Editing Heart Container
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|interwikipage = Heart Container | |interwikipage = Heart Container | ||
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{{cquote|''The Heart Container recovers all of your strength, returning your Damage Meter to 0%.''|cite=''Super Smash Bros.'' | {{cquote|''The Heart Container recovers all of your strength, returning your Damage Meter to 0%.''|cite=''Super Smash Bros.'s'' instruction manual}} | ||
The '''Heart Container''' ({{ja|ハートのうつわ|Hāto no Utsuwa}}, ''Heart Container''), known simply as '''Heart''' in the original ''[[Super Smash Bros.]]'', is an [[item]] that will reduce the [[damage]] of the character who picks it up. Its operation has remained functionally identical, but the nuances of its healing have changed in some of the games. | The '''Heart Container''' ({{ja|ハートのうつわ|Hāto no Utsuwa}}, ''Heart Container''), known simply as '''Heart''' in the original ''[[Super Smash Bros.]]'', is an [[item]] that will reduce the [[damage]] of the character who picks it up. Its operation has remained functionally identical, but the nuances of its healing have changed in some of the games. | ||
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==In ''Super Smash Bros. Melee''== | ==In ''Super Smash Bros. Melee''== | ||
[[File:HeartcontainerSSBM.png|thumb|Heart Container in ''[[Melee]]'' on | [[File:HeartcontainerSSBM.png|thumb|Heart Container in ''[[Melee]]'' on [[Final Destination (SSBM)|Final Destination]].]] | ||
Heart Containers again take on their appearance from ''The Legend of Zelda: Ocarina of Time''. Heart Containers function similarly to ''64''. However, it now only heals a total of 100%. The player is given three Heart Containers in the [[All-Star Rest Area]] that can heal all of their damage instead of the standard 100%. Due to a glitch, entering the teleporter in ''Melee'' will interrupt the Heart Container's healing and thus not fully heal the player. Completing All-Star Mode in ''Melee'' without using a Heart Container or Continuing gives the player the Melee Master bonus, worth 100,000 points. | Heart Containers again take on their appearance from ''The Legend of Zelda: Ocarina of Time''. Heart Containers function similarly to ''64''. However, it now only heals a total of 100%. The player is given three Heart Containers in the [[All-Star Rest Area]] that can heal all of their damage instead of the standard 100%. Due to a glitch, entering the teleporter in ''Melee'' will interrupt the Heart Container's healing and thus not fully heal the player. Completing All-Star Mode in ''Melee'' without using a Heart Container or Continuing gives the player the Melee Master bonus, worth 100,000 points. | ||
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|name=Heart Container | |name=Heart Container | ||
|image=Heart Container Trophy Melee.png | |image=Heart Container Trophy Melee.png | ||
|desc=Heart Containers drift toward the ground slowly and replenish 100 percentage points of health. In The Legend of Zelda, these items beefed up Link's life meter; in most cases, Link found them in the possession of bosses or hidden in secret areas. Heart Containers are often scattered across the land in | |desc=Heart Containers drift toward the ground slowly and replenish 100 percentage points of health. In ''The Legend of Zelda'', these items beefed up [[Link]]'s life meter; in most cases, Link found them in the possession of bosses or hidden in secret areas. Heart Containers are often scattered across the land in several fragments. | ||
{{Trophy games|game1=The Legend of Zelda (7/87)}} | |||
|game=Melee | |game=Melee | ||
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|desc-ntsc=The best recovery item! Grab this and heal 100 percentage points of damage. It falls slowly, so it's best to grab it in midair. Damage recovery won't happen instantly, though, so try not to get launched while your damage is counting down. In the Legend of Zelda series, Heart Containers raise the player's maximum health. Bosses always have one in their possession. | |desc-ntsc=The best recovery item! Grab this and heal 100 percentage points of damage. It falls slowly, so it's best to grab it in midair. Damage recovery won't happen instantly, though, so try not to get launched while your damage is counting down. In the Legend of Zelda series, Heart Containers raise the player's maximum health. Bosses always have one in their possession. | ||
|desc-pal=The best recovery item! Grab this and heal a minimum of 100 percentage points of damage. It falls slowly, so it's best to grab it in midair. Damage recovery won't happen instantly though, so try not to get launched while your damage is counting down. In the Legend of Zelda series, Heart Containers raise the player's maximum health. Bosses always have one in their possession. | |desc-pal=The best recovery item! Grab this and heal a minimum of 100 percentage points of damage. It falls slowly, so it's best to grab it in midair. Damage recovery won't happen instantly though, so try not to get launched while your damage is counting down. In the Legend of Zelda series, Heart Containers raise the player's maximum health. Bosses always have one in their possession. | ||
{{Trophy games|console1=NES|game1=The Legend of Zelda|console2=Wii|game2=The Legend of Zelda: Twilight Princess}} | |||
|game=Brawl | |game=Brawl | ||
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|image-wiiu=HeartContainerTrophyWiiU.png | |image-wiiu=HeartContainerTrophyWiiU.png | ||
|desc-ntsc=An important item in the Legend of Zelda series, this item would appear when you beat a boss and increase your life by one when collected. In Smash Bros., grabbing this will heal 100 points of damage. Grab it as it gently floats to the ground! | |desc-ntsc=An important item in the Legend of Zelda series, this item would appear when you beat a boss and increase your life by one when collected. In Smash Bros., grabbing this will heal 100 points of damage. Grab it as it gently floats to the ground! | ||
|desc-pal=A quintessential item from the Legend of Zelda series that raises your max health. In those games, you have to defeat bosses to get them, but in this one, they'll just fall from the sky, which makes things a whole lot easier. If you see one, grab it quick | |desc-pal=A quintessential item from the Legend of Zelda series that raises your max health. In those games, you have to defeat bosses to get them, but in this one, they'll just fall from the sky, which makes things a whole lot easier. If you see one, grab it quick - in mid-air if you can! Why? To take 100 off your damage - that's why! | ||
{{Trophy games|console1=GB|game1=The Legend of Zelda: Oracle of Seasons/Ages (04/2001)|console2=GCN|game2=The Legend of Zelda: Twilight Princess (11/2006)}} | |||
}} | }} | ||
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