Editing Ike (SSB4)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 650: | Line 650: | ||
==Trivia== | ==Trivia== | ||
*{{s|fireemblemwiki|Ragnell}}'s flames [[Unused content (SSB4)#Aesthetics|initially retained their orange coloration from ''Super Smash Bros. Brawl'']], but were later recolored as sky blue for the final release of ''Super Smash Bros. 4''. | *{{s|fireemblemwiki|Ragnell}}'s flames [[Unused content (SSB4)#Aesthetics|initially retained their orange coloration from ''Super Smash Bros. Brawl'']], but were later recolored as sky blue for the final release of ''Super Smash Bros. 4''. | ||
*During Ike's victory | *During Ike's victory poses [[File:IkePose2WiiU.gif|in which he swings Ragnell twice]] and [[File:IkePose1WiiU.gif|where he plants it on the ground]], his Japanese quote is significantly longer than his English quote. As a result, there is a moment of silence before his name is announced in non-Japanese versions. | ||
*As of ''[[Super Smash Bros. Ultimate]]'', ''SSB4'' is the only game in which Ike's ''{{s|fireemblemwiki|Fire Emblem: Radiant Dawn}}'' design appears as his default costume. | *As of ''[[Super Smash Bros. Ultimate]]'', ''SSB4'' is the only game in which Ike's ''{{s|fireemblemwiki|Fire Emblem: Radiant Dawn}}'' design appears as his default costume. | ||
*Ike is supposed to have a 6-frame jumpsquat according to his parameters. Due to a float precision error involving the original animation's length, however, it ends up being 7 instead. | *Ike is supposed to have a 6-frame jumpsquat according to his parameters. Due to a float precision error involving the original animation's length, however, it ends up being 7 instead. |