Editing Ice Climbers (SSBU)
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==Update history== | ==Update history== | ||
Aside from glitch fixes, the Ice Climbers have received a mix of buffs and nerfs via game updates, but have been buffed overall. Update 2.0.0 improved the partner climber's AI in order to make them follow the leading climber more reliably, though at the cost of making [[desyncing]] harder to perform. Aside from this, [[Belay]]'s edge grabbox was enlarged, which improved its recovery potential. | |||
Following this, the Ice Climbers would not receive any noteworthy changes until update 9.0.0. This update decreased the partner's damage and knockback multipliers, which made them less susceptible to being separated from the leader. Belay was also improved | Following this, the Ice Climbers would not receive any noteworthy changes until update 9.0.0. This update decreased the partner's damage and knockback multipliers, which made them less susceptible to being separated from the leader. Belay was also noticeably improved, thanks to its [[tether recovery]] distance being lengthened, and the leader no longer being inadvertently prevented from using it if the partner used it. Aside from these buffs, a few moves received quality of life buffs: dash attack has slightly more range and improved consistency, down smash is slightly stronger, and [[Squall Hammer]] will sweetspot edges earlier. | ||
Overall, the Ice Climbers fare mildly better than they did at ''Ultimate''{{'}}s launch. | |||
Overall, the Ice Climbers fare mildly better than they did at | |||
'''{{GameIcon|ssbu}} {{SSBU|1.2.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|1.2.0}}''' |