Editing Greninja (SSBU)/Up aerial
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{competitive expertise}} | {{competitive expertise}} | ||
[[File:GreninjaUAirSSBU.gif|thumb| | [[File:GreninjaUAirSSBU.gif|thumb|270px|Hitbox visualization showing Greninja's up aerial.]] | ||
== | ==Tips== | ||
*A [[Short hop]] [[fast fall]] Uair drags the opponent into the ground, allowing multiple followups. Fast fall Uair just from falling down works too, as some combos include that technique. | |||
**It can be teched at higher percentages, but at lower percentages, the opponent will not be able to tech because they landed normally, thus causing landing lag. | |||
**Immediately following up with an [[Greninja (SSBU)/Up tilt|Utilt]] will knock them back into the air, allowing you to do it again at low percentages. | |||
**Jabbing will jab lock the opponent, allowing a few more options. | |||
**[[Greninja (SSBU)/Down smash|Down smashing]] is a good finisher right afterwards if the opponent is at high percentages. | |||
**Fast falling it off stage might prevent the opponents from being hit by the final hit, thus causing them to be dragged down. | |||
*It can be used as a juggling tool because of the speed at which Greninja can get up into the air. | |||
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{{MvSubNavGreninja|g=SSBU}} | {{MvSubNavGreninja|g=SSBU}} | ||
[[Category:Greninja (SSBU)]] | [[Category:Greninja (SSBU)]] | ||