Editing Ike (SSB4)
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Latest revision | Your text | ||
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***{{nerf|However, the nearest hitbox has been removed, giving the move less range inside of Ike.}} | ***{{nerf|However, the nearest hitbox has been removed, giving the move less range inside of Ike.}} | ||
**{{change|Forward aerial only makes a medium slam sound effect when it connects instead of a strong slam.}} | **{{change|Forward aerial only makes a medium slam sound effect when it connects instead of a strong slam.}} | ||
**{{ | **{{nerf|Forward aerial has a new animation where Ike does not swing his sword as far. This gives the move less horizontal and downwards range despite its improved hitboxes.}} | ||
***{{buff|However, this new animation is shorter (59 frames → 55), decreasing the amount of time Ike cannot grab ledges after performing the move.}} | ***{{buff|However, this new animation is shorter (59 frames → 55), decreasing the amount of time Ike cannot grab ledges after performing the move.}} | ||
*[[Up aerial]]: | *[[Up aerial]]: |