Editing Ice Climbers (SSBB)

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The '''Ice Climbers''' ({{ja|アイス クライマー|Aisu Kuraimā}}, ''Ice Climber'') return as playable characters in ''[[Super Smash Bros. Brawl]]''. They were confirmed on the [[Smash Bros. DOJO!!]] website on September 14, 2007.
The '''Ice Climbers''' ({{ja|アイス クライマー|Aisu Kuraimā}}, ''Ice Climber'') return as playable characters in ''[[Super Smash Bros. Brawl]]''. They were confirmed on the [[Smash Bros. DOJO!!]] website on September 14, 2007.


Sanae Kobayashi is the voice of the Ice Climbers, reprising her role from ''Super Smash Bros. Melee''; her portrayal is comprised of re-purposed voice clips leftover from the recording sessions for ''Melee'', featuring returning and previously unused ones.
Sanae Kobayashi is the voice of the Ice Climbers, reprising her from ''Super Smash Bros. Melee''; her portrayal is comprised of re-purposed voice clips leftover from the recording sessions for ''Melee'', featuring returning and previously unused ones.


The Ice Climbers rank 2nd on the current tier list, putting them in the S tier, a noticeable improvement over their already high 8th out of 26 ranking in ''Melee'', making this their best placement in the series. This is primarily due to their extensive and intricate grab game that can potentially lead to an inescapable [[zero-to-death combo]] on any character and on any stage. The partner mechanism of the character also forces opponents to rethink their approach, as one climber can easily disrupt combos and chain grabs. The duo also has two decent projectiles, and they are armed with a relatively powerful meteor smash along with one of the largest disjointed up aerials in the game. However, if the partner climber is KO'd, the leader cannot use [[special move]]s as effectively and is somewhat helpless during recovery. A lone Ice Climber also has drastically lowered damage output and KO potential, especially due to their inability to perform a meteor smash, and is considerably more open to grabs and combos. Regardless, the Ice Climbers have very good matchups (losing to only four characters, with {{SSBB|Meta Knight}} being the only top tier they lose to), and very strong tournament results.
The Ice Climbers rank 2nd on the current tier list, putting them in the S tier, a noticeable improvement over their already high 8th out of 26 ranking in ''Melee'', making this their best placement in the series. This is primarily due to their extensive and intricate grab game that can potentially lead to an inescapable [[zero-to-death combo]] on any character and on any stage. The partner mechanism of the character also forces opponents to rethink their approach, as one climber can easily disrupt combos and chain grabs. The duo also has two decent projectiles, and they are armed with a relatively powerful meteor smash along with one of the largest disjointed up aerials in the game. However, if the partner climber is KO'd, the leader cannot use [[special move]]s as effectively and is somewhat helpless during recovery. A lone Ice Climber also has drastically lowered damage output and KO potential, especially due to their inability to perform a meteor smash, and is considerably more open to grabs and combos. Regardless, the Ice Climbers have very good matchups (losing to only four characters, with {{SSBB|Meta Knight}} being the only top tier they lose to), and very strong tournament results.

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