu variations. | ||
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|[[Eiha]] ||{{y}}||||||Both Eiha and Eiagon can be inhaled. | |[[Eiha]] ||{{y}}||||||Both Eiha and Eiagon can be inhaled. | ||
|- | |- | ||
|[[Frizz | |[[Frizz]] ||{{y}}||||{{y}}||Only Kafrizz can be exhaled. | ||
|- | |- | ||
|[[Woosh | |[[Woosh]] ||||||{{y}}|| | ||
|- | |- | ||
|[[Bang]] ||{{y}} | |[[Bang]] ||{{y}}||||| | ||
|- | |- | ||
|[[Kaboom]] ||{{y}}|||||| | |[[Kaboom]] ||{{y}}|||||| | ||
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|[[Snooze]] ||||||{{y}}|| | |[[Snooze]] ||||||{{y}}|| | ||
|- | |- | ||
|[[Egg Firing | |[[Egg Firing]] ||{{y}}|||||| Both Egg Firing and Breegull Blaster can be inhaled. | ||
|- | |- | ||
|[[Shock Spring Jump]] ||{{y}}|||||| Only the midair Shock Spring Pad can be inhaled. | |[[Shock Spring Jump]] ||{{y}}|||||| Only the midair Shock Spring Pad can be inhaled. | ||
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|- | |- | ||
|[[Failnaught]] ||{{y}}||||||Can’t be inhaled if traveling at too high of a speed or if fully charged. | |[[Failnaught]] ||{{y}}||||||Can’t be inhaled if traveling at too high of a speed or if fully charged. | ||
|} | |} | ||
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==Customization== | ==Customization== | ||
Special Move customization was a feature exclusive to ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was a feature exclusive to ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|Kirby|Neutral|name1=Inhale|desc1=Inhale | {{CustomSet|Kirby|Neutral|name1=Inhale|desc1=Inhale an opponent. You can then copy one of their abilities or spit them out as a star.|name2=Ice Breath|desc2=Breathe cold air to freeze nearby opponents.|name3=Jumping Inhale|desc3=Leap forward and inhale an opponent. The star you can spit out won't do damage, though.|altlink1=Inhale (Kirby)}} | ||
# '''Inhale''': Default. | # '''Inhale''': Default. | ||
# '''Ice Breath''': Ice Kirby's attack. Breathes out cold air to deal damage with a [[freezing]] effect. The customization move itself is based on Kirby's | # '''Ice Breath''': Ice Kirby's attack. Breathes out cold air to deal damage with a [[freezing]] effect. The customization move itself is based on Kirby's Ice Copy Ability from the ''Kirby'' series. | ||
:{{Main|Kirby (SSB4)/Neutral special/Custom 1}} | :{{Main|Kirby (SSB4)/Neutral special/Custom 1}} | ||
# '''Jumping Inhale''': Kirby jumps and moves a significant distance forwards as he inhales. It lacks the vacuum hitboxes outside of Kirby's mouth, and enemies that are spit out as stars don't deal damage to other enemies they hit - though they still cause knockback. Despite these downsides, the move has far better range than the default even without the suction, and spitting enemies into others is an extremely situational attack, respectively. It was initially considered much better than the default Inhale until the 1.1.0 patch, with the default Inhale now coming out faster and having less endlag by 4 frames. | # '''Jumping Inhale''': Kirby jumps and moves a significant distance forwards as he inhales. It lacks the vacuum hitboxes outside of Kirby's mouth, and enemies that are spit out as stars don't deal damage to other enemies they hit - though they still cause knockback. Despite these downsides, the move has far better range than the default even without the suction, and spitting enemies into others is an extremely situational attack, respectively. It was initially considered much better than the default Inhale until the 1.1.0 patch, with the default Inhale now coming out faster and having less endlag by 4 frames. | ||
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==Origin== | ==Origin== | ||
[[File:KSS-kirbyinhale.gif|thumb|Kirby inhaling in ''Kirby Super Star''.]] | [[File:KSS-kirbyinhale.gif|thumb|Kirby inhaling in ''Kirby Super Star''.]] | ||
Inhaling and spitting has been | Inhaling and spitting has been Kirby's trademark attack since ''[[Kirby's Dream Land]]'', but it was not until ''[[Kirby's Adventure]]'' was he able to swallow an enemy to copy their attack. ''[[Kirby Super Star]]'' introduced unique hats indicating different Copy Abilities. A single attack from an enemy or damage incurred from the environment was usually enough to make Kirby lose his Copy Ability, though later [[Kirby (universe)|''Kirby'' games]] feature entire health bars instead of health points, so it is possible for him to occasionally keep his Copy Ability even after being damaged. After Kirby loses his Copy Ability, it takes form of a star bouncing around the screen. Kirby can inhale and swallow it to regain the ability before it disappears after it contacts a hazardous surface or enough time passes. | ||
Kirby's custom | One of Kirby's custom moves, Ice Breath, is based on his {{s|wikirby|Ice}} ability, which first appeared in ''Kirby's Adventure''. | ||
{{clr}} | {{clr}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
InhaleSSB.png|Kirby's | InhaleSSB.png|Kirby's Vacuum in ''Super Smash Bros.'' | ||
Melee inhale.PNG|Kirby's Swallow in ''Super Smash Bros. Melee''. | Melee inhale.PNG|Kirby's Swallow in ''Super Smash Bros. Melee''. | ||
Kirby Inhale SSBB.jpg|Kirby's Inhale in ''Super Smash Bros. Brawl''. | Kirby Inhale SSBB.jpg|Kirby's Inhale in ''Super Smash Bros. Brawl''. | ||
Kirby_Inhale_SSB4.jpeg|Kirby's Inhale in ''Super Smash Bros. for Wii U''. | Kirby_Inhale_SSB4.jpeg|Kirby's Inhale in ''Super Smash Bros. for Wii U''. | ||
Kirby SSBU Skill Preview Neutral Special.png|Inhale as shown by | Kirby SSBU Skill Preview Neutral Special.png|Inhale as shown by a Skill Preview in ''Super Smash Bros. Ultimate''. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*Despite being able to inhale and spit out projectiles in his [[Kirby (universe)|home series]], Kirby has been unable to do so in every ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' installment prior to ''[[Super Smash Bros. Ultimate]]''. However, he can inhale projectiles if he copies [[King Dedede]]'s {{b|Inhale|King Dedede}} and spit them back as projectiles rather than stars as of ''Ultimate''. | |||
*As with King Dedede, Kirby is unable to inhale enemies in ''Super Smash Bros. Brawl'''s [[Adventure Mode: The Subspace Emissary]]. | *As with King Dedede, Kirby is unable to inhale enemies in ''Super Smash Bros. Brawl'''s [[Adventure Mode: The Subspace Emissary]]. | ||
*If viewing a character while they are about to be sucked into Kirby's mouth, one can see that the character's head and torso are simply decreased in size. This can also be seen with King Dedede's Inhale, [[Wario]]'s [[Chomp]] and the vacuum portion of [[King K. Rool]]'s [[Blunderbuss]]. | *If viewing a character while they are about to be sucked into Kirby's mouth, one can see that the character's head and torso are simply decreased in size. This can also be seen with King Dedede's Inhale, [[Wario]]'s [[Chomp]] and the vacuum portion of [[King K. Rool]]'s [[Blunderbuss]]. | ||
*Kirby can't inhale another Kirby who already has someone in his mouth. | *Kirby can't inhale another Kirby who already has someone in his mouth. | ||
*If a player is standing near Kirby when he swallows another character, there is a chance they will go flying. This is because the fighter coming out of Kirby is going fast enough to have the cannonball effect. | |||
==See also== | ==See also== | ||
*[[List of Copy Abilities]] | *[[List of Copy Abilities]] | ||
*[[Kirby (SSB)/Neutral special|Kirby's neutral special in ''Smash 64'']] | |||
*[[Kirby (SSBM)/Neutral special|Kirby's neutral special in ''Melee'']] | |||
*[[Kirby ( | *[[Kirby (SSBB)/Neutral special|Kirby's neutral special in ''Brawl'']] | ||
*[[Kirby (SSB4)/Neutral special]] | *[[Kirby (SSB4)/Neutral special|Kirby's neutral special in ''Smash 4'']] | ||
*[[Kirby (SSBU)/Neutral special]] | *[[Kirby (SSBU)/Neutral special|Kirby's neutral special in ''Ultimate'']] | ||
{{Special Moves|char=Kirby}} | {{Special Moves|char=Kirby}} | ||
{{Kirby universe}} | |||
[[Category:Neutral special moves]] | [[Category:Neutral special moves]] | ||
[[Category:Projectiles]] | [[Category:Projectiles]] | ||
[[Category:Vacuums]] | [[Category:Vacuums]] | ||
[[Category:Kirby]] | [[Category:Kirby]] | ||
[[Category:Kirby (SSB)]] | [[Category:Kirby (SSB)]] | ||
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[[Category:Kirby (SSB4)]] | [[Category:Kirby (SSB4)]] | ||
[[Category:Kirby (SSBU)]] | [[Category:Kirby (SSBU)]] | ||
[[ | [[Category:Trophies (SSBM)]] |