Editing Icicle Mountain
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = | ||
|name = Infinite Glacier: Icicle Mountain | |name = Infinite Glacier: Icicle Mountain | ||
|image = [[ | |image = [[Image:IcicleMountain.jpg|225px|Icicle Mountain]] | ||
|caption = | |caption = Icicle Mountain in ''[[Super Smash Bros. Melee]]''.<br>[[Image:IceClimberSymbol.svg|50px]] | ||
|universe = {{uv|Ice Climber}} | |universe = {{uv|Ice Climber}} | ||
|games = ''[[Melee]]'' | |games = ''[[Melee]]'' | ||
|hometo = {{SSBM|Ice Climbers}} | |||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|meleemusic = Main: ''{{MeleeMusic|Icicle Mountain}}''<br>Alternate: ''{{MeleeMusic|Balloon Fight}}'' | |meleemusic = Main: ''{{MeleeMusic|Icicle Mountain}}''<br>Alternate: ''{{MeleeMusic|Balloon Fight}}'' | ||
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==Tournament legality== | ==Tournament legality== | ||
Icicle Mountain is universally banned at tournaments, primarily because its focus for players is to survive rather than actually fight. Additionally, it heavily favours characters with superior jumping prowess. The upper and horizontal [[blast line]]s are close to the stage, allowing for some very early [[KO]]s, and there are impassable platforms throughout the stage that can block a potential KO. The frequent blocking of the lower blast line also undermines [[spike]]s and [[meteor smash]]es, as well as minimizing [[edge guard]]ing skills. | Icicle Mountain is universally banned at tournaments, primarily because its focus for players is to survive rather than actually fight. Additionally, it heavily favours characters with superior jumping prowess. The upper and horizontal [[blast line]]s are close to the stage, allowing for some very early [[KO]]s, and there are impassable platforms throughout the stage that can block a potential KO. The frequent blocking of the lower blast line also undermines [[spike]]s and [[meteor smash]]es, as well as minimizing [[edge guard]]ing skills. | ||
==Trivia== | ==Trivia== | ||
*Any [[Artificial Intelligence|AI]] character tends to [[SD]] easily when the stage starts scrolling quickly upwards. This is because the AI will ascend only one platform at a time, frequently leading to them not moving quickly enough to escape the lower blast line. | *Any [[Artificial Intelligence|AI]] character tends to [[SD]] easily when the stage starts scrolling quickly upwards. This is because the AI will ascend only one platform at a time, frequently leading to them not moving quickly enough to escape the lower blast line. | ||
*Icicle Mountain, along with {{SSBM|Mushroom Kingdom}}, {{SSBM|Mute City}}, and [[Poké Floats]], are the only stages not to reappear outside of ''Melee'', with [[Flat Zone]] being represented by [[Flat Zone X]]. | *Icicle Mountain, along with {{SSBM|Mushroom Kingdom}}, {{SSBM|Mute City}}, and [[Poké Floats]], are the only stages not to reappear outside of ''Melee'', with [[Flat Zone]] being represented by [[Flat Zone X]]. | ||
**In Icicle Mountain's case, [[Rumble Falls]] in ''Brawl'' functions similarly to Icicle Mountain, both being vertical auto-scrolling stage. In ''Ultimate'', it is likely due to the [[Stage Morph]] option, as all other auto-scrolling stages are either moving horizontally (such as [[Mushroomy Kingdom]]) or transitioning-type (such as [[Prism Tower]]), | |||
although [[Rainbow Cruise]] still contain vertical scrolling section. | |||
{{SSBMStages}} | {{SSBMStages}} |