Editing Great Plateau Tower

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 21: Line 21:


==Stage overview==
==Stage overview==
The fight is set on the
''{{s|zeldawiki| Shiekah Tower}}'' on  the ''{{s|zeldawiki|Great Plateau}}'' with the {{iw|zeldawiki|Sheikah Slate Pedestal}} in the background, all from ''{{s|zeldawiki|The Legend Of Zelda: Breath Of The Wild}}''.
The stage is a completely flat surface with a medium-sized structure above the middle of the floor acting as a ceiling. When hazards are on, the ceiling is destructible through two methods, which are by either damaging it with an attack, or having an opponent collide against it when they're being knocked back. The ceiling in the middle of the stage is relatively fragile, as it takes around 60%-65% damage to completely destroy it when normally attacking it. However, the amount of knockback needed for a character's collision to destroy it in one hit varies due to multiple factors. When destroyed, it gets replaced with a single [[soft platform]] on the middle of the stage until it is eventually rebuilt. When stage hazards are turned off, the structure becomes indestructible. Death Mountain and Hyrule castle under Calamity Ganon's control can be seen in the background.
The stage is a completely flat surface with a medium-sized structure above the middle of the floor acting as a ceiling. When hazards are on, the ceiling is destructible through two methods, which are by either damaging it with an attack, or having an opponent collide against it when they're being knocked back. The ceiling in the middle of the stage is relatively fragile, as it takes around 60%-65% damage to completely destroy it when normally attacking it. However, the amount of knockback needed for a character's collision to destroy it in one hit varies due to multiple factors. When destroyed, it gets replaced with a single [[soft platform]] on the middle of the stage until it is eventually rebuilt. When stage hazards are turned off, the structure becomes indestructible. Death Mountain and Hyrule castle under Calamity Ganon's control can be seen in the background.


Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)