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| {{ArticleIcons|brawl=y|ultimate=y}} | | {{ArticleIcons|ssbb=y}} |
| {{Infobox Stage | | {{Infobox Stage |
| |subtitle = ''Electroplankton'' | | |location = ''Electroplankton'' |
| |name = Hanenbow | | |name = Hanenbow |
| |image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Hanenbow.png|300px]]|title2=Brawl|content2=[[File:Hanenbow.jpg|300px]]}} | | |image = [[Image:Hanenbow.jpg]] |
| |caption = [[File:ElectroplanktonSymbol.svg|50px|class=invert-dark]]<br>Hanenbow as it appears in ''Smash''. | | |caption = [[Image:ElectroplanktonSymbol.png|50px]] |
| |universe = {{uv|Electroplankton}} | | |universe = ''[[Electroplankton (universe)|Electroplankton]]'' |
| |games = ''[[Brawl]]''<br>''[[Ultimate]]''
| | |games = ''[[Super Smash Bros. Brawl|SSBB]]'' |
| |availability = [[Unlockable stage|Unlockable]] (''Brawl'')<br>[[Starter stage|Starter]] (''Ultimate'') | | |availability = [[Unlockable stage|Unlockable]] |
| |unlockcriteria = Clear [[Event 28: Flower Blooms in the Echoes]] on any [[difficulty]].
| | |cratetype = Futuristic |
| |cratetype = Futuristic (''Brawl'')<br>Normal (''Ultimate'') | |
| |maxplayers = 4 (''Brawl'')<br>[[8-Player Smash|8]] (''Ultimate'')
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| |brawlmusic = No music available
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| |ultimatemusic = [[List of SSBU Music (Other series)|Other series music]]<br>Main: ''{{SSBUMusicLink|Other|Electroplankton (Original)|Electroplankton}}''<br>Alternate: ''{{SSBUMusicLink|Other|Electroplankton (Remix)|Electroplankton}}''
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| |brawlsingles = Banned | | |brawlsingles = Banned |
| |brawldoubles = Banned | | |brawldoubles = Banned |
| |ultimatesingles= Banned
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| |ultimatedoubles= Banned
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| }} | | }} |
| [[File:Hanenbow.ogg|thumb|The opening orchestration that will initially play in the Hanenbow stage]]
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| '''Hanenbow''' ({{ja|エレクトロプランクトン|Erekutoropurankuton}}, ''Electroplankton'') is a stage in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]''. It comes from a music-themed [[Nintendo DS]] game called ''[[Electroplankton]]'', which features extensive interactivity with the microphone. The ''Hanenbow'' sub-section of this game was also released on its own as ''Hanenbow'' on DSiWare for 200 Nintendo Points, or US$2.00 (£1.80) on the [[Nintendo 3DS]] eShop.
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| ==Stage overview==
| | '''Hanenbow''' (pronounced Hay-nin-bow) is a new unlockable stage in ''[[Super Smash Bros. Brawl]]''. It comes from a music-themed Nintendo DS game, which features extensive interactivity with the microphone; called ''[[Electroplankton]]''. |
| The stage consists of multiple stems with leaves branching out on each stem. It also features the Hanenbows being fired at the stage's platforms, which make a musical note on contact depending on the angle of the platform. The platform's angles can be changed by attacking them. Attacking the leaves will also shift their color from green to yellow to red. Over time, the leaves will return to being green. Additionally, leaves will straighten out over time, returning to being horizontal. Note that the branch on the left can't be stood on (although it serves as the {{SSBB|Pokémon Trainer}}'s platform). When all the leaves on the right-most tree are a dark red, a flower sprouts on top of the tree, making another sound effect. This is a key aspect in [[Event 28: Flower Blooms in the Echoes|an event match]] on the stage, as the flower must be sprouted while avoiding {{SSBB|Olimar}}'s attacks as {{SSBB|Peach}} to clear the event and unlock Hanenbow.
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| This is the only stage in ''Brawl'' where water is present, but characters can't [[swim]]. This stage is also the only one in ''Brawl'' to lack [[My Music]] settings; the music is completely interactive and dependent on player interaction. Individual sound effects can be listened to in the [[Sound Test]], but an overall piece does not exist, aside from subtle ambient music. In ''Ultimate'', the My Music settings can be adjusted freely, and the default ambience track is available in the Sound Test.
| | The stage consists of multiple stems with leaves branching out on each stem. It also features the Hanenbows being fired at the stage's platforms, which make a musical note on contact depending on the angle of the platform. The platform's angle, position, and color can be changed by attacking them. Note that the branch on the left can't be stood on (although it serves as [[Pokémon Trainer]]'s platform). When all the leaves on the right-most tree are red, a flower grows on top of the tree. This is a key aspect in [[Event 28: Flower Blooms in the Echoes|an event match]] on the stage. |
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| In ''Ultimate'', the stage received several changes. Leaves will no longer straighten out over time, so if they are caused to be at an angle by attacks, they will stay that way. More noticeably, leaves now have a significant cooldown after being hit before they can be hit again. This makes it considerably more difficult to turn all the leaves on the tree red, and make the flower appear, generally requiring an active effort from at least one of the players to make it happen. This is further compounded by the fact that indirect hitboxes no longer affect stage objects in ''Ultimate'', meaning the [[Smart Bomb]] can no longer be used as an easy way of turning all the leaves red.
| | This stage is the one of the only two where a character can't swim in its water, the other being [[Lylat System: Corneria|Corneria]]. It is also the only one to have completely interactive music. |
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| All characters in this stage and the stage itself are in 2D, like on the [[Flat Zone]] [[Flat Zone 2|line of]] [[Flat Zone X|stages]] and [[Pac-Land]].
| | Interestingly, all characters in this stage and the stage itself are in 2-D. |
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| ===Ω form and Battlefield form=== | | ===Unlock Hanenbow=== |
| In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are set on a platform that is suspended in the air and is the same size and shape as {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The main platform itself aesthetically resembles the branches of the normal form. The three [[soft platform]]s of the Battlefield form resemble yellow, orange, and red leaves, respectively, of the normal form. The characters are still flat, which also flattens the hitboxes and alters gameplay significantly as a result. The water, Hanenbows, and rotating leaves are absent.
| | It is unlocked by clearing [[Event 28: Flower Blooms in the Echoes]]. |
| <gallery widths="200px">
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| SSBU-HanenbowOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
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| SSBU-HanenbowBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
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| </gallery>
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| ==Origin== | | ==Origin== |
| [[File:HanenbowEP.png|thumb|left|120px|One tier of ''Hanenbow'' as first seen in ''Electroplankton'', showing where the main platform arrangement originates.]] | | [[File:HanenbowEP.png|thumb|left|105px|A level in ''Hanenbow'' as originally seen in ''[[Electroplankton]]''.]] |
| [[File:Hanenbow Upper Leaves Origin.jpg|thumb|120px|Another tier of ''Hanenbow'', showing where the upper platform arrangement originates.]]
| | ''Electroplankton'' is an interactive music video game developed by the Japanese interactive media artist Toshio Iwai and published by Nintendo for the ''Nintendo DS''. This game allows the player to interact with animated plankton and create music through one of ten different plankton themed interfaces. One of these was called 'Hanenbow'. The ''Hanenbow'' interface looked exactly like this stage does. In it, one would move the leaf on the bottom around the screen, both rotating it. Small fish called Hanenbow would use the leaf like a ramp, and would make a sound as they hit the other leaves. The sound would change depending on the speed of the hanenbow and the angle of the leaf. The leaf would also change colours as it was hit, going from green, to yellow, to red. If all leaves on the tree on the right were red, a flower would sprout, and a sound would be made. When the Hanenbow hit the water, they sink. |
| ''{{iw|wikipedia|Electroplankton}}'' is an interactive music video game published by Nintendo for the [[Nintendo DS]]. This game allows the player to interact with animated plankton and create music through one of ten different interfaces. One of these was called "Hanenbow". | |
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| Within the Hanenbow interface, there are ten more variations of the Hanenbow appearance, with different positions of leaves in each. The ''Brawl'' stage ''Hanenbow'' merges two of these tiers. The primary platform arrangement in the ''Brawl'' stage is a tree growing out of the water, which originates from one tier of the Hanenbow interface, while the other platform arrangement in the ''Brawl'' stage is a smaller tree growing from the top of the screen, which is part of a tier featuring three of these, with one tree in the same position as it is in ''Brawl''. There is one more platform in the ''Brawl'' stage, which is a singular leaf in the water. The color of this leaf cannot change, and this platform serves as the cannon for the Hanenbow creatures. This leaf is in the same position in all ten tiers of the ''Hanenbow'' interface of ''Electroplankton''.
| | In ''Brawl'', the bottom leaf can be rotated. When a Hanenbow hits a leaf, it makes a sound just like they do in Electroplankton-the sound is based on the speed of the hanenbow and the angle of the leaf. The leaves change colours when they are hit either by an attack or by a hanenbow. If all leaves on the right tree are red (the tree on the left is not present in the original version of this Hanenbow level), a flower will sprout, but this doesn't affect the battle in any way, other than the screen zooming out so that the flower is visible. The stage's 2D nature is representative of the 2D, almost paper-like, art style of Electroplankton. The reason for characters not being able to swim in this stage is probably a reference to how the Hanenbow would sink when they landed in the water. |
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| When a Hanenbow hits a leaf in ''Brawl'', it makes a sound just like it did in ''Electroplankton'' - the sound is based on the speed of the Hanenbow and the angle of the leaf. The leaves change colors when they are hit either by an attack or by a Hanenbow, while in ''Electroplankton'', only the Hanenbow creatures can change the color of the leaves.
| | The Hanenbow stage from Electroplankton is now available as a separate and individual purchase on DSiWare, as well as all the other stages from Electroplankton. |
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| The leaves change color progressively from green, to yellow, to orange, and then to red. If the leaves are left without being attacked, their color will revert to its previous state. If all leaves turn red in ''Electroplankton'' or the Hanenbow stage in ''Brawl'', a flower will sprout at the top of the central tree.
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| When the Hanenbow hit the water, they sink. This is likely the reason characters cannot swim in the stage's water. The stage being completely 2-dimensional in ''Super Smash Bros.'' is likely a reference to the paper-like art style of ''Electroplankton'', or just generally because a sideways leaf would make for a strange platform.
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| {{clr}}
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| ==Tournament legality==
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| This stage is [[banned stage|banned]] in tournaments due to irregular stage design that makes it difficult to traverse, ungrabbable ledges, being overly large, and powerful camping spots, particularly on the bottom left leaf. The sloped leaves can also negatively affect gameplay. The Battlefield and Ω forms are also banned due to the character's flat hitboxes.
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| ==[[Spirit]]==
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| {|class="wikitable"
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| ! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
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| | 1,213 || {{SpiritTableName|Hanenbow}} || {{SpiritType|Support}} || ★★ || 1 || Jump ↑ || ''Electroplankton'' Series
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| |}
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| ==Names in other languages==
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| {{langtable
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| |ja={{ja|エレクトロプランクトン|Erekutoropurankuton}}
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| |jaM=Electroplankton
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| |en=Hanenbow
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| |fr=Hanenbow
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| |es=Hanenbow
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| |de=Hanenbow
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| |it=Hanenbow
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| |nl=Hanenbow
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| |ru={{rollover|Ханенбоу|Khanenbou|?}}
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| |ko={{rollover|일렉트로 플랑크톤|Illekteuro Peullangkeuton|?}}
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| |koM=Electro Plankton
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| |zh=Hanenbow
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| }}
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| ==Trivia== | | ==Trivia== |
| *An assembling [[Dragoon]], Snake's taunts and [[Final Smash]], and the Ice Climbers' Final Smash (along with "sparks" that appear when a character is hit) are the only things in 3D, but effects such as the reflections on the [[Landmaster]] and [[Samus]]'s armor still look as though they are 3D. | | *An assembling Dragoon, Snake's taunt and final smash, and the Ice Climbers Final Smash (along with "sparks" that appear when a character is hit) are the only things in 3D, but effects such as the reflections on the [[Landmaster]] and [[Samus]]'s armour still look as though they are 3D. |
| *In ''Brawl'', whenever a player gets [[Star KO|Star KO'd]] or [[Screen KO|Screen KO'd]], both the character and the effects fly off separately. This can be best seen from {{SSBB|Olimar}}{{'}}s beacon, the flame on {{SSBB|Charizard}}{{'}}s tail, and when the player is [[frozen]]. This also happens in [[Flat Zone 2]]. Star KOs are disabled entirely in ''Ultimate'', likely due to its 2D nature.
| | *This stage has no [[My Music]], even though an ambience track can be found in the game's data. |
| *This stage has no [[My Music]] in ''Brawl'', even though an ambience track can be found in the game's data. In ''Ultimate'', however, both the ambience track as well as a new remix for the stage are available in My Music. | | *With Sonic, stand on either of the two leftmost platforms on the top, or the leftmost platform on the bottom, and use [[Spin Dash]]. The player will go flying directly to the right and off the stage. For more information, see [[Spin Glitch]]. |
| *If {{SSBB|Sonic}} or {{SSBB|Jigglypuff}} stands on either of the two leftmost platforms on the top or the leftmost platform on the bottom and uses [[Spin Dash]], [[Spin Charge]] or [[Rollout]], they will go flying directly to the right and off the stage. This is called the [[Spin Glitch]]. | | *All leaves can turn red, except the one in the bottom left corner, because it is the only one in the original Electroplankton level that cannot be hit by the Hanenbow. |
| *When a fight begins, the sound of a full orchestra tuning (as in the opening of Electroplankton) can be heard. This sound effect plays on the title screen of ''Electroplankton'', as well as the title screen of ''Hanenbow''{{'}}s solo ''DSiWare'' release. This sound is absent from the [[Ω form|Ω]] and [[Battlefield form]]s in ''Ultimate''. | | *When a fight begins, the sound of a full orchestra tuning (as in the opening of Electroplankton) can be heard. This is ironic as the only sound made by the hanenbow striking the leaves is that of a xylophone. |
| *In ''Ultimate'', if the music on this stage's default form is set to ''{{SSBUMusicLink|Other|Electroplankton (Original)}}'', it will stop playing while [[Final Smash]]es are active (due to the music being tied to the Hanenbow themselves, which disappear during Final Smashes). This does not occur with any other stage or song, including its [[Ω form|Ω]] and [[Battlefield form]]s. | | *Hanenbow and Flat Zone 2 are the only stages in ''Brawl'' in 2-D. |
| *In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] can only appear on the Battlefield and Omega forms of this stage: [[Kapp'n]], [[Devil]] and the [[Squid Sisters]]. The [[Moon]] cannot be summoned here at all. Additionally, [[Lunala]] cannot be summoned on this stage.
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| ==Gallery==
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| <gallery>
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| Hanenbow.jpg|Hanenbow in ''Brawl''.
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| HanenbowSSBUPiranhaPlant.png|{{SSBU|Piranha Plant}} using [[Poison Breath]] on Hanenbow in ''Ultimate''.
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| </gallery>
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| ==External links==
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| *[http://www.smashbros.com/wii/en_us/stages/stage33.html Confirmation]
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| | ==External Links== |
| | *[http://www.smashbros.com/en_us/stages/stage33.html Confirmation] |
| {{SSBBStages}} | | {{SSBBStages}} |
| {{SSBUStages}}
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| {{Electroplankton universe}}
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| [[Category:Stages]] | | [[Category:Stages]] |
| [[Category:Two-dimensional stages]] | | [[Category:Stages (SSBB)]] |
| [[Category:Past stages]] | | [[Category:Electroplankton universe]] |
| [[Category:Spirits]]
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| [[es:Hanenbow]]
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