Editing Greninja (SSBU)/Neutral attack/Infinite

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|damage=0.5%
|damage=0.5%
|angle=361
|angle=361
|af=3
|bk=8
|bk=8
|ks=10
|ks=10
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}}
}}
|'''+2''' frames
|'''+2''' frames
|
|4x
{{HitboxTableTitle|Rapid jab finisher|42}}
{{HitboxTableTitle|Rapid jab finisher|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
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|damage=2.0%
|damage=2.0%
|angle=45
|angle=45
|af=3
|bk=60
|bk=60
|ks=120
|ks=120
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|damage=2.0%
|damage=2.0%
|angle=45
|angle=45
|af=3
|bk=60
|bk=60
|ks=120
|ks=120
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|damage=2.0%
|damage=2.0%
|angle=45
|angle=45
|af=3
|bk=60
|bk=60
|ks=120
|ks=120
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==Timing==
==Timing==
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
Interruptibility and animation length are only for the finisher.
{|class="wikitable"
{|class="wikitable"
!Loop points
!Rapid Jab
|3-4, 21-22
|5, 8, 11, 14...
|-
!Rapid jab
|5, 8, 11, 14, 17, 20
|-
|-
!Finisher
!Finisher

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