Editing Infinite
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{{disambig2|the technique|other uses|Infinite (disambiguation)}} | {{disambig2|the technique|other uses|Infinite (disambiguation)}} | ||
[[File:Wobbling.gif|thumb|Wobbling, a popular type of infinite]] | [[File:Wobbling.gif|thumb|Wobbling, a popular type of infinite]] | ||
An '''infinite''' is any move or [[technique]] which can theoretically be maintained indefinitely, either through | An '''infinite''' is any move or [[technique]] which can theoretically be maintained indefinitely, either through skill or a [[glitch]], usually causing unnaturally large amounts of [[damage]], while preventing an opponent's escape. Infinites disrupt the normal flow of the game, allowing players' offensive or defensive abilities to go far beyond those intended by the developers. Offensive infinites can lead to [[zero-to-death combo]]s, although not all zero-deaths involve infinites. Depending on effect and ease of use, certain infinites may be banned from [[tournament]] play. | ||
==Types of infinites== | ==Types of infinites== | ||
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===Pseudo chain grabs=== | ===Pseudo chain grabs=== | ||
==Infinites in ''[[Super Smash Bros. Melee]]''== | ==Infinites in ''[[Super Smash Bros. Melee]]''== | ||
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===Pseudo chain grabs=== | ===Pseudo chain grabs=== | ||
{{SSBM|Bowser}} has a unique property with his [[Grab release]]. In [[Melee]], a grab release | {{SSBM|Bowser}} has a unique property with his [[Grab release]]. In [[Melee]], a grab release give both the grabber released opponent 29 frames of lag. Bowser only has 19 frames of endlag when he grab releases an opponent, allowing Bowser to perform a running grab and lock the opponent. However, this can be avoided if the grabbed opponent repeatedly presses either jump button to force an air release, thus preventing a regrab. | ||
==Infinites in ''[[Super Smash Bros. Brawl]]''== | ==Infinites in ''[[Super Smash Bros. Brawl]]''== | ||
===Singles infinites=== | ===Singles infinites=== | ||
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===Pseudo chain grabs=== | ===Pseudo chain grabs=== | ||
[[Category:Techniques]] | [[Category:Techniques]] | ||
[[Category:Advanced techniques]] | [[Category:Advanced techniques]] |