Editing Heart Container

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 27: Line 27:
Heart Containers take on their appearance from ''The Legend of Zelda: Ocarina of Time''. They spawn above the ground and float down slowly, creating a delay before they land. While this has little effect in later games since in them, items can be grabbed in the air, it means that in the original ''Super Smash Bros.'' players must fight for the area where it will land as it falls.
Heart Containers take on their appearance from ''The Legend of Zelda: Ocarina of Time''. They spawn above the ground and float down slowly, creating a delay before they land. While this has little effect in later games since in them, items can be grabbed in the air, it means that in the original ''Super Smash Bros.'' players must fight for the area where it will land as it falls.


Once grabbed, the Heart Container heals the user, recovering damage all the way down to 0% (even if the player is hit during this time).
Once grabbed, the Heart Container heals the user. In the original ''Super Smash Bros.'', it recovers damage all the way down to 0% (even if the player is hit during this time), whereas in later games


In ''Super Smash Bros.'' consuming at least two or three Heart Containers in a match (respectively) gives the player the Heartthrob bonus, worth 17,000 points in ''SSB'' (8,000 points in the Japanese version of ''SSB'') and 2,800 points in ''Melee''. As the Heart Container is the only healing item in ''Melee'' that is not also a "food" item, consuming three Heart Containers is the only way to attain the Wimp bonus, worth 1,500 points; as a result, the Wimp bonus always overlaps with Heartthrob.
In ''Super Smash Bros.'' consuming at least two or three Heart Containers in a match (respectively) gives the player the Heartthrob bonus, worth 17,000 points in ''SSB'' (8,000 points in the Japanese version of ''SSB'') and 2,800 points in ''Melee''. As the Heart Container is the only healing item in ''Melee'' that is not also a "food" item, consuming three Heart Containers is the only way to attain the Wimp bonus, worth 1,500 points; as a result, the Wimp bonus always overlaps with Heartthrob.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: