Editing Holy Water
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Holy Water | |name=Holy Water | ||
|image | |image=[[File:Simon and Richter Holy Water.png|300px|Holy Water]] | ||
|caption=Simon and Richter using Holy Water in ''Ultimate''. | |caption=Simon and Richter using Holy Water in ''Ultimate''. | ||
|universe={{uv|Castlevania}} | |universe={{uv|Castlevania}} | ||
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|user2=[[Richter]] | |user2=[[Richter]] | ||
}} | }} | ||
'''Holy Water''' ({{ja|聖水|Seisui}}, ''Holy Water'') is {{SSBU|Simon}} and {{SSBU|Richter}}'s [[down special move]]. | |||
'''Holy Water''' ({{ja|聖水|Seisui}}, ''Holy Water'') is | |||
==Overview== | ==Overview== | ||
The user throws in a flask of Holy Water in a downward arc, which deals a small amount of [[flame]] [[damage]] and [[knockback]] if it hits an opponent before it hits the ground. Upon making contact with the ground, the flask will burst, and create a pillar of fire similar to [[Arcfire]] | The user throws in a flask of Holy Water in a downward arc, which deals a small amount of [[flame]] [[damage]] and [[knockback]] if it hits an opponent before it hits the ground. Upon making contact with the ground, the flask will burst, and create a pillar of fire similar to [[Arcfire]]. Simon's holy water produces red flame, while Richter's holy water produces blue flame. | ||
If the flask is caught before it hits the ground, it can be picked up as an [[item]] and thrown. | |||
==Origin== | ==Origin== | ||
[[File:Castlevania_Holy_Water_Origin.gif|thumb|left|Simon using the Holy Water in the original ''Castlevania''.]] | [[File:Castlevania_Holy_Water_Origin.gif|thumb|left|Simon using the Holy Water in the original ''Castlevania''.]] | ||
Holy Water is a recurring sub-weapon in the ''Castlevania'' series. As with other sub-weapons, usage of Holy Water requires hearts, which act as ammo; the protagonist can keep throwing Holy Water until they either run out of hearts, die, or collect another sub-weapon. When thrown, it creates a pillar of fire | Holy Water is a recurring sub-weapon in the ''Castlevania'' series. As with other sub-weapons, usage of Holy Water requires hearts, which act as ammo; the protagonist can keep throwing Holy Water until they either run out of hearts, die, or collect another sub-weapon. When thrown, it creates a pillar of fire which hits multiple times, so it can be used in conjunction with the whip to deal massive damage while locking the enemy in place. | ||
[[File:Castlevania Richter Holy Water.gif|thumb|Richter using the Holy Water in ''Castlevania: Rondo of Blood'']] | [[File:Castlevania Richter Holy Water.gif|thumb|right|Richter using the Holy Water in ''Castlevania: Rondo of Blood'']]Because Nintendo of America enforced censorship of religious material during the NES and SNES eras, the item was renamed in North America to '''Fire Bomb'''. Simon's Holy Water is colored red much like its appearance from ''Castlevania'' to ''Super Castlevania IV'', while Richter's is colored blue like ''Castlevania Chronicles'' onwards. However, Richter is often shown utilizing a moving flame as opposed to a stationary one in his home series, and the Holy Water has a green color in ''Rondo of Blood''. | ||
Because Nintendo of America enforced censorship of religious material during the NES and SNES eras, the item was renamed in North America to '''Fire Bomb'''. Simon's Holy Water is colored red much like its appearance from ''Castlevania'' to ''Super Castlevania IV'', while Richter's is colored blue like | |||
Real {{s|wikipedia|holy water}} is water that has been blessed by a clergy member in a church for spiritual cleansing, baptism, or the warding off of evil | Real {{s|wikipedia|holy water}} is water that has been blessed by a clergy member in a church for spiritual cleansing, baptism, or the warding off of evil. | ||
In ''Smash'', its function is a hybrid of how it appears in Simon and Richter's games. The flame stays in one place like in ''Castlevania'' through ''Super Castlevania IV'', but rather than being thrown in an arc, it is thrown directly downward at an angle, similarly to how it is used in ''Rondo of Blood'' and ''Symphony of the Night''. | In ''Smash'', its function is a hybrid of how it appears in Simon and Richter's games. The flame stays in one place like in ''Castlevania'' through ''Super Castlevania IV'', but rather than being thrown in an arc, it is thrown directly downward at an angle, similarly to how it is used in ''Rondo of Blood'' and ''Symphony of the Night''. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SSBUWebsiteSimon5.jpg|Simon holding Holy Water | File:SSBUWebsiteSimon5.jpg|Simon holding Holy Water in ''Ultimate''. | ||
</gallery> | </gallery> | ||
==External Link== | ==External Link== |