Editing Ike (SSBU)/Forward throw
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 11: | Line 11: | ||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hitbox| | {{HitboxTableTitle|Hitbox|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=3.5% | |damage=3.5% | ||
|angle=361 | |angle=361 | ||
|bk=30 | |bk=30 | ||
|ks=150 | |ks=150 | ||
Line 37: | Line 36: | ||
|damage=3.5% | |damage=3.5% | ||
|angle=361 | |angle=361 | ||
|bk=30 | |bk=30 | ||
|ks=150 | |ks=150 | ||
Line 93: | Line 91: | ||
|5-7 | |5-7 | ||
|- | |- | ||
!Throw | !Throw Release | ||
|8 | |8 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |33 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 103: | Line 101: | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3|e=HitboxThrowS}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=25|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=15}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=39}} | {{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=39}} |