Editing Greninja (SSBU)

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Greninja is ranked 34th out of 82 on the current [[tier list]], placing it in the B+ tier. This is a marginal rise from its 26th out of 54 placement in ''SSB4''. Greninja's greatest strength is its mobility, as it has some of the fastest ground and air speed in the game. Coupled with a high jump height and a variety of moves with combo potential, especially its aerials, Greninja possesses a strong combo and rushdown game, allowing it to deal damage quickly and overwhelm opponents. In addition, Greninja also has many strong KO options, especially its forward air and smash attacks, that can all be comboed into at certain percents. This makes it stand out amongst characters of a similar archetype, as it has better KO power compared to other nimble, combo-heavy characters. Finally, Greninja's low stature makes it easier for it to weave through and dodge the opponent's moves.
Greninja is ranked 34th out of 82 on the current [[tier list]], placing it in the B+ tier. This is a marginal rise from its 26th out of 54 placement in ''SSB4''. Greninja's greatest strength is its mobility, as it has some of the fastest ground and air speed in the game. Coupled with a high jump height and a variety of moves with combo potential, especially its aerials, Greninja possesses a strong combo and rushdown game, allowing it to deal damage quickly and overwhelm opponents. In addition, Greninja also has many strong KO options, especially its forward air and smash attacks, that can all be comboed into at certain percents. This makes it stand out amongst characters of a similar archetype, as it has better KO power compared to other nimble, combo-heavy characters. Finally, Greninja's low stature makes it easier for it to weave through and dodge the opponent's moves.


However, Greninja also has several noteworthy weaknesses. Many of its aerials have slow start-up, which does not work well with its fast falling speed, as it hinders the disadvantage stage. In addition, its high jump can also work against it, as alongside the high aerial start-up and a mediocre grab, it means Greninja has little effective out-of-shield options, giving it one of the worst out-of-shield games in the game. Finally, Greninja's multi-hits are notorious for their inconsistent hitboxes, and as such, opponents have a great chance at falling out of them, greatly affecting Greninja's combo game.  
However, Greninja also has several noteworthy weaknesses. All its aerials have a high start-up, which does not work well with its fast falling speed, as it hinders the disadvantage stage. In addition, its high jump can also work against it, as alongside the high aerial start-up and a mediocre grab, it means Greninja has little effective out-of-shield options, granting it one of the worst out-of-shield games in the game. Finally, Greninja's multi-hits are notorious for their inconsistent hitboxes, and as such, opponents have a great chance at falling out of them, greatly affecting Greninja's combo game.  


Overall, Greninja fits its ninja archetype as a speedy, hard-to-hit character that can play aggressively and deal damage quickly, but on the other hand, it possesses more limited options when going on the defense. Greninja's representation was at its highest in the early metagame, as it possessed a strong playerbase spearheaded by {{Sm|Lea}}. Although the representation has since declined, dedicated Greninja players such as {{Sm|Tarik}} and {{Sm|Tsuna}} remain successful at the highest level of competitive play.
Overall, Greninja fits its ninja archetype as a speedy, hard-to-hit character that can play aggressively and deal damage quickly, but on the other hand, it possesses more limited options when going on the defense. Greninja's representation was at its highest in the early metagame, as it possessed a strong playerbase spearheaded by {{Sm|Lea}}. Although the representation has since declined, dedicated Greninja players such as {{Sm|Tarik}} and {{Sm|Tsuna}} remain successful at the highest level of competitive play.
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|usdesc=Uses Hydro Pump to propel itself in the inputted direction; it can be used twice. Each shot has a [[windbox]] effect that pushes opponents, making it a decent option for gimping predictable recoveries.
|usdesc=Uses Hydro Pump to propel itself in the inputted direction; it can be used twice. Each shot has a [[windbox]] effect that pushes opponents, making it a decent option for gimping predictable recoveries.
|dsname=Substitute
|dsname=Substitute
|dsdmg=13% (vertical), 12% (diagonal), 11% (horizontal)
|dsdmg=13% (up or down), 12% (diagonally), 11% (left or right)
|dsdesc=Does a pose, and if anyone hits it while posing, Greninja will temporarily disappear, get replaced by a wooden log or a Substitute doll, and then appear behind the opponent and strike them. It deviates noticeably from other counters, as the attack itself can be angled in an inputted direction and launching the opponent in that direction (with the down input meteor smashing opponents, which makes it a good punish against reckless edgeguarders).
|dsdesc=Does a pose, and if anyone hits it while posing, Greninja will temporarily disappear, get replaced by a wooden log or a Substitute doll, and then appear behind the opponent and strike them. It deviates noticeably from other counters, as the attack itself can be angled in an inputted direction and launching the opponent in that direction (with the down input meteor smashing opponents, which makes it a good punish against reckless edgeguarders).
|fsname=Secret Ninja Attack
|fsname=Secret Ninja Attack
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|-
|-
! scope="row"|Cheer
! scope="row"|Cheer
|[[File:Greninja Cheer English SSB4 SSBU.ogg|center]]||[[File:Greninja Cheer Japanese SSB4 SSBU.ogg|center]]||[[File:Greninja Cheer Italian SSB4 SSBU.ogg|center]]||[[File:Greninja Cheer Dutch SSBU.ogg|center]]||{{NTSC}} [[File:Greninja Cheer French NTSC SSBU.ogg|center]] <br> {{PAL}} [[File:Greninja Cheer French PAL SSBU.ogg|center]]
|[[File:Greninja Cheer English SSBU.ogg|center]]||[[File:Greninja Cheer Japanese SSBU.ogg|center]]||[[File:Greninja Cheer Italian SSBU.ogg|center]]||[[File:Greninja Cheer Dutch SSBU.ogg|center]]||{{NTSC}} [[File:Greninja Cheer French NTSC SSBU.ogg|center]] <br> {{PAL}} [[File:Greninja Cheer French PAL SSBU.ogg|center]]
|-
|-
! scope="row"|Description
! scope="row"|Description
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|-
|-
! scope="row"|Cheer
! scope="row"|Cheer
|[[File:Greninja Cheer German SSBU.ogg|center]]||{{NTSC}} [[File:Greninja Cheer Spanish NTSC SSB4 SSBU.ogg|center]] <br> {{PAL}} [[File:Greninja Cheer Spanish PAL SSBU.ogg|center]]||[[File:Greninja Cheer Russian SSBU.ogg|center]]||[[File:Greninja Cheer Korean SSBU.ogg|center]]
|[[File:Greninja Cheer German SSBU.ogg|center]]||{{NTSC}} [[File:Greninja Cheer Spanish NTSC SSBU.ogg|center]] <br> {{PAL}} [[File:Greninja Cheer Spanish PAL SSBU.ogg|center]]||[[File:Greninja Cheer Russian SSBU.ogg|center]]||[[File:Greninja Cheer Korean SSBU.ogg|center]]
|-
|-
! scope="row"|Description
! scope="row"|Description
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==[[Spirit]]==
==[[Spirit]]==
Greninja's fighter spirit can be obtained by completing {{SSBU|Classic Mode}} as Greninja. It is also available periodically for purchase in the shop for 300 Gold, but only after Greninja has been unlocked. Unlocking Greninja in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. Its fighter spirit has an alternate version that replaces it with its artwork in ''Ultimate''.
Greninja's fighter spirit can be obtained by completing {{SSBU|Classic Mode}}. It is also available periodically for purchase in the shop for 300 Gold, but only after Greninja has been unlocked. Unlocking Greninja in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. Its fighter spirit has an alternate version that replaces it with its artwork in ''Ultimate''.


<center>
<center>
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*Greninja, {{SSBU|Ivysaur}}, {{SSBU|Olimar}}, {{SSBU|Little Mac}}, {{SSBU|Ryu}} and {{SSBU|Ken}} are the only base game characters to never appear as minions in any Spirit battles.
*Greninja, {{SSBU|Ivysaur}}, {{SSBU|Olimar}}, {{SSBU|Little Mac}}, {{SSBU|Ryu}} and {{SSBU|Ken}} are the only base game characters to never appear as minions in any Spirit battles.
*Alongside {{SSBU|Luigi}}, Greninja is one of two characters in ''Ultimate'' with a taunt that cannot be canceled, due to the fact that their non-cancelable taunts have hitboxes.
*Alongside {{SSBU|Luigi}}, Greninja is one of two characters in ''Ultimate'' with a taunt that cannot be canceled, due to the fact that their non-cancelable taunts have hitboxes.
**Strangely, this does not apply for {{SSBU|Snake}} and {{SSBU|Kazuya}}'s taunts that have damaging hitboxes.
**Strangely, this does not apply for {{SSBU|Snake}} and {{SSBU|Kazuya}}'s taunts that have damaging hitboxes
**Greninja and Luigi are also the only two characters whose Classic Mode titles feature their names.
**Greninja and Luigi are also the only two characters whose Classic Mode titles feature their names.
*Greninja can also be unlocked immediately after clearing Classic Mode as Sheik, referencing their ninja-like traits and movements.
*Greninja can also be unlocked immediately after clearing Classic Mode as Sheik, referencing their ninja-like traits and movements.

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