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Editing Hothead
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{{ArticleIcons|ssbb=yes|ssb4=y|ssbu=y}} | {{ArticleIcons|ssbb=yes|ssb4=y|ssbu=y}} | ||
{{Infobox Item | {{Infobox Item | ||
|title | | title = Hothead | ||
|image | | image = {{tabber|title1=Ultimate|tab1=[[File:SSBUHothead.png|250px]]|title2=Brawl|tab2=[[File:HotHead.jpg|250px]]}} | ||
|caption | | caption = {{symbol|mario}}<br />Hothead artwork from ''Brawl'' and ''Ultimate''. | ||
|series | | series = {{uv|Mario}} | ||
|item class | | item class = Throwing/Living | ||
|game1 | | game1 = Brawl | ||
|game2 | | game2 = SSB4 | ||
|game3 | | game3 = Ultimate | ||
|requirements | | requirements = | ||
|interwiki = supermariowiki | |interwiki = supermariowiki | ||
|interwikiname = Super Mario Wiki | |interwikiname = Super Mario Wiki | ||
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==Overview== | ==Overview== | ||
===As an [[item]]=== | |||
[[File:Hothead shock.jpg|thumb|A Hothead emitting sparks.]] | [[File:Hothead shock.jpg|thumb|A Hothead emitting sparks.]] | ||
Hothead debuted as a throwing/living [[item]] in ''[[Super Smash Bros. Brawl]]''. | Hothead debuted as a throwing/living [[item]] in ''[[Super Smash Bros. Brawl]]''. | ||
In its stationary state, Hotheads can be picked up and thrown, but will become mobile when thrown. Once they land on the ground or on a platform, | In its stationary state, Hotheads can be picked up and thrown by the player's fighter, but will become mobile when thrown. Once they land on the ground or on a platform, it will move along the surface in the direction it was thrown, clinging to the floors and the ceilings of said platforms, and periodically release sparks, which are almost twice as strong as when they are thrown at the same size. In ''Ultimate'', Hotheads appear to change their direction when they travel offstage on flat surfaces instead of disappearing; however, if it is on soft terrain, the Hothead will fall off of the edge, and continue to fall until it lands again or falls off the screen. | ||
Hotheads can also be attacked, causing them to grow larger | Hotheads can also be attacked, causing them to grow larger. It can be attacked both before and after setting it in motion. In ''Brawl'' and ''Smash 4'', this was possible through [[flame]] and [[electric]] attacks, but in ''Ultimate'', any attack can increase their size. Hotheads can reach their maximum size of roughly three times its original diameter after taking approximately 30% damage, despite its ''Brawl'' trophy description; however, if it is undamaged and takes more than 30% damage at once, it can gain [[One-hit KO|OHKO]] power. | ||
Hotheads eventually disappear in an amount of time inversely proportionate to their size (e.g., the bigger ones vanish faster). A traveling or thrown Hothead can be [[Reflection|reflected]], which will change its ownership and reverse its direction of travel. | |||
====Damage output==== | |||
===Damage output=== | |||
{|border="1" class="wikitable sortable" | {|border="1" class="wikitable sortable" | ||
|-valign="top" | |-valign="top" | ||
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==Trivia== | ==Trivia== | ||
*Oddly, even though Hotheads do fire damage, they cannot ignite [[Blast Box]]es or idle [[Bob-omb]]s upon contact. | *Oddly, even though Hotheads do fire damage, they cannot ignite [[Blast Box]]es or idle [[Bob-omb]]s upon contact. | ||
*In-game, Hotheads are actually a 2D texture; however, the ''Brawl'' trophy of the Hothead is a 3D model. | *In-game, Hotheads are actually a 2D texture; however, the ''Brawl'' trophy of the Hothead is a 3D model. | ||
* | *Without the aid of items or [[character customization|custom]]s, [[Roy]] can create the strongest Hothead out of any character by hitting it with a fully charged [[Flare Blade]]. | ||
*The highest possible damage output known for a Hothead without hacking is 274% when smash thrown and 426% when it sparks. For a Hothead to become this strong, the situation with the five Soccer Balls and Marth's Critical Hit must be replicated, but after the Soccer Balls have sustained the maximum amount of damage. | |||
*Hotheads will cling to and slide over the surface of some [[boss]]es. | *Hotheads will cling to and slide over the surface of some [[boss]]es. | ||
== External links == | == External links == |