Editing Greninja (SSBU)
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|ssbgame1 = SSB4 | |ssbgame1 = SSB4 | ||
|availability = [[Unlockable character|Unlockable]] | |availability = [[Unlockable character|Unlockable]] | ||
|tier = | |tier = A- | ||
|ranking = | |ranking = 33 | ||
}} | }} | ||
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Billy Bob Thompson, Yūji Ueda, Frédéric Clou and Benedikt Gutjan's portrayals of Greninja from ''[[Super Smash Bros. 4]]'' were repurposed for the English, Japanese, French and German versions of ''Ultimate'', respectively. | Billy Bob Thompson, Yūji Ueda, Frédéric Clou and Benedikt Gutjan's portrayals of Greninja from ''[[Super Smash Bros. 4]]'' were repurposed for the English, Japanese, French and German versions of ''Ultimate'', respectively. | ||
Greninja is ranked | Greninja is ranked 33rd out of 82 on the current [[tier list]], placing it in the A- tier. This is a marginal rise from its 26th out of 54 placement in ''SSB4''. | ||
==How to unlock== | ==How to unlock== | ||
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However, Greninja is also flawed in many ways. One of Greninja's primary flaws is its inability to break out of disadvantage state. While not as bad as the previous game, Greninja still has difficulties escaping combos due to its fast falling speed and its aerials still having relatively high startup. This can sometimes be alleviated with its back or down aerials, but both are not very effective due to back aerial's almost entirely horizontal hitboxes and down aerial's landing lag. Another option is aerial Water Shuriken, which stalls Greninja in the air and can be used as a landing mix up, as well as Hydro Pump landing mix ups. | However, Greninja is also flawed in many ways. One of Greninja's primary flaws is its inability to break out of disadvantage state. While not as bad as the previous game, Greninja still has difficulties escaping combos due to its fast falling speed and its aerials still having relatively high startup. This can sometimes be alleviated with its back or down aerials, but both are not very effective due to back aerial's almost entirely horizontal hitboxes and down aerial's landing lag. Another option is aerial Water Shuriken, which stalls Greninja in the air and can be used as a landing mix up, as well as Hydro Pump landing mix ups. | ||
Greninja's biggest weakness, however, is its terrible out of shield game, which is arguably the worst of the entire cast. Because of its high short hop, its aerials slow startup, and lacking a fast grab (although it has good range), Greninja lacks an effective out of shield option faster than frame 14. While its back aerial is fairly quick at frame 5 (making it frame 8 out of shield), it is unable to hit opponents in front of Greninja and is very inconsistent at hitting opponents behind Greninja due to its high short hop. Jumping or rolling out of shield are potential options to reset neutral, but they are very predictable and easily read. Thus, when Greninja is pinned down in shield, it has difficulty escaping the situation without being heavily punished. Combined with its vulnerability to combos, this gives it an atrocious defensive game. | Greninja's biggest weakness, however, is its terrible out of shield game, which is arguably the worst of the entire cast. Because of its high short hop, its aerials slow startup, and lacking a fast grab (although it has good range), Greninja lacks an effective out of shield option faster than frame 14. While its back aerial is fairly quick at frame 5 (making it frame 8 out of shield), it is unable to hit opponents in front of Greninja and is very inconsistent at hitting opponents behind Greninja due to its high short hop. Jumping or rolling out of shield are potential options to reset neutral, but they are very predictable and easily read. Thus, when Greninja is pinned down in shield, it has difficulty escaping the situation without being heavily punished. Combined with its vulnerability to combos, this gives it an atrocious defensive game. | ||
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REMINDER: Our Manual of Style states that all Pokémon are to use gender-neutral pronouns. | REMINDER: Our Manual of Style states that all Pokémon are to use gender-neutral pronouns. | ||
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Greninja | Greninja was been greatly buffed in the transition from ''SSB4'' to ''Ultimate''. Its playstyle's traits have been further improved, while the general engine changes benefit said playstyle. | ||
Most of the universal changes notably benefit Greninja. As with all other characters in the game, Greninja's already quick mobility is faster like most characters, which benefits its hit-and-run playstyle. The ability to [[dash-canceling|run cancel into any ground move]] allows Greninja to further exploit its amazing ground mobility, allowing for easier setups into its combo starters, such as [[up tilt|up]] and [[down tilt]]s and [[dash attack]]. The universally reduced landing lag on aerial attacks gives Greninja an easier time landing and comboing, while the universal 3-frame jumpsquat improves Greninja's ground-to-air potential. The implementation of [[spot dodge]] canceling and the changes to [[perfect shield]]ing improve its potential punish game, due to its wide variety of combo starters and fast frame data. | Most of the universal changes notably benefit Greninja. As with all other characters in the game, Greninja's already quick mobility is faster like most characters, which benefits its hit-and-run playstyle. The ability to [[dash-canceling|run cancel into any ground move]] allows Greninja to further exploit its amazing ground mobility, allowing for easier setups into its combo starters, such as [[up tilt|up]] and [[down tilt]]s and [[dash attack]]. The universally reduced landing lag on aerial attacks gives Greninja an easier time landing and comboing, while the universal 3-frame jumpsquat improves Greninja's ground-to-air potential. The implementation of [[spot dodge]] canceling and the changes to [[perfect shield]]ing improve its potential punish game, due to its wide variety of combo starters and fast frame data. | ||
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In terms of universal changes, some of them are as benefitial as they are detrimental to Greninja. The changes to [[air dodge]] mechanics slightly improve its previously below average edgeguarding game, but also make it more vulnerable to combos. The increased [[shieldstun]] makes Greninja's own attacks much safer on shield, but also weakens its already poor [[out of shield]] game, forcing it to abuse the revamped perfect shielding. Lastly, the weakening of [[rage]] makes it slightly harder for Greninja to take advantage of it, despite compensating for its lighter weight. | In terms of universal changes, some of them are as benefitial as they are detrimental to Greninja. The changes to [[air dodge]] mechanics slightly improve its previously below average edgeguarding game, but also make it more vulnerable to combos. The increased [[shieldstun]] makes Greninja's own attacks much safer on shield, but also weakens its already poor [[out of shield]] game, forcing it to abuse the revamped perfect shielding. Lastly, the weakening of [[rage]] makes it slightly harder for Greninja to take advantage of it, despite compensating for its lighter weight. | ||
Collectively, Greninja's strengths and weaknesses are more defined. It now performs much better as a hit-and-run, combo-centric character, with excellent mobility and various KO options and set-ups at a variety of percentages, but with its light weight and attributes making it just as vulnerable to combos while keeping its terrible out of shield game. Despite its nerfs to its previous footstool combos, Greninja has been generally compensated due to the gameplay changes to the engine and the buffs to its moveset giving it a more traditional combo game. That said, various veterans have also been buffed to varying degrees, especially through game updates, while Greninja has comparatively received minor, unimpactful changes from them. Nevertheless, Greninja has improved from ''SSB4'', keeping up with the rest of the cast in ''Ultimate''. | Collectively, Greninja's strengths and weaknesses are more defined. It now performs much better as a hit-and-run, combo-centric character, with excellent mobility and various KO options and set-ups at a variety of percentages, but with its light weight and attributes making it just as vulnerable to combos while keeping its terrible out of shield game. Despite its nerfs to its previous footstool combos, Greninja has been generally compensated due to the gameplay changes to the engine and the buffs to its moveset giving it a more traditional combo game. That said, various veterans have also been buffed to varying degrees, especially through game updates, while Greninja has comparatively received minor, unimpactful changes from them. Nevertheless, Greninja has improved from ''SSB4'', keeping up with the rest of the cast and retaining its status as a viable character in competitive play in ''Ultimate''. | ||
{{SSB4 to SSBU changelist|char=Greninja}} | {{SSB4 to SSBU changelist|char=Greninja}} | ||
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Greninja has received a mix of minor buffs and nerfs and glitch fixes via game updates. Some important nerfs include removing the ability to cancel endlag with Hydro Pump and the universal projectile shield damage nerf affected Greninja's safety and neutral game making actions in general less safe. To partially compensate, other aspects like down smash and pummel were made more reliable and increased shield size improve the potency of rushdown. | Greninja has received a mix of minor buffs and nerfs and glitch fixes via game updates. Some important nerfs include removing the ability to cancel endlag with Hydro Pump and the universal projectile shield damage nerf affected Greninja's safety and neutral game making actions in general less safe. To partially compensate, other aspects like down smash and pummel were made more reliable and increased shield size improve the potency of rushdown. | ||
These changes | These changes do not affect Greninja in significant ways, and thus the competitive standing has not changed since launch. | ||
'''{{GameIcon|ssbu}} {{SSBU|1.2.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|1.2.0}}''' | ||
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|usmashdmg=5% (hit 1), 14% (hit 2 clean center), 11% (hit 2 clean sides), 10% (hit 2 late) | |usmashdmg=5% (hit 1), 14% (hit 2 clean center), 11% (hit 2 clean sides), 10% (hit 2 late) | ||
|usmashdesc=Two reverse gripped inward slashes with water kunai, similar to {{SSBU|Sheik}}'s up smash. Greninja's strongest finisher, especially when hit clean. Can be combo'd into from a down-tilt at specific percentages for a KO. | |usmashdesc=Two reverse gripped inward slashes with water kunai, similar to {{SSBU|Sheik}}'s up smash. Greninja's strongest finisher, especially when hit clean. Can be combo'd into from a down-tilt at specific percentages for a KO. | ||
|dsmashname=Water Kunai Shake Off ({{ja|ダブルふりはらいみずくない| | |dsmashname=Water Kunai Shake Off ({{ja|ダブルふりはらいみずくない|Furuharai Mizu Kunai}}) | ||
|dsmashdmg=13% (kunai), 11% (arms) | |dsmashdmg=13% (kunai), 11% (arms) | ||
|dsmashdesc=Hits both sides with water kunai. Due to it sending opponents at an [[semi-spike]] angle and coming out on frame 11, it is a quick and effective way to set up an edge-guard situation. | |dsmashdesc=Hits both sides with water kunai. Due to it sending opponents at an [[semi-spike]] angle and coming out on frame 11, it is a quick and effective way to set up an edge-guard situation. | ||
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|pummelname=Grab Water Bind ({{ja|つかみみずしばり|Tsukami Mizu Shibari}}) | |pummelname=Grab Water Bind ({{ja|つかみみずしばり|Tsukami Mizu Shibari}}) | ||
|pummeldmg=1% | |pummeldmg=1% | ||
|pummeldesc= | |pummeldesc=Compresses target with water. Decent speed. | ||
|fthrowname=Push Away ({{ja|おしのけ|Oshinoke}}) | |fthrowname=Push Away ({{ja|おしのけ|Oshinoke}}) | ||
|fthrowdmg=3.5% (hit 1), 4.5% (throw) | |fthrowdmg=3.5% (hit 1), 4.5% (throw) | ||
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|dtauntdmg=0.5% | |dtauntdmg=0.5% | ||
|dtauntdesc=While standing on one foot, Greninja holds out its hands, faces the screen, and summons small sprays of water. The sprays produce some knockback, though they're only able to KO Mario at 599% percent. A video showing the exact KO percentages at which each character can be KO'd can be found [https://www.youtube.com/watch?v=cH7IDQ_8vic here]. Unlike the rest of Greninja's taunts, this one cannot be cancelled (unless Shadow Sneak is being charged before using it). | |dtauntdesc=While standing on one foot, Greninja holds out its hands, faces the screen, and summons small sprays of water. The sprays produce some knockback, though they're only able to KO Mario at 599% percent. A video showing the exact KO percentages at which each character can be KO'd can be found [https://www.youtube.com/watch?v=cH7IDQ_8vic here]. Unlike the rest of Greninja's taunts, this one cannot be cancelled (unless Shadow Sneak is being charged before using it). | ||
}} | }} | ||
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*Hunches over and assumes a ninjutsu stance. | *Hunches over and assumes a ninjutsu stance. | ||
<gallery> | <gallery> | ||
SSBUGreninjaIdle1.gif|Greninja's first idle pose | SSBUGreninjaIdle1.gif|Greninja's first idle pose | ||
SSBUGreninjaIdle2.gif|Greninja's second idle pose | SSBUGreninjaIdle2.gif|Greninja's second idle pose | ||
</gallery> | </gallery> | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Tier placement and history=== | |||
In the early metagame, players quickly noticed that Greninja had been buffed from ''Smash 4'', with improved versatility and speed, and despite losing its [[footstool]] combos, it gained a stronger combo game thanks to improved frame data on moves such as its dash attack, up throw, down throw, and neutral air. Greninja's high learning curve did not deter players such as {{Sm|Stroder}}, {{Sm|Jw}}, and {{Sm|Lea}} from seeing success with the character. Due to Greninja's buffs and its strong representation, it was considered an upper-high tier character in the early metagame. | |||
This perception, however, began to shift following the end of the online metagame. Greninja players began pointing out frustrating traits in the character's movesets, most notably how inconsistent Greninja's multi-hit moves could be. Furthermore, Greninja's best players from before the pandemic either became less active, changed mains, or saw a decline in results. Greninja still saw strong results on a national level from Lea and {{Sm|Tarik}}; however, Lea went on a hiatus in mid-2022 due to health issues, while Tarik often used {{SSBU|Kazuya}} alongside Greninja. This led to a noticeable drop in representation: while Greninja had the 10th highest representation in the game in the second half of 2019,<ref>{{cite web|url=https://docs.google.com/spreadsheets/d/1AJs-mj5TTdkmkl7nhj4twJymVPTLTUdT0MBToL1cxDs/edit#gid=342014565|title=OrionRank 2019 character score}}</ref> that had dropped all the way to 33rd by the second half of 2022.<ref>{{cite web|url=https://docs.google.com/spreadsheets/d/1gRlzy4z_dpqb2ZRhGoqtbDcuvUKz_ROsMZHGegon53M/edit#gid=329450080|title=OrionRank 2022 character score}}</ref> As it stands, Greninja is still considered a high tier character by many players; however, a declining playerbase has led to slightly lower opinions compared to the early metagame. | |||
===Most historically significant players=== | ===Most historically significant players=== | ||
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines --> | <!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines --> | ||
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''See also: [[:Category:Greninja players (SSBU)]]'' | ''See also: [[:Category:Greninja players (SSBU)]]'' | ||
*{{Sm| | *{{Sm|Elexiao|France}} - One of the best Greninja players in Europe in the early metagame. Placed 1st at {{Trn|4 Seasons Tournament: Winter 2020}}, 2nd at {{Trn|SEL 4: Crêpes Strikes Back}}, 5th at {{Trn|VCA 2019}}, 7th at {{Trn|Valhalla III}}, and 9th at {{Trn|Ultimate Fighting Arena 2019}} with wins over players such as {{Sm|Oryon}}, {{Sm|Flow}}, and {{Sm|Tru4}}. Ranked 13th on the [[European Smash Rankings]]. | ||
*{{Sm| | *{{Sm|iStudying|Netherlands}} - One of the best Greninja players in Europe. Placed 1st at both {{Trn|The Ultimate Performance 3}} and {{Trn|Heroes of Dutch Comic Con Winter Edition}}, 9th at both {{Trn|Ultimate Fighting Arena 2019}} and {{Trn|Temple: Hermès Edition}}, and 13th at {{Trn|Valhalla III}} with wins over players such as {{Sm|Stroder Ame}}, {{Sm|quiK}}, and {{Sm|Space}}. Ranked 27th on the [[PGRU v3 EU]]. | ||
*{{Sm|Lea|Japan}} - | *{{Sm|Jw|Canada}} - The best Greninja player in Canada. Placed 9th at {{Trn|Pound 2019}}, 13th at {{Trn|Shine 2019}}, 17th at both {{Trn|Get On My Level 2019}} and {{Trn|The Big House 9}}, and 33rd at {{Trn|Frostbite 2020}} with wins over players such as {{Sm|MkLeo}}, {{Sm|Mr. E}}, and {{Sm|Wishes}}. Ranked 1st on the [[Smash Canada Rankings Ultimate]]. | ||
*{{Sm| | *{{Sm|Lea|Japan}} - One of the best Greninja players in the world. Placed 5th at both {{Trn|Umebura SP 3}} and {{Trn|Umebura SP 6}}, 7th at both {{Trn|2GG: Kongo Saga}} and {{Trn|Kagaribi 4}}, and 9th at {{Trn|Frostbite 2019}} with wins over players such as {{Sm|KEN}}, {{Sm|Raito}}, and {{Sm|Dabuz}}. Ranked 21st on the [[Fall 2019 PGRU]]. | ||
*{{Sm|Oisiitofu|Japan}} - Placed 9th at both {{Trn|Sumabato SP 2}} and {{Trn|Maesuma TOP 1}}, 13th at {{Trn|Sumabato SP 12}}, and 17th at both {{Trn|KVOxTSB 2019}} and {{Trn|Sumabato SP 7}} with wins over players such as {{Sm|Zackray}}, {{Sm|Atelier}}, and {{Sm|Nishiya}}. Currently ranked 86th on the [[Japan Player Rankings]]. | |||
*{{Sm| | *{{Sm|Somé|Japan}} - Placed 1st at {{Trn|TSC 11}}, 3rd at {{Trn|TSC 12}}, 7th at {{Trn|Sumabato SP 4}}, 9th at {{Trn|Umebura SP 6}}, and 13th at {{Trn|Umebura SP 4}} with wins over players such as {{Sm|Jagaimo}}, {{Sm|Etsuji}}, and {{Sm|HIKARU}}. Currently ranked 21st on the [[Japan Player Rankings]]. | ||
*{{Sm| | *{{Sm|Stroder|USA}} - One of the best Greninja players in the world in the early metagame. Placed 5th at {{Trn|Glitch 8 - Missingno}}, 9th at {{Trn|Mainstage}}, 13th at {{Trn|Shine 2019}}, and 25th at both {{Trn|EVO 2019}} and {{Trn|Frostbite 2020}} with wins over players such as {{Sm|Tweek}}, {{Sm|Maister}}, and {{Sm|ESAM}}. Ranked 29th on the [[Spring 2019 PGRU]]. | ||
*{{Sm|Tarik|Germany}} - Co-mains Greninja with {{SSBU|Kazuya}} and is the best Greninja player in Europe. Placed 2nd at {{Trn|Smash Contest: DoKomi 2022}}, 7th at {{Trn|Syndicate 2019}}, 9th at {{Trn|Ultimate Fighting Arena 2019}}, 13th at {{Trn|Ultimate Fighting Arena 2022}}, and 25th at {{Trn|Glitch 8 - Missingno}} with wins over players such as {{Sm|ESAM}}, {{Sm|MVD}}, and {{Sm|Chag}}. Ranked 6th on the [[PGRU v3 EU]]. | |||
*{{Sm|Venia|USA}} - One of the best Greninja players in the United States, but is currently banned from several tournaments. Placed 3rd at {{Trn|Return to Yoshi's Island}}, 7th at {{Trn|CEO Dreamland 2020}}, 25th at {{Trn|Let's Make Big Moves}}, and 33rd at both {{Trn|The Big House 9}} and {{Trn|GENESIS 7}} with wins over players such as {{Sm|Tweek}}, {{Sm|Dabuz}}, and {{Sm|Mr. E}}. Ranked as high as 2nd on the [[New York City Power Rankings#Super Smash Bros. Ultimate rankings|New York City Ultimate Power Rankings]]. | |||
=={{SSBU|Classic Mode}}: Your Turn, Greninja!== | =={{SSBU|Classic Mode}}: Your Turn, Greninja!== | ||
[[File:SSBU Congratulations Greninja.png|thumb|Greninja's congratulations screen.]] | [[File:SSBU Congratulations Greninja.png|thumb|Greninja's congratulations screen.]] | ||
Greninja | Greninja fights against characters that represent different types from the ''Pokémon'' games: for example, Charizard and Bowser represent the Fire type, while Mewtwo, Ness and Lucas represent the Psychic type. | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!Round!!Opponent!!Stage!!Music!!Notes | !Round!!Opponent!!Stage!!Music!!Notes | ||
|- | |- | ||
|1||{{CharHead|Charizard|SSBU|hsize=20px}} and {{CharHead|Bowser|SSBU|hsize=20px}}||[[Pokémon Stadium]]||''{{SSBUMusicLink|Pokémon|Battle! (Elite Four) / Battle! (Solgaleo/Lunala)}}''||Represents | |1||{{CharHead|Charizard|SSBU|hsize=20px}} and {{CharHead|Bowser|SSBU|hsize=20px}}||[[Pokémon Stadium]]||''{{SSBUMusicLink|Pokémon|Battle! (Elite Four) / Battle! (Solgaleo/Lunala)}}''||Represents Fire-type. Charizard's {{SSBU|Pokémon Trainer}} is absent. | ||
|- | |- | ||
|2||{{CharHead|Pikachu|SSBU|hsize=20px}}, {{CharHead|Pichu|SSBU|hsize=20px}}, and {{CharHead|Zero Suit Samus|SSBU|hsize=20px}}||[[Pokémon Stadium 2]]||''{{SSBUMusicLink|Pokémon|Battle! (Steven)}}''||Represents | |2||{{CharHead|Pikachu|SSBU|hsize=20px}}, {{CharHead|Pichu|SSBU|hsize=20px}}, and {{CharHead|Zero Suit Samus|SSBU|hsize=20px}}||[[Pokémon Stadium 2]]||''{{SSBUMusicLink|Pokémon|Battle! (Steven)}}''||Represents Electric-type. | ||
|- | |- | ||
|3||{{CharHead|Lucario|SSBU|hsize=20px}}, {{CharHead|Ryu|SSBU|hsize=20px}}, and {{CharHead|Ken|SSBU|hsize=20px}}||Pokémon Stadium||''{{SSBUMusicLink|Pokémon|Battle! (Reshiram / Zekrom)}}''||Represents | |3||{{CharHead|Lucario|SSBU|hsize=20px}}, {{CharHead|Ryu|SSBU|hsize=20px}}, and {{CharHead|Ken|SSBU|hsize=20px}}||Pokémon Stadium||''{{SSBUMusicLink|Pokémon|Battle! (Reshiram / Zekrom)}}''||Represents Fighting-type. | ||
|- | |- | ||
|4||{{CharHead|Ivysaur|SSBU|hsize=20px}}||Pokémon Stadium||''{{SSBUMusicLink|Pokémon|Battle! (Gladion)}}''||Represents | |4||{{CharHead|Ivysaur|SSBU|hsize=20px}}||Pokémon Stadium||''{{SSBUMusicLink|Pokémon|Battle! (Gladion)}}''||Represents Grass-type. Ivysaur's Pokémon Trainer is absent. | ||
|- | |- | ||
|5||{{CharHead|Mewtwo|SSBU|hsize=20px}}, {{CharHead|Ness|SSBU|hsize=20px}}, and {{CharHead|Lucas|SSBU|hsize=20px}}||Pokémon Stadium 2||''{{SSBUMusicLink|Pokémon|Battle! (Dialga/Palkia) / Spear Pillar}}''||Represents | |5||{{CharHead|Mewtwo|SSBU|hsize=20px}}, {{CharHead|Ness|SSBU|hsize=20px}}, and {{CharHead|Lucas|SSBU|hsize=20px}}||Pokémon Stadium 2||''{{SSBUMusicLink|Pokémon|Battle! (Dialga/Palkia) / Spear Pillar}}''||Represents Psychic-type. | ||
|- | |- | ||
|6||{{CharHead|Squirtle|SSBU|hsize=20px}} and {{CharHead|Greninja|SSBU|hsize=20px|color=Black}}||[[Kalos Pokémon League]]||''{{SSBUMusicLink|Pokémon|Battle! (Champion) - Pokémon X / Pokémon Y}}''||Represents | |6||{{CharHead|Squirtle|SSBU|hsize=20px}} and {{CharHead|Greninja|SSBU|hsize=20px|color=Black}}||[[Kalos Pokémon League]]||''{{SSBUMusicLink|Pokémon|Battle! (Champion) - Pokémon X / Pokémon Y}}''||Represents Water-type. Squirtle's Pokémon Trainer is absent. The CPU will be the {{Head|Greninja|g=SSBU|s=20px}} default Greninja if the player chooses the black costume. | ||
|- | |- | ||
|colspan="5"|[[Bonus Stage]] | |colspan="5"|[[Bonus Stage]] | ||
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*Oddly, Greninja does not vanish when performing a directional [[air dodge]] despite the sound effects playing. It shares this oddity with {{SSBU|Rosalina & Luma}} and {{SSBU|Palutena}}. | *Oddly, Greninja does not vanish when performing a directional [[air dodge]] despite the sound effects playing. It shares this oddity with {{SSBU|Rosalina & Luma}} and {{SSBU|Palutena}}. | ||
*In ''Ultimate'', Greninja has a weight of 88, which almost matches its weight in ''Pokémon'' (in pounds), being 88.2 lbs. | *In ''Ultimate'', Greninja has a weight of 88, which almost matches its weight in ''Pokémon'' (in pounds), being 88.2 lbs. | ||
{{SSBUCharacters}} | {{SSBUCharacters}} |