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{{ArticleIcons|melee=y|ultimate=y}} | {{ArticleIcons|melee=y|ultimate=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = | ||
|name = [[Termina]]: Great Bay | |name = [[Termina]]: Great Bay | ||
|image | |image = [[File:SSBU-Great Bay.jpg|300px|Great Bay]] | ||
|caption = Great Bay in ''[[Super Smash Bros. Ultimate]]''<br>[[File:ZeldaSymbol.svg|50px]] | |||
|universe = {{uv|The Legend of Zelda}} | |universe = {{uv|The Legend of Zelda}} | ||
|games = ''[[Melee]]''<br>''[[Ultimate]]'' | |games = ''[[Melee]]''<br>''[[Ultimate]]'' | ||
|hometo = '''Melee:'''<br>{{SSBM|Young Link}} (Unlocking/Classic)<br>{{SSBM|Link}} (Classic/All-Star)<br>{{SSBM|Marth}} (Classic)<br>'''Ultimate:'''<br>{{SSBU|Link}}<br>{{SSBU|Zelda}}<br>{{SSBU|Sheik}}<br>{{SSBU|Ganondorf}}<br>{{SSBU|Young Link}}<br>{{SSBU|Toon Link}} | |||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|maxplayers = 4 (''Melee'')<br>[[8-Player Smash|8]] (''Ultimate'') | |maxplayers = 4 (''Melee'')<br>[[8-Player Smash|8]] (''Ultimate'') | ||
| | |music = ''{{MeleeMusic|Great Bay}}''<br>''{{MeleeMusic|Saria's Theme}}'' ([[Alternate music|Alternate]])<br>''{{MeleeMusic|Fire Emblem}}'' (when facing {{SSBM|Marth}} in {{SSBM|Classic Mode}}) | ||
|meleesingles = [[Banned stage|Banned]] | |meleesingles = [[Banned stage|Banned]] | ||
|meleedoubles = Banned | |meleedoubles = Banned | ||
|interwiki = zeldawiki | |interwiki = zeldawiki | ||
|interwikiname= Zelda Wiki | |interwikiname= Zelda Wiki | ||
|interwikipage= Great Bay Coast | |interwikipage= Great Bay Coast | ||
}} | }} | ||
'''Great Bay''' ({{ja|グレートベイ| | '''Great Bay''' ({{ja|グレートベイ|Gurêto Bei}}, ''Great Bay'') is a stage in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Ultimate]]''. It could be considered {{SSBM|Young Link}}'s [[home stage]], as he is fought here during his [[unlock]] battle and he is the main character in ''The Legend of Zelda: Majora's Mask'', from which this stage originates. | ||
In [[All-Star]] mode, this stage is where {{SSBM|Link}} and any of his teammates are faced. | In [[All-Star]] mode, this stage is where {{SSBM|Link}} and any of his teammates are faced. | ||
==Stage | ==Stage layout== | ||
[[File:Great Bay Ingame Melee.png|thumb|left|An in-game battle from ''Melee''.]] | [[File:Great Bay Ingame Melee.png|thumb|left|An in-game battle from ''Melee''.]] | ||
The left side of the stage consists of three platforms. The bottom ones have enough space for two fighters, and the left one floats and reacts to the fighters' weights by rocking. | |||
The left side of the stage consists of three platforms. The bottom ones have enough space for two fighters, and the left one floats and reacts to the fighters' weights by rocking. The raised platform, which has barely enough space for four characters | The raised platform, which has barely enough space for four characters is solid: this can be exploited by [[throw]]ing opponents against its bottom to cause a [[stage spike]] and possibly an early [[KO]]. | ||
The right side is occupied by a large turtle which acts as a platform. When the battle starts, the turtle is present and looks to the left: after about 30 seconds it sinks, carrying away any fighters still on it. It periodically emerges and sinks again, and can either look left or towards the screen. The trees on its back act as further platforms. The parts not covered by grass have lower [[traction]], like ice and oil. Notably, when the turtle is absent the right [[blast line]] is very far from the stage: therefore, staying on the right is in this situation very advantageous | The right side is occupied by a large turtle which acts as a platform. When the battle starts, the turtle is present and looks to the left: after about 30 seconds it sinks, carrying away any fighters still on it. It periodically emerges and sinks again, and can either look left or towards the screen. The trees on its back act as further platforms. The parts not covered by grass have lower [[traction]], like ice and oil. Notably, when the turtle is absent the right [[blast line]] is very far from the stage: therefore, staying on the right is in this situation very advantageous. | ||
[[File:Tingle | [[File:Melee Tingle.jpg|thumb|left|[[Tingle]] standing in front of the {{s|zeldawiki|Owl Statue}} in ''Melee''.]] | ||
[[Tingle]] floats around on a red balloon over the bottom right platform. | [[Tingle]] floats around on a red balloon over the bottom right platform. Its balloon acts as a platform: standing on it for enough time or attacking it makes it pop, causing Tingle to fall down on the ground or in the water while flailing his limbs. Contact with him in this state causes 1-2% [[damage]] and negligible [[knockback]]. After a while, he reinflates his balloon and floats back up: if Tingle falls on the lower left platform, when he reinflates his balloon he is trapped under the main platform and his balloon automatically pops. | ||
The [[Moon]] in the background steadily falls: when it gets close enough to the ground, the Four Giants appear, stop it and throw it back up into the sky. The cycle lasts about three minutes, and has no effect on the gameplay. | The [[Moon]] in the background steadily falls: when it gets close enough to the ground, the Four Giants appear, stop it and throw it back up into the sky. The cycle lasts about three minutes, and has no effect on the gameplay. | ||
{{clrl}} | {{clrl}} | ||
===Ω form and Battlefield form=== | ===Ω form and Battlefield form=== | ||
In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are set far above the water with the coast seen in the background | In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are set far above the water with the coast seen in the background. The main platform is the same structure that the Marine Research Laboratory is on, but resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three soft platforms of the Battlefield form are metallic and are unique to this form. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
SSBUGreatBayOmega.jpg|Ω form in ''Super Smash Bros. Ultimate'' | |||
SSBUGreatBayBattlefield.jpg|Battlefield form in ''Super Smash Bros. Ultimate''. | |||
</gallery> | </gallery> | ||
==Origin== | ==Origin== | ||
[[File:Great Bay Coast.png|thumb|left|250px|The Great Bay Coast as it originally appeared in ''The Legend of Zelda: Majora's Mask''.]] | [[File:Great Bay Coast.png|thumb|left|250px|The Great Bay Coast as it originally appeared in ''The Legend of Zelda: Majora's Mask''.]] | ||
[[File:MoonMM.png|thumb|200px|The moon as it originally appeared in ''Majora's Mask''.]] | [[File:MoonMM.png|thumb|200px|The moon as it originally appeared in ''Majora's Mask''.]] | ||
This stage is based on the {{ | This stage is based on the {{s|zeldawiki|Great Bay Coast}} of the {{s|zeldawiki|Great Bay}} region from ''{{s|zeldawiki|The Legend of Zelda: Majora's Mask}}'', and takes place on the platforms that the {{s|zeldawiki|Marine Research Laboratory}} is on; however, its structure and orientation are slightly different in this stage. In ''Ultimate'', the design of the Marine Research Laboratory and the buildings in the background have been changed to reflect their appearance in ''{{s|zeldawiki|The Legend of Zelda: Majora's Mask 3D}}'', and ''Ultimate'' also includes small additions to detail, such as the {{s|zeldawiki|Heart Piece}} in the left background that is in its same location as in ''Majora's Mask''. | ||
In ''Majora's Mask'', [[zeldawiki:Owl Statue#Majora's Mask|Owl Statues]] act as warp points | In ''Majora's Mask'', [[zeldawiki:Owl Statue#Majora's Mask|Owl Statues]] act as warp points and, in non-Japanese versions of the game, as quicksave points. One of such statues is outside the laboratory in Great Bay. | ||
The {{ | The {{s|zeldawiki|Turtle}} in ''Majora's Mask'' allows [[Young Link|Link]] to reach the {{s|zeldawiki|Great Bay Temple}} after it is awoken; however, it is found in a different location of Great Bay nowhere near the laboratory. | ||
[[Tingle]]'s design and behavior is also taken from ''Majora's Mask'', which is also his debut game. He appears in several locations floating from his balloon, including the Marine Research Laboratory. Link can pop his balloon to make him fall to the ground and purchase maps from him. | [[Tingle]]'s design and behavior is also taken from ''Majora's Mask'', which is also his debut game. He appears in several locations floating from his balloon, including the Marine Research Laboratory. Link can pop his balloon to make him fall to the ground and purchase maps from him. | ||
In ''Majora's Mask'', a [[Skull Kid]], under possession by the evil | In ''Majora's Mask'', a [[zeldawiki:Skull Kid#Majora's Mask|Skull Kid]], under possession by the evil [[zeldawiki:Majora's Mask (Object)|Majora's Mask]], sends the [[zeldawiki:Moon (Object)|Moon]] on a collision course with {{s|zeldawiki|Termina}}. Link has three in-game days, which can be extended by traveling back in time to the beginning of the first day, to stop it by freeing the {{s|zeldawiki|Four Giants}} who are able to catch the moon before it hits {{s|zeldawiki|Clock Town}}. The 3-minute cycle in this stage is a likely reference to the original 3-day cycle. | ||
{{ | {{clear}} | ||
==Tournament legality== | ==Tournament legality== | ||
Great Bay is banned in tournaments, the primary reason being that the stage allows for ample [[camping]] opportunities, including circle camping, by allowing characters to easily go from one bottom platform to the other, through going underneath the impassable main platform or over the top of it. The main platform can also allow very early [[KO]]s from [[stage spike|stage spiking]] when players fight on the lower platforms. | Great Bay is banned in tournaments, the primary reason being that the stage allows for ample [[camping]] opportunities, including circle camping, by allowing characters to easily go from one bottom platform to the other, through going underneath the impassable main platform or over the top of it. The main platform can also allow very early [[KO]]s from [[stage spike|stage spiking]] when players fight on the lower platforms. | ||
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===''Super Smash Bros. Melee''=== | ===''Super Smash Bros. Melee''=== | ||
<gallery> | <gallery> | ||
Great bay.jpg|Great Bay in ''Melee''. | |||
Greatbaybeta.png|Ness and Sheik walking out of the laboratory in a beta version of the stage. | Greatbaybeta.png|Ness and Sheik walking out of the laboratory in a beta version of the stage. | ||
SSBM Great Bay beta inside laboratory.png|Remnants of the laboratory within the stage in ''Melee''. | SSBM Great Bay beta inside laboratory.png|Remnants of the laboratory within the stage in ''Melee''. | ||
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===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== | ||
<gallery> | <gallery> | ||
File:SSBU-Great Bay.jpg|Great Bay in ''Ultimate''. | |||
SSBUWebsiteDarkSamus2.jpg|{{SSBU|Dark Samus}} with a fully-charged [[Charge Shot]] on the stage. | |||
SSBUWebsiteDiddyKong6.jpg|{{SSBU|Diddy Kong}} throwing away his {{b|Banana Peel|move}} on the stage. | |||
SSBUWebsiteDonkeyKong3.jpg|{{SSBU|Donkey Kong}} and Diddy Kong on the stage in ''Ultimate''. | |||
SSBUWebsiteDrMario6.jpg|{{SSBU|Dr. Mario}} holding a [[Fairy Bottle]] while running to {{SSBU|Link}} on the stage. | |||
SSBUWebsiteFox5.jpg|{{SSBU|Fox}} kicking away {{SSBU|Marth}} on the stage. | |||
SSBUWebsiteIsabelle9.jpg|{{SSBU|Isabelle}} catching {{SSBU|Snake}} with her [[Fishing Rod]] on the stage. | SSBUWebsiteIsabelle9.jpg|{{SSBU|Isabelle}} catching {{SSBU|Snake}} with her [[Fishing Rod]] on the stage. | ||
SSBUWebsiteLink4.jpg|{{SSBU|Link}} holding a [[Heart Container]] on the stage. | |||
SSBUWebsiteLucas4.jpg|{{SSBU|Lucas}} using [[PK Fire]] near [[Entei]] on the stage. | |||
SSBUWebsiteMegaMan6.jpg|{{SSBU|Mega Man}} [[taunting]] next to [[Rush Coil|Rush]] on the stage. | |||
SSBUWebsitePichu1.jpg|{{SSBU|Pichu}} [[taunting]] on the stage. | |||
SSBUWebsitePit5.jpg|{{SSBU|Pit}} using his forward aerial on the stage. | |||
SSBUWebsiteTechnique1.jpg|{{SSBU|Cloud}} grabbing Mega Man on the [[Ω form]] of the stage. | |||
SSBUWebsiteTechnique2.jpg|Marth on the [[Ω form]] of the stage. | |||
SSBUWebsiteWiiFitTrainer4.jpg|{{SSBU|Wii Fit Trainer}} dodging Fox's [[Blaster (Fox)|laser]] on the stage. | |||
SSBUWebsiteYoungLink1.jpg|{{SSBU|Young Link}} on the stage in ''Ultimate''. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
[[File:GreatBay-Islands-SSBM.png | [[File:GreatBay-Islands-SSBM.png|thumb|150px|The hidden islets in ''Melee''.]] | ||
*In early builds of the game, the Marine Research Lab in the background was part of the arena, allowing characters to walk in and out of it. It was moved into the background in the final version, though some remnants of the idea can be seen by using unrestricted camera hacks. Furthermore, the platform on the right side of the stage was composed by only three beams instead of the final five, much like the lab's appearance in ''Majora's Mask''. | |||
*In early builds of | |||
*Hacked cameras show that there's a complete underwater floor below the stage. | *Hacked cameras show that there's a complete underwater floor below the stage. | ||
*To the left of the main cove where the platform exists is a second cove; within it is a cluster of 6 islets, matching | *To the left of the main cove where the platform exists is a second cove; within it is a cluster of 6 islets, matching the location of a minigame in which the player must jump to the designated island in ''Majora's Mask''. | ||
* | *In the Ultimate version, most objects seemed to based on their counterparts found in ''Majora's Mask 3D''. This excluding Tingle, who's appearance seems to be based off his ''Hyrule Warriors'' design. | ||
==External links== | ==External links== | ||
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{{Zelda universe}} | {{Zelda universe}} | ||
[[Category:Stages]] | [[Category:Stages]] | ||