Editing Great Plateau Tower
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|name = Great Plateau Tower | |name = Great Plateau Tower | ||
|image = [[File:SSBU-Great Plateau Tower.jpg|300px]] | |image = [[File:SSBU-Great Plateau Tower.jpg|300px]] | ||
|caption = [[File:ZeldaSymbol.svg|50px|class=invert | |caption = [[File:ZeldaSymbol.svg|50px|class=invert]]<br>Great Plateau Tower in ''[[Super Smash Bros. Ultimate]].'' | ||
|universe = {{uv|The Legend of Zelda}} | |universe = {{uv|The Legend of Zelda}} | ||
|games = ''[[Ultimate]]'' | |games = ''[[Ultimate]]'' | ||
|hometo = {{SSBU|Link}} (World of Light)<br>{{SSBU|Sheik}}<br>{{SSBU|Zelda}}<br>{{SSBU|Young Link}}<br>{{SSBU|Ganondorf}}<br>{{SSBU|Toon Link}} | |||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|cratetype = Normal | |cratetype = Normal | ||
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==Stage overview== | ==Stage overview== | ||
The stage is a completely flat surface with a medium-sized structure above the middle of the floor acting as a ceiling. When hazards are on, the ceiling is destructible through two methods, which are by either damaging it with an attack, or having an opponent collide against it when they're being knocked back. The ceiling in the middle of the stage is relatively fragile, as it takes around 60%-65% damage to completely destroy it when normally attacking it. However, the amount of knockback needed for a character's collision to destroy it in one hit varies due to multiple factors. When destroyed, it gets replaced with a single [[soft platform]] on the middle of the stage until it is eventually rebuilt. When stage hazards are turned off, the structure becomes indestructible. Death Mountain and Hyrule castle under Calamity Ganon's control can be seen in the background. | The stage is a completely flat surface with a medium-sized structure above the middle of the floor acting as a ceiling. When hazards are on, the ceiling is destructible through two methods, which are by either damaging it with an attack, or having an opponent collide against it when they're being knocked back. The ceiling in the middle of the stage is relatively fragile, as it takes around 60%-65% damage to completely destroy it when normally attacking it. However, the amount of knockback needed for a character's collision to destroy it in one hit varies due to multiple factors. When destroyed, it gets replaced with a single [[soft platform]] on the middle of the stage until it is eventually rebuilt. When stage hazards are turned off, the structure becomes indestructible. Death Mountain and Hyrule castle under Calamity Ganon's control can be seen in the background. | ||