Editing Hyrule Castle
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{{ArticleIcons|ssb=y|ssb4=y|ultimate=y}} | {{ArticleIcons|ssb=y|ssb4=y|ultimate=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''The Legend of Zelda'' | ||
|name = Hyrule Castle | |name = Hyrule Castle | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Hyrule Castle.png|300px]]|title2=Wii U|tab2=[[File:SSBUHyruleCastle64.PNG|300px]]|title3=3DS|tab3= [[File:SSB3DSHyruleCastle.jpg|300px]]|title4=64|tab4=[[File:HyruleCastleSSB.png|300px]]}} | ||
|caption = [[ | |caption = [[Image:ZeldaSymbol.svg|50px]]<br>Hyrule Castle as it has appeared in the ''Smash'' series. | ||
|universe = {{uv|The Legend of Zelda}} | |universe = {{uv|The Legend of Zelda}} | ||
|games = ''[[SSB]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | |games = ''[[SSB]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | ||
|hometo = '''SSB''':<br>{{SSB|Link}}<br>'''SSB4''':<br>{{SSB4|Link}}<br>{{SSB4|Zelda}}<br>{{SSB4|Sheik}}<br>{{SSB4|Ganondorf}}<br>{{SSB4|Toon Link}}<br>'''Ultimate:'''<br>{{SSBU|Link}}<br>{{SSBU|Zelda}}<br>{{SSBU|Sheik}}<br>{{SSBU|Ganondorf}}<br>{{SSBU|Young Link}}<br>{{SSBU|Toon Link}} | |||
|availability = [[Starter stage|Starter]] (''SSB'' and ''Ultimate'')<br>[[Downloadable content|Downloadable]] (''SSB4'') | |availability = [[Starter stage|Starter]] (''SSB'' and ''Ultimate'')<br>[[Downloadable content|Downloadable]] (''SSB4'') | ||
|cratetype = Normal | |cratetype = Normal | ||
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|forwiiumusic = ''{{SSB4MusicLink|The Legend of Zelda|Hyrule Castle Stage}}''<br>''{{SSB4MusicLink|The Legend of Zelda|The Legend of Zelda Medley}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Hyrule Field Theme (Original)|Hyrule Field Theme}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Overworld Theme (The Legend of Zelda)}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Overworld Theme (A Link to the Past)}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Termina Field}}'' | |forwiiumusic = ''{{SSB4MusicLink|The Legend of Zelda|Hyrule Castle Stage}}''<br>''{{SSB4MusicLink|The Legend of Zelda|The Legend of Zelda Medley}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Hyrule Field Theme (Original)|Hyrule Field Theme}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Overworld Theme (The Legend of Zelda)}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Overworld Theme (A Link to the Past)}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Termina Field}}'' | ||
|ultimatemusic = [[List of SSBU Music (The Legend of Zelda series)|''The Legend of Zelda'' series music]]<br>Main: ''{{SSBUMusicLink|The Legend of Zelda|Overworld Theme - The Legend of Zelda (64)}}''<br>Alternate: ''{{SSBUMusicLink|The Legend of Zelda|Death Mountain}}'' | |ultimatemusic = [[List of SSBU Music (The Legend of Zelda series)|''The Legend of Zelda'' series music]]<br>Main: ''{{SSBUMusicLink|The Legend of Zelda|Overworld Theme - The Legend of Zelda (64)}}''<br>Alternate: ''{{SSBUMusicLink|The Legend of Zelda|Death Mountain}}'' | ||
|ssbsingles = | |ssbsingles = TO's discretion/banned (US ruleset)<br>[[Banned stage|Banned]] (Japanese ruleset) | ||
|ssbdoubles = [[Banned]] (US ''National'' ruleset)<br>[[Banned stage|Banned]] (Japanese ruleset) | |ssbdoubles = [[Banned]] (US ''National'' ruleset)<br>[[Banned stage|Banned]] (Japanese ruleset) | ||
|ssb4singles = Banned | |ssb4singles = Banned | ||
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{{cquote|''A tornado spins about the stage, wreaking havoc on all that cross its path.'' | {{cquote|''A tornado spins about the stage, wreaking havoc on all that cross its path.'' | ||
|cite=''[[Super Smash Bros.]]''<nowiki>'</nowiki> instruction manual}} | |cite=''[[Super Smash Bros.]]''<nowiki>'</nowiki> instruction manual}} | ||
'''Hyrule Castle''' ({{ja|ハイラル城|Hairaru-jō}}, ''Hyrule Castle'') is a playable stage in ''[[Super Smash Bros.]]'' and home to {{SSB|Link}}. It did not return in ''[[Super Smash Bros. Melee | '''Hyrule Castle''' ({{ja|ハイラル城|Hairaru-jō}}, ''Hyrule Castle'') is a playable stage in ''[[Super Smash Bros.]]'' and home to {{SSB|Link}}. It did not return in ''[[Super Smash Bros. Melee]]'', although another {{s|zeldawiki|Hyrule}}-based stage, [[Temple]], appeared. | ||
Hyrule Castle returned as [[downloadable content]] in both versions of ''[[Super Smash Bros. 4]]'' on July 31st, 2015, along with [[Peach's Castle]]. Like other returning stages from the [[Super Smash Bros.|first ''Smash Bros.'' game]], some of the textures are slightly higher in quality, but the general overall primitive look of the original is retained. The stage also appears in ''[[Super Smash Bros. Ultimate]]''. | Hyrule Castle returned as [[downloadable content]] in both versions of ''[[Super Smash Bros. 4]]'' on July 31st, 2015, along with [[Peach's Castle]]. Like other returning stages from the [[Super Smash Bros.|first ''Smash Bros.'' game]], some of the textures are slightly higher in quality, but the general overall primitive look of the original is retained. The stage also appears in ''[[Super Smash Bros. Ultimate]]''. | ||
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===Tent=== | ===Tent=== | ||
[[File:SSB64 Greenhouse Combo.gif|left|thumb|{{Sm|Isai}}'s "[[Greenhouse]]" combo.]] | [[File:SSB64 Greenhouse Combo.gif|left|thumb|{{Sm|Isai}}'s "[[Greenhouse]]" combo.]] | ||
The structure to the right of the main platform, commonly referred to as the '''Tent''', the '''Combo Tent''', or the ''' | The structure to the right of the main platform, commonly referred to as the '''Tent''', the '''Combo Tent''', the '''Greenhouse''', or the '''Rapetent'''<!--Despite the vulgarity of this name, do not remove it. SmashWiki is not censored, and "Rapetent" is a common nickname for the Tent-->, is known for its ability to start powerful combos, especially in ''Smash 64''. By using aerials or throws that knock opponents into the walls of the Tent, powerful combos can be started, many of which can be finished with KO moves. This was made famous by {{Sm|Isai}}'s "[[Greenhouse]]" combo with {{SSB|Pikachu}}, which involves using multiple up tilts, a back throw against the left wall, back aerial against the structure, up smash on the main platform (where the opponent will get knocked after being hit by the back aerial), and then a [[Thunderspike]]. | ||
Forward and back throws can also be used to [[chaingrab]] the opponents against the walls to rack up more damage, and the up tilts may also be skipped if the opponent is already in the right position for a [[grab]]. Many other characters can perform their own variations of this combo. For example, {{SSB|Fox}} can use his back throw against the left wall to combo into a down aerial, which can subsequently lead into a regrab to continue the chain. He can also use the same throw to combo into an up aerial, which is a KO setup, especially against [[floaty]] characters. | Forward and back throws can also be used to [[chaingrab]] the opponents against the walls to rack up more damage, and the up tilts may also be skipped if the opponent is already in the right position for a [[grab]]. Many other characters can perform their own variations of this combo. For example, {{SSB|Fox}} can use his back throw against the left wall to combo into a down aerial, which can subsequently lead into a regrab to continue the chain. He can also use the same throw to combo into an up aerial, which is a KO setup, especially against [[floaty]] characters. | ||
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==Origin== | ==Origin== | ||
[[File:HyruleCastleOoT.png|left|thumb|Hyrule Castle as it appears in ''[[The Legend of Zelda: Ocarina of Time]]''.]] | [[File:HyruleCastleOoT.png|left|thumb|200px|Hyrule Castle, as it appears in ''[[The Legend of Zelda: Ocarina of Time]]''.]] | ||
Ever since ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}'', there has been a {{s|zeldawiki|Hyrule Castle}} where {{s|zeldawiki|Princess Zelda}} and other members of the {{s|zeldawiki|Royal Family of Hyrule}} live. The Hyrule Castle seen in this stage is based around ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}''. This stage is a mostly accurate rendition of the castle seen in ''Ocarina of Time'', with the addition of platforms that go up the middle tower. The spire on the right has also been turned into a gazebo-like structure. | |||
Another recurring ''Zelda'' locale is {{s|zeldawiki|Death Mountain}}, a volcanic mountain usually found in the northern region of Hyrule. The ''Ocarina of Time'' version of Death Mountain appears in the background of this stage, which is consistent with its location in the original game. | |||
In ''{{s|zeldawiki|The Legend of Zelda}}'', a {{s|zeldawiki|recorder}} can be played to summon a tornado, which teleports Link to dungeons dependent on the direction he faces. This is the only [[The Legend of Zelda (universe)|''Zelda'' game]] before ''Ocarina of Time'' to feature a tornado. In this stage, there is a tornado that throws players upward. The tornado itself could be a reference to ''The Legend of Zelda'', but its gameplay function is unrelated. | |||
{{clrl}} | {{clrl}} | ||
==Tournament legality== | ==Tournament legality== | ||
According to the American ''Smash 64'' ruleset, Hyrule Castle has been considered to be a banned stage as of 2014. Although it was considered to be the second most neutral stage, behind {{SSB|Dream Land}}, for a long time, the disadvantages of the hazards and features of the stage have become more apparent in the more recent [[metagame]]. The tornado hazards on the stage are known for appearing completely randomly, without any indication of the position where the tornado appeared if the tornado is outside of the screen's reach. The tornadoes also speed up at random times, which can catch even more wary players offguard, and fully cover options that would have otherwise been completely safe. The stage's large size also allows significant [[camping]] in certain positions, as in certain matchups it is possible for one player to camp on the far left of the stage and make it extremely difficult for the opponent to approach safely: a primary example is {{SSB|Kirby}} against {{SSB|Captain Falcon}}, as Kirby can stay on the far left of the stage and space up tilts and back airs to cover all of Captain Falcon's safe approach options, with [https://www.youtube.com/watch?v=D52KGq4jlMQ&t=12m57s a match] between {{sm|Mew2King}} and {{sm|Stranded}} involving this technique being infamous. It is also possible for several characters to camp the top platform, such as {{SSB|Pikachu}} and {{SSB|Kirby}}: this was made famous by {{sm|SuperBoomFan}} who had a [https://www.youtube.com/watch?v=eiQp5w-9IAE 52 minute game] with {{Sm|Gerson}}. | |||
According to the American ''Smash 64'' ruleset, Hyrule Castle has been considered to be a banned stage as of 2014. Although it was considered to be the second most neutral stage, behind {{SSB|Dream Land}}, for a long time, the disadvantages of the hazards and features of the stage have become more apparent in the more recent [[metagame]]. The tornado hazards on the stage are known for appearing completely randomly, without any indication of the position where the tornado appeared if the tornado is outside of the screen's reach. The tornadoes also speed up at random times, which can catch even more wary players offguard, and fully cover options that would have otherwise been completely safe. The stage's large size also allows significant [[camping]] in certain positions, as in certain matchups it is possible for one player to camp on the far left of the stage and make it extremely difficult for the opponent to approach safely: a primary example is {{SSB|Kirby}} against {{SSB|Captain Falcon}}, as Kirby can stay on the far left of the stage and space up tilts and back airs to cover all of Captain Falcon's safe approach options, with [https://www.youtube.com/watch?v=D52KGq4jlMQ&t=12m57s a match] between {{sm|Mew2King}} and {{sm|Stranded}} involving this technique being infamous. It is also possible for several characters to camp the top platform, such as {{SSB|Pikachu}} and {{SSB|Kirby}}: this was made famous by {{sm| | |||
{{Sm|Bane}} is often credited for being a significant contributor to the banning of Hyrule Castle, detailing the disadvantages of the stage in a [[SmashBoards]] thread named [http://smashboards.com/threads/a-case-against-hyrule.340054/ A Case Against Hyrule], and also comparing the stage's legality to other stages. However, Hyrule Castle remains a popular stage among many players due to the unique combos possible in the tent portion and the strategies that are usable due to the stage's structure. Due to the [[Gentleman's Rule]], Hyrule Castle can still be seen in tournaments if both players agree to playing on it. | {{Sm|Bane}} is often credited for being a significant contributor to the banning of Hyrule Castle, detailing the disadvantages of the stage in a [[SmashBoards]] thread named [http://smashboards.com/threads/a-case-against-hyrule.340054/ A Case Against Hyrule], and also comparing the stage's legality to other stages. However, Hyrule Castle remains a popular stage among many players due to the unique combos possible in the tent portion and the strategies that are usable due to the stage's structure. Due to the [[Gentleman's Rule]], Hyrule Castle can still be seen in tournaments if both players agree to playing on it. | ||
Hyrule Castle has always been banned in the Japanese ruleset, as {{SSB|Dream Land}} is considered the only neutral and legal stage in said ruleset. The Peruvian ruleset contrasted with this for a long time, as Hyrule Castle was considered to be the main stage up until Boom went to Tacna. Hyrule has now been phased out entirely for Dream Land, due to the same reasoning | Hyrule Castle has always been banned in the Japanese ruleset, as {{SSB|Dream Land}} is considered the only neutral and legal stage in said ruleset. The Peruvian ruleset contrasted with this for a long time, as Hyrule Castle was considered to be the main stage up until Boom went to Tacna. Hyrule has now been phased out entirely for Dream Land, due to the same reasoning, and in ''Super Smash Bros. 4'' and ''Ultimate'', Hyrule Castle is banned in all serious tournaments regardless of region. | ||
Hyrule Castle | |||
==Gallery== | ==Gallery== | ||
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<gallery> | <gallery> | ||
SSBUWebsiteGanondorf5.jpg|{{SSBU|Ganondorf}} and {{SSBU|Zelda}} [[taunting]] on the stage in ''Ultimate''. | SSBUWebsiteGanondorf5.jpg|{{SSBU|Ganondorf}} and {{SSBU|Zelda}} [[taunting]] on the stage in ''Ultimate''. | ||
SSBUWebsiteMiiFighter2.jpg|The {{SSBU|Mii Swordfighter}} using their | SSBUWebsiteMiiFighter2.jpg|The {{SSBU|Mii Swordfighter}} using their forward smash near {{SSBU|Villager}} on the stage in ''Ultimate''. | ||
SSBUWebsiteSimon4.jpg|{{SSBU|Simon}} using [[Axe]] on {{SSBU|Bowser}} on this stage in ''Ultimate''. | SSBUWebsiteSimon4.jpg|{{SSBU|Simon}} using [[Axe]] on {{SSBU|Bowser}} on this stage in ''Ultimate''. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
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**However, all six songs contain the main theme in some way. | **However, all six songs contain the main theme in some way. | ||
*Hyrule Castle is the only stage in ''Smash 64'' to have no background characters. | *Hyrule Castle is the only stage in ''Smash 64'' to have no background characters. | ||
*In ''[[Super Smash Bros. 4]]'', in [[Training Mode]], if a [[Smash Ball]] is spawned, Tornadoes will disappear. | *In ''[[Super Smash Bros. 4]]'', in [[Training Mode]], if a [[Smash Ball]] is spawned, Tornadoes will disappear. | ||
*In every appearance of the stage after ''Smash 64'', some of the stage's textures have been tiled incorrectly. This includes the brickwork under the main center and right platform, and the small columns at the very top of the center tower.{{fact}} | |||
*When playing as {{SSBU|Pokémon Trainer}}, the trainer will stand on the center roof if they are Player 1 or 2, or on the lower right roof if they are Player 3 or 4. | *When playing as {{SSBU|Pokémon Trainer}}, the trainer will stand on the center roof if they are Player 1 or 2, or on the lower right roof if they are Player 3 or 4. | ||
*The following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Skull Kid]], [[Andross]] and [[Devil]]. Additionally, [[Lugia]] cannot be summoned here. | *The following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Skull Kid]], [[Andross]] and [[Devil]]. Additionally, [[Lugia]] cannot be summoned here. | ||
{{SSBStages}} | {{SSBStages}} |