Editing Greninja (SSB4)

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|ranking = 26
|ranking = 26
}}
}}
:{{cquote|''Greninja Makes a Splash!''|cite=Introduction Tagline}}
:{{cquote|Greninja Makes a Splash!|cite=Introduction Tagline}}
'''Greninja''' ({{ja|ゲッコウガ|Gekkōga}}, ''Gekkouga'') is a playable character in ''[[Super Smash Bros. 4]]''. It was revealed during the April 8th, 2014 [[Nintendo Direct|Super Smash Bros. Direct]], alongside fellow ''Pokémon'' fighter {{SSB4|Charizard}}. Greninja is voiced by Billy Bob Thompson in English and Yūji Ueda in Japanese, both having previously voiced {{iw|bulbapedia|Ash's Froakie}} in the ''Pokémon'' anime. Like numerous other Pokémon, it has different voice actors in the French and German versions due to name changes, similarly to {{SSB4|Jigglypuff}}.
'''Greninja''' ({{ja|ゲッコウガ|Gekkōga}}, ''Gekkouga'') is a playable character in ''[[Super Smash Bros. 4]]''. It was revealed during the April 8th, 2014 [[Nintendo Direct|Super Smash Bros. Direct]], alongside fellow ''Pokémon'' fighter {{SSB4|Charizard}}. Greninja is voiced by Billy Bob Thompson in English and Yūji Ueda in Japanese, both having previously voiced {{iw|bulbapedia|Ash's Greninja}} in the ''Pokémon'' anime. Like numerous other Pokémon, it has different voice actors in the French and German versions due to name changes, similarly to {{SSB4|Jigglypuff}}.


Greninja is ranked 26th out of 54 on the [[tier list]], placing it in the C tier. Greninja's greatest strength is its overall mobility: its [[walk]]ing speed, [[dash]]ing speed, [[air speed]], [[jump]] and [[double jump]] are each among the top 10 within their respective categories. It also has an impressive combo game courtesy of a number of moves, most notably its up and down tilts, its neutral and up aerials, and its down throw, all of which are decently fast. Its recovery is also above average, with [[Shadow Sneak]] being able to cover a noticeable amount of horizontal distance, while [[Hydro Pump]] is decently fast and maneuverable like [[Quick Attack]].
Greninja is ranked 26th out of 55 on the [[tier list]], placing it in the C tier. Greninja's greatest strength is its overall mobility: its [[walk]]ing speed, [[dash]]ing speed, [[air speed]], [[jump]] and [[double jump]] are each among the top 10 within their respective categories. It also has an impressive combo game courtesy of a number of moves, most notably its up and down tilts, its neutral and up aerials, and its down throw, all of which are decently fast. Its recovery is also above average, with [[Shadow Sneak]] being able to cover a noticeable amount of horizontal distance, while [[Hydro Pump]] is decently fast and maneuverable like [[Quick Attack]].


Greninja also boasts a decent projectile in [[Water Shuriken]] and a variable [[counterattack]] in [[Substitute]]. Water Shuriken functions as both a decent approach tool and boasts KO potential when fully charged against highly damaged opponents, while Substitute possesses combo, recovery and mindgame potential due to its unique ability to be aimed in various angles during the counterattack. Lastly, Greninja has some of the best smash attacks in regard to overall utility, with its up smash being one of the strongest in the game.
Greninja also boasts a decent projectile in [[Water Shuriken]] and a variable [[counterattack]] in [[Substitute]]. Water Shuriken functions as both a decent approach tool and boasts KO potential when fully charged against highly damaged opponents, while Substitute possesses combo, recovery and mindgame potential due to its unique ability to be aimed in various angles during the counterattack. Lastly, Greninja has some of the best smash attacks in regard to overall utility, with its up smash being one of the strongest in the game.
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==Update history==
==Update history==
Greninja has received a mix of buffs and nerfs from game updates. Update [[1.0.4]] notably nerfed Greninja by lowering the knockback on a handful of its moves, and removing the Shadow Sneak glitch that allowed it to cancel the landing lag of its aerials. The most significantly nerfed move, however, was its up smash; initially one of the best anti-airs and smash attacks in the game, by virtue of its huge range and fast interpretability allowing it to more easily beat out aerials and juggle opponents while even comboing into Greninja's own aerials, its ending lag and hitbox sizes were significantly increased and decreased respectively, so it is much harder for Greninja to take full advantage of the move. Greninja's hurtbox size at the top of its head was also increased in 1.0.4, making it easier to hit and rendering its once-decent [[crouch]] nearly useless. However, these nerfs were slightly compensated for as Shadow Sneak was buffed to a degree. Like 1.0.4, [[List of updates (SSB4-3DS)#1.0.5|1.0.5]] removed another exploitable glitch, the running Shadow Sneak glitch.
Greninja has received a mix of buffs and nerfs from game updates. Update [[1.0.4]] notably nerfed Greninja by lowering the knockback on a handful of its amoves, and removing the Shadow Sneak glitch that allowed it to cancel the landing lag of its aerials. The most significantly nerfed move, however, was its up smash; initially one of the best anti-airs and smash attacks in the game, by virtue of its huge range and fast interruptibility allowing it to more easily beat out aerials and juggle opponents while even comboing into Greninja's own aerials, its ending lag and hitbox sizes were significantly increased and decreased respectively, so it is much harder for Greninja to take full advantage of the move. Greninja's hurtbox size at the top of its head was also increased in 1.0.4, making it easier to hit and rendering its once-decent [[crouch]] nearly useless. However, these nerfs were slightly compensated for as Shadow Sneak was buffed to a degree. Like 1.0.4, [[List of updates (SSB4-3DS)#1.0.5|1.0.5]] removed another exploitable glitch, the running Shadow Sneak glitch.


However, Greninja has also seen some improvements in later updates. [[1.0.8]] noticeably improved its forward tilt's utility for spacing. Update [[1.1.0]] gave Greninja a mix of buffs and nerfs, though the former was more prevalent than the latter. While its down throw's damage output was decreased and Water Shuriken no longer stalls Greninja in the air after a jump, its down throw's ending lag was reduced, while Water Shuriken's startup was decreased, allowing it to camp more effectively. In addition to its ending lag, down throw's damage decrease indirectly improved its combo potential; one notable combo is into forward aerial for a potential KO at high percentages, although it is nevertheless dependent on DI. Update [[1.1.1]] only changed Greninja's Shadow Dash custom, decreasing its ending lag.
However, Greninja has also seen some improvements in later updates. [[1.0.8]] noticeably improved its forward tilt's utility for spacing. Update [[1.1.0]] gave Greninja a mix of buffs and nerfs, though the former was more prevalent than the latter. While its down throw's damage output was decreased and Water Shuriken no longer stalls Greninja in the air after a jump, its down throw's ending lag was reduced, while Water Shuriken's startup was decreased, allowing it to camp more effectively. In addition to its ending lag, down throw's damage decrease indirectly improved its combo potential; one notable combo is into forward aerial for a potential KO at high percentages, although it is nevertheless dependent on DI. Update [[1.1.1]] only changed Greninja's Shadow Dash custom, decreasing its ending lag.
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Update [[1.1.3]] slightly buffed the knockback to Greninja's smash attacks and all variations of Shadow Sneak, which helps compensate for 1.0.4's weakening of its KO potential. Lastly, update [[1.1.5]] decreased dash attack's and standing grab's startup lag, and its forward and back aerials' landing lag. It also considerably improved Hydro Pump's reliability by tweaking its angle to avoid it from "headbonking".
Update [[1.1.3]] slightly buffed the knockback to Greninja's smash attacks and all variations of Shadow Sneak, which helps compensate for 1.0.4's weakening of its KO potential. Lastly, update [[1.1.5]] decreased dash attack's and standing grab's startup lag, and its forward and back aerials' landing lag. It also considerably improved Hydro Pump's reliability by tweaking its angle to avoid it from "headbonking".
Despite popular perception of being heavily nerfed, Greninja fares about the same as he did at launch.


'''{{GameIcon|ssb4-3ds}} [[1.0.4]]'''
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]'''
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'''{{GameIcon|ssb4}} [[1.0.8]]'''
'''{{GameIcon|ssb4}} [[1.0.8]]'''
*{{buff|Forward tilt has much less ending lag (FAF 42 → 33), greatly improving its spacing potential.}}
*{{buff|Forward tilt deals 0.8% more damage|6.5%|7.3% and has decreased ending lag: FAF 42 33, improving its spacing potential.}}
*{{buff|Forward tilt deals more damage (6.5% 7.3%). The foot hitbox’s knockback scaling was not fully compensated (112 110), improving its KO potential.}}
 
*{{nerf|Forward tilt’s leg and body hitboxes deal less knockback 20 (base), 112 (scaling) → 30/90 (leg)/40/70 (body), hindering their KO potential.}}
**{{buff|However, their higher base knockback along with the move’s lower ending lag greatly improves their safety on hit, with the move no longer being punishable on hit at lower percents.}}
'''{{GameIcon|ssb4}} [[1.1.0]]'''
'''{{GameIcon|ssb4}} [[1.1.0]]'''
*{{nerf|Down throw deals 1% less damage|6%|5%.}}
*{{nerf|Down throw deals 1% less damage|6%|5%.}}
*{{buff|Down throw has decreased ending lag (FAF 50 43), and altered knockback (65 base/50 growth → 53 base/75 scaling). Alongside the decreased damage, this grants it combo potential especially at low-mid percents.}}
*{{buff|Down throw has decreased ending lag|FAF 50|43, and altered knockback: 65 base/50 growth → 53 base/75 scaling. Alongside the decreased damage, this grants it combo potential especially at low-mid percents.}}
*{{buff|Water Shuriken's startup lag decreased (frame 25 20).}}
*{{buff|Water Shuriken's startup lag decreased|frame 25|20.}}
*{{bugfix|Fixed a glitch where Water Shuriken stalled Greninja in midair after a jump.}}
*{{nerf|Fixed a glitch where Water Shuriken stalled Greninja in midair after a jump. This removes its recovery potential.}}
**{{nerf|This worsens its recovery potential.}}


'''{{GameIcon|ssb4}} [[1.1.1]]'''
'''{{GameIcon|ssb4}} [[1.1.1]]'''
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|uthrowdesc=Heaves the opponent upward. Possibly Greninja's most useful throw, as it can be followed up with up smash at low percents, up aerial at medium percents and can KO around 150%-200%, the latter of which depends on the opponent's DI and weight.
|uthrowdesc=Heaves the opponent upward. Possibly Greninja's most useful throw, as it can be followed up with up smash at low percents, up aerial at medium percents and can KO around 150%-200%, the latter of which depends on the opponent's DI and weight.
|dthrowname= 
|dthrowname= 
|dthrowdmg=5%
|dthrowdmg=6%
|dthrowdesc=Slams opponents onto the ground in front of itself. It can be followed reliably with forward tilt, forward smash or [[Shadow Sneak]] at low percents, or a full hopped forward aerial at high percents.
|dthrowdesc=Slams opponents onto the ground in front of itself. It can be followed reliably with forward tilt, forward smash or [[Shadow Sneak]] at low percents, or a full hopped forward aerial at high percents.
|floorfname= 
|floorfname= 
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|usc2desc=One single longer-ranged water stream is fired that can only go up, though it is slightly more powerful and flinches opponents.
|usc2desc=One single longer-ranged water stream is fired that can only go up, though it is slightly more powerful and flinches opponents.
|dsdefname=Substitute
|dsdefname=Substitute
|dsdefdmg=14% (up or down), 13% (diagonally), 11% (left or right)
|dsdefdmg=14%/13%/11%/13%/14% (based on position)
|dsdefdesc=Assumes a defensive stance. If attacked, Greninja disappears and [[counterattack]]s while leaving a [[bulbapedia:Substitute (move)|plush doll]] or a log in its place before counterattacking with a flying kick upon reappearing. Only one log/doll per Greninja can be active at once, but they can block attacks after being summoned. The kick's direction can be inputted while Greninja has vanished, which can result in mindgames due to the kick being able to function as a vertical KOing option, a semi-spike or even a meteor smash. It is unique as a counterattack due to its fixed damage, along with Greninja being vulnerable during the retaliating hit, allowing multi-hit moves to interrupt the counterattack.
|dsdefdesc=Assumes a defensive stance. If attacked, Greninja disappears and [[counterattack]]s while leaving a [[bulbapedia:Substitute (move)|plush doll]] or a log in its place before counterattacking with a flying kick upon reappearing. Only one log/doll per Greninja can be active at once, but they can block attacks after being summoned. The kick's direction can be inputted while Greninja has vanished, which can result in mindgames due to the kick being able to function as a vertical KOing option, a semi-spike or even a meteor smash. It is unique as a counterattack due to its fixed damage, along with Greninja being vulnerable during the retaliating hit, allowing multi-hit moves to interrupt the counterattack.
|dsc1name=Exploding Attack
|dsc1name=Exploding Attack
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|dsc1desc=Vanishes and reappears with an explosion around itself instead of counterattacking. Can still dodge attacks.
|dsc1desc=Vanishes and reappears with an explosion around itself instead of counterattacking. Can still dodge attacks.
|dsc2name=Substitute Ambush
|dsc2name=Substitute Ambush
|dsc2dmg=18% (up or down), 17% (diagonally), 15% (left or right)
|dsc2dmg=18%/17%/15%/17%/18% (based on position)
|dsc2desc=Disappears for a longer amount of time, but performs a stronger counterattack upon reappearing.
|dsc2desc=Disappears for a longer amount of time, but performs a stronger counterattack upon reappearing.
|fsname=Secret Ninja Attack
|fsname=Secret Ninja Attack
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|dtauntdmg=0.5%
|dtauntdmg=0.5%
|dtauntdesc=Poses upright and holds out arms to either side, releasing fountains of water from its palms. The water fountains deal vertical knockback to nearby opponents. It can even KO, though only at extremely high percents (in the 400%-600% range for most characters).<ref>[https://www.youtube.com/watch?v=2-0l0s5nKrc What Percentage Does Greninja's Taunt Kill At in Super Smash Bros Wii U]</ref> However, it is the only attack it can still use during [[Shadow Sneak]]. It is surprisingly effective in [[Multi-Man Smash]].
|dtauntdesc=Poses upright and holds out arms to either side, releasing fountains of water from its palms. The water fountains deal vertical knockback to nearby opponents. It can even KO, though only at extremely high percents (in the 400%-600% range for most characters).<ref>[https://www.youtube.com/watch?v=2-0l0s5nKrc What Percentage Does Greninja's Taunt Kill At in Super Smash Bros Wii U]</ref> However, it is the only attack it can still use during [[Shadow Sneak]]. It is surprisingly effective in [[Multi-Man Smash]].
}}
===Stats===
{{Attributes
|cast = 58
|weight = 94
|rweight = 33-36
|dash = 1.6
|rdash = 15-23
|run = 2.08
|rrun = 6
|walk = 1.43
|rwalk = 4
|trac = 0.045
|rtrac = 44-52
|airfric = 0.015
|rairfric = 6-19
|air = 1.18
|rair = 8
|baseaccel = 0.01
|rbaseaccel = 10-54
|addaccel = 0.07
|raddaccel = 18-28
|gravity = 0.18
|rgravity = 2
|fall = 1.85
|rfall = 3
|ff = 2.96
|rff = 4
|jumpsquat = 4
|rjumpsquat = 1-13
|jumpheight = 46
|rjumpheight = 2
|shorthop = 22.114738
|rshorthop = 1
|djump = 46
|rdjump = 4
}}
}}


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==In [[competitive play]]==
==In [[competitive play]]==
===Tier placement and history===
Upon the game's release, Greninja was played extensively in Japanese tournaments. However, it would soon infamously receive nerfs in update [[1.0.4]], hurting its KO options, hurtbox, and also fixing a glitch that it had with Shadow Sneak. This, along with better characters up and coming, lowered Greninja's representation in tournaments, and it was beginning to be looked down upon due to its slow aerials, lackluster grab game, and lack of reliable KO options, and was passed over for characters perceived to be more viable. This and its high learning curve made it very distasteful to pick up. Despite this, Greninja still saw solid placings all around at tournaments, which caused its perception to not be as tough as it was after its nerfs. Greninja would at first rank at 25th on the first [[tier list]] released by the ''4BR''.
However, updates [[1.1.3]] and [[1.1.5]] gave Greninja noteworthy buffs, with an increase to its KO power and combo options, as well as reduced landing lag on some of its aerial moves. With these buffs, Greninja began to see higher representation and some players began to realize its potential once again, largely due to the work of {{Sm|DarkAura}}, {{Sm|Eddy}}, {{Sm|Oisiitofu}}, {{Sm|Some}}, {{Sm|Venia}}, and most notably {{Sm|iStudying}}, who achieved 2nd place at [[B.E.A.S.T 6]]. These results allowed it to rise to 21st on the second tier list.
Despite its slightly rare results, Greninja was ranked 22nd on the third tier list, and is seen to be a viable option in tournaments, while also being backed by excellent tournament representation. After Some placed 9th at [[Frostbite 2017]], however, Greninja's results dropped once again. Greninja was once again thought to not be as great as initially perceived, especially after [[2GGC: Greninja Saga]] saw it placing rather inconsistently (this is largely attributed to the Greninja players eliminating themselves during the top 48 part of the bracket). Despite an explosion of Greninja results appearing recently in tournaments, voting for its tier placement was already done, resulting in Greninja being ranked at 26th on the fourth and final tier list, its lowest placement so far. Regardless, it was generally agreed that this burst of good tournament results could cause Greninja's placement to rise on a future tier list, but this ultimately didn’t happen.
===[[Official Custom Moveset Project]]===
===[[Official Custom Moveset Project]]===
{{OfficialCustomMoves
{{OfficialCustomMoves
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|set10=2111
|set10=2111
}}
}}
===Most historically significant players===
===Most historically significant players===
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
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*{{Sm|Stroder|USA}} - One of the best Greninja players in the United States. Placed 13th at {{Trn|2GGC: West Side Saga}}, 17th at {{Trn|2GGT: Mexico Saga}}, 25th at {{Trn|2GGC: SCR Saga}}, and 33rd at both {{Trn|EVO 2016}} and {{Trn|2GG: Hyrule Saga}} with wins over players such as {{Sm|Nairo}}, {{Sm|Elegant}}, and {{Sm|falln}}. Formerly ranked in Area 51 on the [[Panda Global Rankings v4]].
*{{Sm|Stroder|USA}} - One of the best Greninja players in the United States. Placed 13th at {{Trn|2GGC: West Side Saga}}, 17th at {{Trn|2GGT: Mexico Saga}}, 25th at {{Trn|2GGC: SCR Saga}}, and 33rd at both {{Trn|EVO 2016}} and {{Trn|2GG: Hyrule Saga}} with wins over players such as {{Sm|Nairo}}, {{Sm|Elegant}}, and {{Sm|falln}}. Formerly ranked in Area 51 on the [[Panda Global Rankings v4]].


==In Solo Modes==
===Tier placement and history===
===[[All-Star Mode]]===
Upon the game's release, Greninja was played extensively in Japanese tournaments. However, it would soon infamously receive nerfs in update [[1.0.4]], hurting its KO options, hurtbox, and also fixing a glitch that it had with Shadow Sneak. This, along with better characters up and coming, lowered Greninja's representation in tournaments, and it was beginning to be looked down upon due to its slow aerials, lackluster grab game, and lack of reliable KO options, and was passed over for characters perceived to be more viable. This and its high learning curve made it very distasteful to pick up. Despite this, Greninja still saw solid placings all around at tournaments, which caused its perception to not be as tough as it was after its nerfs. Greninja would at first rank at 25th on the first [[tier list]] released by the ''4BR''.
In All-Star Mode, Greninja is fought in Stage 7 in the 3DS version or Stage 1 in the Wii U version alongside {{SSB4|Wii Fit Trainer}}, {{SSB4|Rosalina & Luma}}, {{SSB4|Dark Pit}}, {{SSB4|Lucina}}, {{SSB4|Robin}}, {{SSB4|Shulk}}, {{SSB4|Corrin}}, and {{SSB4|Bayonetta}}.


==={{GameIcon|SSB4-U}}[[Event Match]]es===
However, updates [[1.1.3]] and [[1.1.5]] gave Greninja noteworthy buffs, with an increase to its KO power and combo options, as well as reduced landing lag on some of its aerial moves. With these buffs, Greninja began to see higher representation and some players began to realize its potential once again, largely due to the work of {{Sm|DarkAura}}, {{Sm|Eddy}}, {{Sm|Oisiitofu}}, {{Sm|Some}}, {{Sm|Venia}}, and most notably {{Sm|iStudying}}, who achieved 2nd place at [[B.E.A.S.T 6]]. These results allowed it to rise to 21st on the second tier list.
====Solo Events====
 
* '''[[Fire-Type Frenzy]]''': As {{SSB4|Charizard}}, the player must defeat Greninja, {{SSB4|Pikachu}} and {{SSB4|Lucario}}.
Despite its slightly rare results, Greninja was ranked 22nd on the third tier list, and is seen to be a viable option in tournaments, while also being backed by excellent tournament representation. After Some placed 9th at [[Frostbite 2017]], however, Greninja's results dropped once again. Greninja was once again thought to not be as great as initially, esecially after [[2GGC: Greninja Saga]] saw it placing rather inconsistently (this is largely attributed to the Greninja players eliminating themselves during the top 48 part of the bracket). Despite an explosion of Greninja's results appearing recently in tournaments, voting for its tier placement was already done, resulting on Greninja being ranked at 26th on the fourth and current tier list, its lowest placement so far. Regardless, it is generally agreed that this burst of good tournament results could cause Greninja's placement on a future tier list to rise, although this remains to be seen.
* '''[[New Challengers 2]]''': Greninja is one of the seven opponents fought in this event alongside {{SSB4|Palutena}}, {{SSB4|Robin}}, {{SSB4|Shulk}}, {{SSB4|Dark Pit}}, {{SSB4|Mega Man}}, and {{SSB4|Pac-Man}}.
* '''{{b|Pokémon Battle|SSB4}}''': Greninja must defeat Pikachu, Charizard, and Lucario.
====Co-op Events====
* '''[[Pokémon Multi Battle!]]''': Greninja is one of the player's Pokémon to use, as well as being one of the opponents.
* '''[[The Ultimate Battle]]''': Two players select a character and must defeat the entire roster.


===[[Congratulations screen]]s===
==[[List of Super Smash Bros. 4 character trailers#Charizard and Greninja|Reveal trailer]]==
<center>
{{#widget:YouTube|id=xEJBPMcbRkk}}
====3DS====
<gallery>
SSB4-3DS Congratulations Classic Greninja.png|Classic Mode
SSB4-3DS Congratulations All-Star Greninja.png|All-Star Mode
</gallery>
====Wii U====
<gallery>
SSB4-Wii U Congratulations Classic Greninja.png|Classic Mode
SSB4-Wii U Congratulations All-Star Greninja.png|All-Star Mode
</gallery>
</center>


==[[Trophies]]==
==[[Trophies]]==
Greninja's default trophy is obtained by clearing Classic Mode as Greninja. Its alternate trophy is obtained by clearing All-Star Mode as Greninja in the 3DS version or purchasing it in the Trophy Shop for 1000G in the Wii U version. The Secret Ninja Attack trophy is obtained only in the Wii U version by clearing All-Star Mode as Greninja.
{{Trophy/Fighter
{{Trophy/Fighter
|name=Greninja
|name=Greninja
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}}
}}
{{clrl}}
{{clrl}}
==In [[Event Match]]es==
===Solo Events===
* '''[[Fire-Type Frenzy]]''': As {{SSB4|Charizard}}, the player must defeat Greninja, {{SSB4|Pikachu}} and {{SSB4|Lucario}}.
* '''[[New Challengers 2]]''': Greninja is one of the seven opponents fought in this event alongside {{SSB4|Palutena}}, {{SSB4|Robin}}, {{SSB4|Shulk}}, {{SSB4|Dark Pit}}, {{SSB4|Mega Man}}, and {{SSB4|Pac-Man}}.
* '''{{b|Pokémon Battle|SSB4}}''': Greninja must defeat Pikachu, Charizard, and Lucario.
===Co-op Events===
* '''[[Pokémon Multi Battle!]]''': Greninja is one of the player's Pokémon to use, as well as being one of the opponents.
* '''[[The Ultimate Battle]]''': Two players select a character and must defeat the entire roster.


==[[Alternate costume (SSB4)#Greninja|Alternate costumes]]==
==[[Alternate costume (SSB4)#Greninja|Alternate costumes]]==
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|{{Head|Greninja|g=SSB4|s=50px|cl=Purple}}
|{{Head|Greninja|g=SSB4|s=50px|cl=Purple}}
|}
|}
==[[List of Super Smash Bros. 4 character trailers#Charizard and Greninja|Reveal trailer]]==
{{#widget:YouTube|id=xEJBPMcbRkk}}


==Gallery==
==Gallery==
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**Interestingly, the event Greninja is always male, which suggests that the ''SSB4'' Greninja is as well. Despite this, it is not listed under a specific gender per Nintendo and its affiliates' stance on, for the most part, using gender-neutral pronouns for all Pokémon, regardless of a species' appearance/gender ratio or lack thereof.
**Interestingly, the event Greninja is always male, which suggests that the ''SSB4'' Greninja is as well. Despite this, it is not listed under a specific gender per Nintendo and its affiliates' stance on, for the most part, using gender-neutral pronouns for all Pokémon, regardless of a species' appearance/gender ratio or lack thereof.
**Prior to the release of ''Pokémon Omega Ruby'' and ''Alpha Sapphire'', {{iw|bulbapedia|Water Shuriken|move}} was also one of Greninja's signature moves. However, {{iw|bulbapedia|Accelgor|Pokémon}} later gained access to Water Shuriken in ''Omega Ruby'' and ''Alpha Sapphire'', albeit via {{s|bulbapedia|Move Reminder}}.
**Prior to the release of ''Pokémon Omega Ruby'' and ''Alpha Sapphire'', {{iw|bulbapedia|Water Shuriken|move}} was also one of Greninja's signature moves. However, {{iw|bulbapedia|Accelgor|Pokémon}} later gained access to Water Shuriken in ''Omega Ruby'' and ''Alpha Sapphire'', albeit via {{s|bulbapedia|Move Reminder}}.
*Greninja knows six official Pokémon {{s|bulbapedia|move}}s, all of which it can legally learn in the ''Pokémon'' {{s|bulbapedia|core series}}. In addition to Water Shuriken, {{iw|bulbapedia|Shadow Sneak|move}}, {{iw|bulbapedia|Hydro Pump|move}}, and {{iw|bulbapedia|Substitute|move}}, it uses {{iw|bulbapedia|Mat Block|move}} to initiate [[Secret Ninja Attack]], and {{iw|bulbapedia|Double Team|move}} during one of its [[victory pose]]s.
*Greninja knows six official Pokémon {{s|bulbapedia|move}}s, all of which it can legally learn in the ''Pokémon'' {{s|bulbapedia|core series}}. In addition to Water Shuriken, {{iw|bulbapedia|Shadow Sneak|move}}, {{iw|bulbapedia|Hydro Pump|move}}, and {{iw|bulbapedia|Substitute|move}}, it uses {{iw|bulbapedia|Mat Block|move}}to initiate [[Secret Ninja Attack]], and {{iw|bulbapedia|Double Team|move}} during one of its [[victory pose]]s.
*Greninja's color palette of its official artwork and in-game appearance are slightly different. For its in-game appearance, its body and legs are a slightly darker shade of blue, while its webbings, face, and chest are cream instead of beige.
*Greninja's color palette of its official artwork and in-game appearance are slightly different. For its in-game appearance, its body and legs are a slightly darker shade of blue, while its webbings, face, and chest are cream instead of beige.
*Greninja and {{SSB4|Lucario}} are the only Pokémon to not have a custom move that share a name with an actual Pokémon move.
*Greninja and {{SSB4|Lucario}} are the only Pokémon to not have a custom move that share a name with an actual Pokémon move.

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