Editing Infinite

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{{disambig2|the technique|other uses|Infinite (disambiguation)}}
{{disambig2|the technique|other uses|Infinite (disambiguation)}}
[[File:Wobbling.gif|thumb|Wobbling, a popular type of infinite]]
[[File:Wobbling.gif|thumb|Wobbling, a popular type of infinite]]
An '''infinite''' is any move or [[technique]] which can theoretically be maintained indefinitely, either through a specific sequence of actions or a [[glitch]], usually causing unnaturally large amounts of [[damage]], while preventing an opponent's escape. Infinites disrupt the normal flow of the game, allowing players' offensive or defensive abilities to go far beyond those intended by the developers. Offensive infinites can lead to [[zero-to-death combo]]s, although not all zero-deaths involve infinites. Depending on effect and ease of use, certain infinites may be banned from [[tournament]] play.
An '''infinite''' is any move or [[technique]] which can theoretically be maintained indefinitely, either through skill or a [[glitch]], usually causing unnaturally large amounts of [[damage]], while preventing an opponent's escape. Infinites disrupt the normal flow of the game, allowing players' offensive or defensive abilities to go far beyond those intended by the developers. Offensive infinites can lead to [[zero-to-death combo]]s, although not all zero-deaths involve infinites. Depending on effect and ease of use, certain infinites may be banned from [[tournament]] play.


==Types of infinites==
==Types of infinites==
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===Pseudo chain grabs===
===Pseudo chain grabs===
==In competitive play==
Infinites have a complicated history in the competitive scene of the ''Smash'' series. This is because not all infinites are created equal, with some considered more egregious than others. Many infinites, such as the Diddy Kong banana peel infinite in ''Ultimate'' and the various Doubles infinites, often require specific circumstances and considerable amounts of skill, so they are mostly allowed with the possible restriction to a specific amount of intervals or a specific damage percent. Other infinites, such as wobbling or glitched infinites, are considered far easier to perform with an imbalanced risk-reward ratio. These infinites are banned outright and attempting them is considered cheating. Because of this nuance, infinites are dealt with on a case by case basis as they are discovered and their viability is assessed.


[[Category:Techniques]]
[[Category:Techniques]]
[[Category:Advanced techniques]]
[[Category:Advanced techniques]]

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