Editing Grapple canceling
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'''Grapple canceling''' is a technique available to {{SSBB|Samus}}, {{SSBB|Link}}, {{SSBB|Toon Link}}, and {{SSBB|Lucas}} (the characters whose [[grab]]s are grapples) in ''[[Super Smash Bros. Brawl]]''. The technique allows a midair grapple to be canceled, with no [[landing lag]]. | '''Grapple canceling''' is a technique available to {{SSBB|Samus}}, {{SSBB|Link}}, {{SSBB|Toon Link}}, and {{SSBB|Lucas}} (the characters whose [[grab]]s are grapples) in ''[[Super Smash Bros. Brawl]]''. The technique allows a midair grapple to be canceled, with no [[landing lag]]. | ||
== | ==Execution== | ||
The | The easiest way to grapple cancel is to [[short hop]], then press the [[grab]] button on the way down. If the character has a midair grapple move, it will extend quickly, lightly damaging those who touch it. Upon landing, there will be no lag, and any other move can be performed immediately. | ||
== | ==Uses== | ||
Grapple canceling is most useful with Samus, as her aerial [[Grapple Beam]] ("[[grab aerial|zair]]") comes out quickly, has a long range, and has decent stun time on it. Samus can also short hop a [[Missile|Homing Missile]] and start her zair upon completion of the Homing Missile, canceling when it hits the ground. This technique is useful for pressuring, approaching, and stopping approaches. | Grapple canceling is most useful with Samus, as her aerial [[Grapple Beam]] ("[[grab aerial|zair]]") comes out quickly, has a long range, and has decent stun time on it. Samus can also short hop a [[Missile|Homing Missile]] and start her zair upon completion of the Homing Missile, canceling when it hits the ground. This technique is useful for pressuring, approaching, and stopping approaches. | ||
==External links== | ==External links== | ||
[http://www.youtube.com/watch?v=7EnqhP6JeIo Grapple Canceling in action] | [http://www.youtube.com/watch?v=7EnqhP6JeIo Grapple Canceling in action] | ||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] |