Editing Holy Water

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If the flask is shielded, it will bounce off the shield before detonating on the floor. If the flask is caught before it hits the ground, it can be picked up as an [[item]] and thrown. As it is an item, the user is unable to use the move if he is already holding an item (similar to Young Link and Toon Link's {{b|Bomb|Link}}s). If the flask is shielded, however, the flames will damage the user as if it was reflected.
If the flask is shielded, it will bounce off the shield before detonating on the floor. If the flask is caught before it hits the ground, it can be picked up as an [[item]] and thrown. As it is an item, the user is unable to use the move if he is already holding an item (similar to Young Link and Toon Link's {{b|Bomb|Link}}s). If the flask is shielded, however, the flames will damage the user as if it was reflected.


The flask has unique traits that allow it to break on contact: the flask itself is set to have 6% health, it takes 3% damage when it hits someone, and it depletes its health upon hitting a surface.<ref>[https://youtu.be/u81ugi28KrY?t=30]</ref> It also takes no damage on contact with a shield, which is why it bounces upon hitting one. This allows the flask to be caught so long as it hits an enemy but not a surface (since it takes a maximum of two hits on an enemy for it to break), allowing for unique setups.
The flask has unique traits that allow it to break on contact: the flask itself is set to have 6% health, it takes 3% damage when it hits someone, and it depletes its health upon hitting a surface<ref>[https://youtu.be/u81ugi28KrY?t=30]</ref>. It also takes no damage on contact with a shield, which is why it bounces upon hitting one. This allows the flask to be caught so long as it hits an enemy but not a surface (since it takes a maximum of two hits on an enemy for it to break), allowing for unique setups.


==Instructional quote==
==Instructional quote==
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Holy Water is a recurring sub-weapon in the ''Castlevania'' series. As with other sub-weapons, usage of Holy Water requires hearts, which act as ammo; the protagonist can keep throwing Holy Water until they either run out of hearts, die, or collect another sub-weapon. When thrown, it creates a pillar of fire with a lingering hitbox, dealing massive damage against slow moving opponents and opponents that can be tricked into walking into the flame. However, since the flame is in a set position, positioning is key for effective usage and not wasting hearts.
Holy Water is a recurring sub-weapon in the ''Castlevania'' series. As with other sub-weapons, usage of Holy Water requires hearts, which act as ammo; the protagonist can keep throwing Holy Water until they either run out of hearts, die, or collect another sub-weapon. When thrown, it creates a pillar of fire with a lingering hitbox, dealing massive damage against slow moving opponents and opponents that can be tricked into walking into the flame. However, since the flame is in a set position, positioning is key for effective usage and not wasting hearts.


[[File:Castlevania Richter Holy Water.gif|thumb|Richter using the Holy Water in ''Castlevania: Rondo of Blood'']]
[[File:Castlevania Richter Holy Water.gif|thumb|Richter using the Holy Water in ''Castlevania: Rondo of Blood'']]Because Nintendo of America enforced censorship of religious material during the NES and SNES eras, the item was renamed in North America to '''Fire Bomb'''. Simon's Holy Water is colored red much like its appearance from ''Castlevania'' to ''Super Castlevania IV'', while Richter's is colored blue like in his playable appearances in ''Castlevania: Symphony of the Night'' onwards, as opposed to the green color in ''Rondo of Blood'' and ''Castlevania: Dracula X''. However, Richter is often shown utilizing a moving flame as opposed to a stationary one in his home series.
Because Nintendo of America enforced censorship of religious material during the NES and SNES eras, the item was renamed in North America to '''Fire Bomb'''. Simon's Holy Water is colored red much like its appearance from ''Castlevania'' to ''Super Castlevania IV'', while Richter's is colored blue like in his playable appearances in ''Castlevania: Symphony of the Night'' onwards, as opposed to the green color in ''Rondo of Blood'' and ''Castlevania: Dracula X''. However, Richter is often shown utilizing a moving flame as opposed to a stationary one in his home series.


Real {{s|wikipedia|holy water}} is water that has been blessed by a clergy member in a church for spiritual cleansing, baptism, or the warding off of evil. Many forms of media have depicted holy water having a burning effect on unholy creatures such as demons.
Real {{s|wikipedia|holy water}} is water that has been blessed by a clergy member in a church for spiritual cleansing, baptism, or the warding off of evil. Many forms of media have depicted holy water having a burning effect on unholy creatures such as demons.
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==Gallery==
==Gallery==
<gallery>
<gallery>
SSBUWebsiteSimon5.jpg|Simon holding Holy Water in ''Ultimate''.
File:SSBUWebsiteSimon5.jpg|Simon holding Holy Water in ''Ultimate''.
Simon SSBU Skill Preview Down Special.png|Simon using Holy Water as shown by the [[Move List]] in ''Ultimate''.
Simon SSBU Skill Preview Down Special.png|Simon using Holy Water as shown by the [[Move List]] in ''Ultimate''.
Richter SSBU Skill Preview Down Special.png|Richter using Holy Water as shown by the Move List in ''Ultimate''.
Richter SSBU Skill Preview Down Special.png|Richter using Holy Water as shown by the Move List in ''Ultimate''.

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