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The '''Ice Climbers''' ({{ja|アイスクライマー|Aisu Kuraimā}}, ''Ice Climber'') are playable fighters in ''[[Super Smash Bros. Ultimate]]''. They were confirmed on June 12th, 2018. Although they are a team, the Ice Climbers are collectively classified as [[Fighter number|Fighter #15]]. | The '''Ice Climbers''' ({{ja|アイスクライマー|Aisu Kuraimā}}, ''Ice Climber'') are playable fighters in ''[[Super Smash Bros. Ultimate]]''. They were confirmed on June 12th, 2018. Although they are a team, the Ice Climbers are collectively classified as [[Fighter number|Fighter #15]]. | ||
Sanae Kobayashi voices the Ice Climbers in all regions of ''Ultimate''. The voice clips originate from the recording sessions for ''[[Super Smash Bros. Melee]]'', and were the same ones that were previously used in ''[[Super Smash Bros. Brawl]].'' | |||
The Ice Climbers are ranked 51st out of 82 on the tier list, putting them towards the end of the B- tier. This is a huge drop from their 2nd out of 38 ranking in ''Brawl'', and their worst placement in the series. The Ice Climbers serve as an unconventional close-quarters combat character due to their tag-team mechanic, which allows the duo to get away with certain unfavorable situations since the partner climber causes hitlag upon shielding or taking an attack. With proper execution, they possess some of the highest damage outputs of the entire cast in terms of both raw power and combo abilities, alongside solid frame data which allows them to take on an aggressive playstyle in spite of their poor mobility. The Climbers themselves aren't too susceptible to combos due to their short stature and low falling speed, while the partner climber is capable of disrupting combo attempts by their opponent. These advantages grant the Ice Climbers a formidable advantage state and punish game, as one mistake has the potential to lead to heavy damage or a [[zero-to-death combo]], while also making their disadvantage state difficult to capitalize on if their opponent is unable to KO the partner climber quickly. | The Ice Climbers are ranked 51st out of 82 on the tier list, putting them towards the end of the B- tier. This is a huge drop from their 2nd out of 38 ranking in ''Brawl'', and their worst placement in the series. The Ice Climbers serve as an unconventional close-quarters combat character due to their tag-team mechanic, which allows the duo to get away with certain unfavorable situations since the partner climber causes hitlag upon shielding or taking an attack. With proper execution, they possess some of the highest damage outputs of the entire cast in terms of both raw power and combo abilities, alongside solid frame data which allows them to take on an aggressive playstyle in spite of their poor mobility. The Climbers themselves aren't too susceptible to combos due to their short stature and low falling speed, while the partner climber is capable of disrupting combo attempts by their opponent. These advantages grant the Ice Climbers a formidable advantage state and punish game, as one mistake has the potential to lead to heavy damage or a [[zero-to-death combo]], while also making their disadvantage state difficult to capitalize on if their opponent is unable to KO the partner climber quickly. |