Editing Great Plateau Tower

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|name = Great Plateau Tower
|name = Great Plateau Tower
|image = [[File:SSBU-Great Plateau Tower.jpg|300px]]
|image = [[File:SSBU-Great Plateau Tower.jpg|300px]]
|caption = [[File:ZeldaSymbol.svg|50px|class=invert-dark]]<br>Great Plateau Tower in ''[[Super Smash Bros. Ultimate]].''
|caption = [[File:ZeldaSymbol.svg|50px|class=invert]]<br>Great Plateau Tower in ''[[Super Smash Bros. Ultimate]].''
|universe = {{uv|The Legend of Zelda}}
|universe = {{uv|The Legend of Zelda}}
|games = ''[[Ultimate]]''
|games = ''[[Ultimate]]''
|hometo = {{SSBU|Link}}
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype = Normal
|cratetype = Normal
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|ultimatedoubles= Banned
|ultimatedoubles= Banned
|interwiki = zeldawiki
|interwiki = zeldawiki
|interwikiname = Zelda Wiki
|interwikiname = Zeldapedia
|interwikipage = Great Plateau Tower
|interwikipage = Great Plateau Tower
}}
}}
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==Stage overview==
==Stage overview==
The fight is set on the
''{{s|zeldawiki| Shiekah Tower}}'' on  the ''{{s|zeldawiki|Great Plateau}}'' with the {{iw|zeldawiki|Sheikah Slate Pedestal}} in the background, all from ''{{s|zeldawiki|The Legend Of Zelda: Breath Of The Wild}}''.
The stage is a completely flat surface with a medium-sized structure above the middle of the floor acting as a ceiling. When hazards are on, the ceiling is destructible through two methods, which are by either damaging it with an attack, or having an opponent collide against it when they're being knocked back. The ceiling in the middle of the stage is relatively fragile, as it takes around 60%-65% damage to completely destroy it when normally attacking it. However, the amount of knockback needed for a character's collision to destroy it in one hit varies due to multiple factors. When destroyed, it gets replaced with a single [[soft platform]] on the middle of the stage until it is eventually rebuilt. When stage hazards are turned off, the structure becomes indestructible. Death Mountain and Hyrule castle under Calamity Ganon's control can be seen in the background.
The stage is a completely flat surface with a medium-sized structure above the middle of the floor acting as a ceiling. When hazards are on, the ceiling is destructible through two methods, which are by either damaging it with an attack, or having an opponent collide against it when they're being knocked back. The ceiling in the middle of the stage is relatively fragile, as it takes around 60%-65% damage to completely destroy it when normally attacking it. However, the amount of knockback needed for a character's collision to destroy it in one hit varies due to multiple factors. When destroyed, it gets replaced with a single [[soft platform]] on the middle of the stage until it is eventually rebuilt. When stage hazards are turned off, the structure becomes indestructible. Death Mountain and Hyrule castle under Calamity Ganon's control can be seen in the background.


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<gallery>
<gallery>
SSBU-Great Plateau Tower 2.jpg|The soft platform that temporarily replaces the destroyed top part of the tower.
SSBU-Great Plateau Tower 2.jpg|The soft platform that temporarily replaces the destroyed top part of the tower.
SSBUZeldaJPTwitter1.jpg|All {{uv|Zelda}} universe characters on the stage.
SSBU-Great Plateau Tower 3.jpg|The stage with the top part broken.
SSBU-Great Plateau Tower 3.jpg|The stage with the top part broken.
SSBUWebsiteCorrin4.jpg|Male and Female {{SSBU|Corrin}}s on the stage.
SSBUWebsiteDarkSamus1.jpg|{{SSBU|Dark Samus}} charging her [[forward smash]].
SSBUWebsiteFalco6.jpg|{{SSBU|Falco}} using [[Fire Bird]] on the stage on the stage with the Old Man gliding in the background.
SSBU- Pac-Man vs Snake vs Pokémon Trainer vs Yoshi.PNG|{{SSBU|Pac-Man}} vs {{SSBU|Snake}} vs {{SSBU|Ivysaur}} vs {{SSBU|Yoshi}} on the stage.
SSBUSoraHyrule.jpg|{{SSBU|Sora}} floating down towards Hyrule.
</gallery>
</gallery>


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[[File:GreatPlateauTower-BG-BotW.png|thumb|View of Hyrule Castle from the Great Plateau Tower in ''Breath of the Wild''.]]
[[File:GreatPlateauTower-BG-BotW.png|thumb|View of Hyrule Castle from the Great Plateau Tower in ''Breath of the Wild''.]]
*The view behind the tower does not match up with its appearance in ''Breath of the Wild''. Hyrule Castle is almost directly to the left of the pedestal's face, while the castle is more so behind it in ''Smash''.
*The view behind the tower does not match up with its appearance in ''Breath of the Wild''. Hyrule Castle is almost directly to the left of the pedestal's face, while the castle is more so behind it in ''Smash''.
*The Ω form of Great Plateau Tower is very similar to the floating platform on which Link fights Monk Maz Koshia.
*While the near background is fully rendered in 3D, the far background is a series of 2D images stacked to resemble a 3D backdrop, which is done as a resource-saving measure. A similar technique is used for [[Minecraft World]].
*While the near background is fully rendered in 3D, the far background is a series of 2D images stacked to resemble a 3D backdrop, which is done as a resource-saving measure. A similar technique is used for [[Minecraft World]].
*Even in the Ω or Battlefield forms of the stage, the shadow for the tower can be seen on the ground if the camera is angled properly.
*Even in the Ω or Battlefield forms of the stage, the shadow for the tower can be seen on the ground if the camera is angled properly.

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