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[[ | [[Image:GS_glitch_1.jpg|thumb|The glitch using [[Mario Tornado]].]] | ||
The '''Green Shell glitch''' is a [[glitch]] in ''[[Super Smash Bros.]]'' involving the usage of a rapid-hitting attack on a pile of [[Green Shell]]s. As the attack hits the Green Shells, they will hit each other in an infinite loop, causing the attacker to be locked in [[ | The '''Green Shell glitch''' is a [[glitch]] in ''[[Super Smash Bros.]]'' involving the usage of a rapid-hitting attack on a pile of [[Green Shell]]s. As the attack hits the Green Shells, they will hit each other in an infinite loop, causing the attacker to be locked in [[freeze frame]]s until the Green Shells all vanish. Should there be an opponent in the mix, they can take well over 999% damage from the sequence. | ||
The [[Mario Tornado]] is the most well-known move that causes the glitch, with the [[Super Jump Punch]] | The [[Mario Tornado]] is the most well-known move that causes the glitch, with the [[Super Jump Punch]] and [[Screw Attack (move)|Screw Attack]] being other simple methods of invoking it. The typical setup involves placing the opponent on one side of the player and using [[training mode]]'s menu screen to add four Green Shells on the other side, then usnig the attack to hit both the opponent and the pile. | ||
The glitch has no practical use; there are no situations in regular gameplay | The glitch has no practical use; there are no situations in regular gameplay where there will be a stack of even two shells, and a competent opponent will simply [[SDI]] out of the attack. | ||
The glitch can | The glitch can be performed with [[Red Shell]]s with slightly different and more unpredictable results, such as instantly dealing around 800% damage and knocking both characters away. | ||
==Gallery== | ==Gallery== | ||
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==Video== | ==Video== | ||
<youtube>aCMUyB84a7s</youtube> | |||
[[Category:Glitches (SSB)]] | [[Category:Glitches (SSB)]] |