Editing Ike (SSBU)

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|pummelname=Grab Headbutt ({{ja|つかみ頭突き|Tsukami Zutsuki}})
|pummelname=Grab Headbutt ({{ja|つかみ頭突き|Tsukami Zutsuki}})
|pummeldmg=1.6%
|pummeldmg=1.6%
|pummeldesc=A headbutt. Slow but strong.
|pummeldesc=A headbutt. Moderately slow, but one of the most damaging pummels in the game.
|fthrowname=Kick ({{ja|蹴り|Keri}})
|fthrowname=Kick ({{ja|蹴り|Keri}})
|fthrowdmg=3.5% (hit 1), 4% (throw)
|fthrowdmg=3.5% (hit 1), 4% (throw)
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|nsname=Eruption
|nsname=Eruption
|nsdmg=10% (uncharged), 35%/28%/26% (fully charged, first pillar), 31%/25% (second pillar), 27%/22% (third pillar)
|nsdmg=10% (uncharged), 35%/28%/26% (fully charged, first pillar), 31%/25% (second pillar), 27%/22% (third pillar)
|nsdesc=Lifts Ragnell in front of himself in a two-handed reverse grip, and plunges it into the ground to produce a pillar of blue flames. It has [[transcendent priority]] and is [[charge]]able, causing Ragnell to become engulfed in [[flame]]s that become more prominent the longer it is charged. Its impressive vertical range and respectable power even when uncharged make it useful for edge-guarding, hitting recovering opponents before they can grab the edge if timed properly. When reaching full charge level, it grants super [[armor]] and produces one additional flame pillar away from Ike, or two if held for the maximum duration, significantly increasing its horizontal range; however, it also deals 10% [[recoil damage]] to him in the process in the latter case. It can KO middleweights at around 150% when uncharged, and at around 55% from center stage when fully charged. The flame pillars at full charge deal more damage the closer to their base opponents are hit. A fully charged Eruption is also capable of instantly breaking a full shield, similarly to a fully charged [[Shield Breaker]]. Can also hit slightly behind Ike if sufficiently charged.
|nsdesc=Lifts Ragnell in front of himself in a two-handed reverse grip, and plunges it into the ground to produce a pillar of blue flames. It has [[transcendent priority]] and is [[charge]]able, causing Ragnell to become engulfed in [[flame]]s that become more prominent the longer it is charged. Its impressive vertical range and respectable power even when uncharged make it useful for edge-guarding, hitting recovering opponents before they can grab the edge if timed properly. When reaching full charge level, it grants super [[armor]] and produces one additional flame pillar away from Ike, or two if held for the maximum duration, significantly increasing its horizontal range; however, it also deals 10% [[recoil damage]] to him in the process in the latter case. It can KO middleweights at around 150% when uncharged, and at around 55% from center stage when fully charged. The flame pillars at full charge deal more damage the closer to their base opponents are hit. A fully charged Eruption is also capable of instantly breaking a full shield, similarly to a fully charged [[Shield Breaker]].
|ssname=Quick Draw
|ssname=Quick Draw
|ssdmg=9% (uncharged), 13% (fully charged)
|ssdmg=9% (uncharged), 13% (fully charged)
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*{{Sm|Bokinchan|Japan}} - One of the best Ike players in Japan in the early metagame alongside Logix. He was the most consistent in the last few months of 2019 and in early 2020, notably placing 25th at the supermajor {{Trn|EVO Japan 2020}} and 33rd at {{Trn|Umebura SP 7}}. He has since gone inactive.
*{{Sm|Bokinchan|Japan}} - One of the best Ike players in Japan in the early metagame alongside Logix. He was the most consistent in the last few months of 2019 and in early 2020, notably placing 25th at the supermajor {{Trn|EVO Japan 2020}} and 33rd at {{Trn|Umebura SP 7}}. He has since gone inactive.
*{{Sm|Logix|Japan}} - One of the best Ike players in Japan in the early metagame alongside Bokinchan, with his best results being in the first few months of 2019, where he notably placed 17th at the supermajor {{Trn|Umebura Japan Major 2019}}. He has since gone inactive.
*{{Sm|Logix|Japan}} - One of the best Ike players in Japan in the early metagame alongside Bokinchan, with his best results being in the first few months of 2019, where he notably placed 17th at the supermajor {{Trn|Umebura Japan Major 2019}}. He has since gone inactive.
*{{Sm|MkLeo|Mexico}} - Played Ike in the early months of ''Ultimate'' and won {{Trn|GENESIS 6}} with mostly Ike, which stands as the only major/supermajor win for an Ike player as well as the best tournament run from an Ike player. Since dropping the character, no other Ike player has ever achieved his results, and his GENESIS 6 run remains the only top 8 finish for an Ike player.
*{{Sm|MkLeo|Mexico}} - Played Ike in the first two months of competitive play and was the best Ike player in the world. He is the only Ike player who has won a major, winning the supermajor {{Trn|GENESIS 6}}.
*{{Sm|PsyKoD|USA}} - One of the best Ike players in North America since 2022, best known for placing 9th at {{Trn|The Big House 10}} defeating {{Sm|BassMage}} and {{Sm|IcyMist}}, one of the highest major performances for Ike during this period. His other results include placing 5th at {{Trn|Chain Grab 2}} defeating IcyMist again and placing 49th at {{Trn|Let's Make Big Moves 2023}} and {{Trn|Maesuma TOP 13}}.
*{{Sm|PsyKoD|USA}} - The best Ike player in North America in the post-online metagame, notably placing 9th at the major {{Trn|The Big House 10}}, one of the highest placements for Ike during this period.
*{{Sm|Ravenking|USA}} - One of the best Ike players in North America in the early metagame who consistently placed well in-region, notably 3rd at {{Trn|Spotlight}} and 33rd at {{Trn|Frostbite 2020}}, as well as online, where he was ranked as high as 35th on the [[Wi-Fi Warrior Rank v6]]. He has since dropped Ike in favor of {{SSBU|Joker}}.
*{{Sm|Ravenking|USA}} - One of the best Ike players in North America in the early metagame who consistently placed well in-region, notably 3rd at {{Trn|Spotlight}} and 33rd at {{Trn|Frostbite 2020}}, as well as online, where he was ranked as high as 35th on the [[Wi-Fi Warrior Rank v6]]. He has since dropped Ike in favor of {{SSBU|Joker}}.
*{{Sm|Ryuga|USA}} - The best Ike player in 2019 after MkLeo dropped the character and the only solo-Ike player ranked top 50 globally, ranking 33rd on the [[Spring 2019 PGRU]]. His performances in the first half of the year, especially 9th at {{Trn|Frostbite 2019}} and 17th at {{Trn|MomoCon 2019}}, remains some of the best Ike performances of all-time. He became inactive in 2020.
*{{Sm|Ryuga|USA}} - The best Ike player in the early metagame after MkLeo dropped the character, with consistent high placements at majors that no other Ike players have achieved since. Most notably placed 9th at the supermajor {{Trn|Frostbite 2019}} and 17th at the supermajor {{Trn|MomoCon 2019}}. He retired from competitive play in 2020.
*{{Sm|Tora|Japan}} - The best Ike player since 2023. Although her major performances have remained inconsistent, she regularly performs well at a regional level, including placing 5th at the superregionals {{Trn|Kurobra 40}} and {{Trn|KOWLOON 10}}. She is also known for having some of the best Ike wins since the early metagame, including defeating {{Sm|Doramigi}} at {{Trn|Maesuma TOP 7}}, {{Sm|Gackt}} at {{Trn|Maesuma TOP 15 "FINAL"}}, and {{Sm|Umeki}} at {{Trn|Maesuma TOP 13}}.  
*{{Sm|Tora|Japan}} - The best Ike player in the world since 2023, regularly placing well at events including 5th at the superregional {{Trn|KOWLOON 10}}, 25th at the major {{Trn|Maesuma TOP 15 "FINAL"}}, and 33rd at the supermajor {{Trn|Maesuma TOP 13}}.
*{{Sm|Yez|USA}} - First known for his online performances during the pandemic, where he was ranked 7th on the [[Wi-Fi Warrior Rank v7]] and placed 2nd at {{Trn|Mazer Gaming Gives Back 2}} and 4th at {{Trn|The Box: Lunchbox+}}. Although less prominent when offline returned, he remained the best Ike player in the world in the next two years, seeing some of Ike's best placements since the early metagame including 9th at {{Trn|Kagaribi 8}} and 25th at {{Trn|Super Smash Con 2022}}.
*{{Sm|Yez|USA}} - Gained prominence during the online era, where he was ranked as high as 7th on the [[Wi-Fi Warrior Rank v7]]. Offline, he was the best Ike player in the world in 2021 and 2022, achieving some of Ike's best results since the early metagame, including 9th at the major {{Trn|Kagaribi 8}} and 25th at the supermajor {{Trn|Super Smash Con 2022}}.


===Tier placement and history===
===Tier placement and history===
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**In his ''Path of Radiance'' costume:
**In his ''Path of Radiance'' costume:
*** His "{{ja|誰にも、譲る気はない|Darenimo yuzuruki wa nai}}" (''I have no intention of yielding to anyone.'') is taken from a conversation he has with Mist in the prelude to Chapter 27 of ''Path of Radiance'', prior to his duel with the Black Knight, but is taken out of context for ''Ultimate'': it was originally Ike expressing his determination to fight the Black Knight at all and refusal to let anyone talk him out of it, not a refusal to lose. Accordingly, the English version of ''Path of Radiance'' translated the line as "That's one thing I won't let anyone else do in my stead," while ''Ultimate'' translates it as "I submit to no one."
*** His "{{ja|誰にも、譲る気はない|Darenimo yuzuruki wa nai}}" (''I have no intention of yielding to anyone.'') is taken from a conversation he has with Mist in the prelude to Chapter 27 of ''Path of Radiance'', prior to his duel with the Black Knight, but is taken out of context for ''Ultimate'': it was originally Ike expressing his determination to fight the Black Knight at all and refusal to let anyone talk him out of it, not a refusal to lose. Accordingly, the English version of ''Path of Radiance'' translated the line as "That's one thing I won't let anyone else do in my stead," while ''Ultimate'' translates it as "I submit to no one."
*** His "{{ja|あんたの戦い…見事だった|Anta no tatakai... migotodatta}}" (''You fought... well.'') line originates from his battle with Bryce in the Endgame of ''Path of Radiance''; this line was originally translated in that game as "You fought...a good fight." ''Ultimate'' translates this as "Your skills were... remarkable."
*** His "{{ja|あんたの戦い…見事だった|Anta no tatakai... migotodatta}}" (''You fought... well.'') line originates from his battle with Bryce in the Endgame of Path of Radiance; this line was originally translated in that game as "You fought...a good fight." ''Ultimate'' translates this as "Your skills were... remarkable."
*** His "{{ja|極めれば…誰にも負けはしない|Kiwamereba… darenimo make wa shinai}}" (''To the end... I will not lose to anyone.'') line originates from his battle with the Black Knight in Chapter 27 of ''Path of Radiance''. In the English version of ''Path of Radiance'', this was translated as "My sword-fighting skills were given to me by my father. If I stay true to them, I cannot lose." The English version of ''Ultimate'' replaces it with the pre-existing "You'll get no sympathy from me" line from prior ''Smash'' games.
*** His "{{ja|極めれば…誰にも負けはしない|Kiwamereba… darenimo make wa shinai}}" (''To the end... I will not lose to anyone.'') line originates from his battle with the Black Knight in Chapter 27 of ''Path of Radiance''. In the English version of ''Path of Radiance'', this was translated as "My sword-fighting skills were given to me by my father. If I stay true to them, I cannot lose." The English version of ''Ultimate'' replaces it with the pre-existing "You'll get no sympathy from me" line from prior ''Smash'' games.
**In his ''Radiant Dawn'' costume:
**In his ''Radiant Dawn'' costume:
*** His "{{ja|どうして俺の前に立った|Doshite ore no mae ni tatta}}" (''Why do you stand before me?'') line originates in Part 3 Chapter 13 of ''Radiant Dawn'', in which he appears as a boss besieging Micaiah's army, and is said when one of Micaiah's allies engages in combat with him. The line was originally translated as "Why would you seek me out?" ''Ultimate'' translates this to "Don't stand in my way."
*** His "{{ja|どうして俺の前に立った|Doshite ore no mae ni tatta}}" (''Why do you stand before me?'') line originates in Part 3 Chapter 13 of ''Radiant Dawn'', in which he appears as a boss besieging Micaiah's army, and is said when one of Micaiah's allies engages in combat with him. The line was originally translated as "Why would you seek me out?" ''Ultimate'' translates this to "Don't stand in my way."
*** His "{{ja|俺には守るべき物が在る|Ore ni wa mamoru beki mono ga aru}}" (''I have things I must protect.'') line is taken from the prelude to the final battle with the goddess Ashera in the final chapter of ''Radiant Dawn''. The line was originally translated as "This battle means more than any of the others because it’s for the life of every person that I’ve ever cared about." The English version of ''Ultimate'' replaces it with the pre-existing "I fight for my friends" line from prior ''Smash'' games.
*** His "{{ja|俺には守るべき物が在る|Ore ni wa mamoru beki mono ga aru}}" (''I have things I must protect.'') line is taken from the prelude to the final battle with the goddess Ashera in the final chapter of ''Radiant Dawn''. The line was originally translated as "This battle means more than any of the others because it’s for the life of every person that I’ve ever cared about." The English version of ''Ultimate'' replaces it with the pre-existing "I fight for my friends" line from prior ''Smash'' games.
*** His "{{ja|俺は前に進む|Ore wa mae ni susumu}}" (''I move forward.'') line is a condensed version of a line he speaks in the aftermath of his slaying of the Black Knight in the Part 4 Endgame of ''Radiant Dawn'': {{ja|俺は立ち止まらん。死ぬまで前に進み続ける。|Ore wa tachitomasen. Shinu made mae ni susumitsuzukeru.}} (''I will not stop. I will keep moving forward until I die.'') In the English localization of ''Radiant Dawn'', this was translated as "I will keep fighting. I won't stop until I die," while ''Ultimate'' translates the shortened version simply as "I must move forward".
*** His "{{ja|俺は前に進む|Ore wa mae ni susumu}}" (''I move forward.'') line is a condensed version of a line he speaks in the aftermath of his slaying of the Black Knight in the Part 4 Endgame: {{ja|俺は立ち止まらん。死ぬまで前に進み続ける。|Ore wa tachitomasen. Shinu made mae ni susumitsuzukeru.}} (''I will not stop. I will keep moving forward until I die.'') In the English localization of Radiant Dawn, this was translated as "I will keep fighting. I won't stop until I die," while ''Ultimate'' translates the shortened version simply as "I must move forward".
*Ike is the only ''Fire Emblem'' character to have a unique crumple animation. Ike crumples frontward, whereas the rest of the ''Fire Emblem'' characters crumple on their back.
*Ike is the only ''Fire Emblem'' character to have a unique crumple animation. Ike crumples frontward, whereas the rest of the ''Fire Emblem'' characters crumple on their back.


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