Editing Gordo

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{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}}
{{ArticleIcons|brawl=y|ssb4=y|ultimate=y}}
{{Infobox Character General
{{Infobox Character General
|name      = Gordo
|name      = Gordo
|image    = [[File:GordoDeluxe.png|220px]]
|image    = [[File:GordoDeluxe.png|220px]]
|caption  = [[File:KirbySymbol.svg|50px|class=invert-dark]]<br>Gordo arwork from ''Kirby: Triple Deluxe''.
|caption  = [[File:KirbySymbol.svg|50px|class=invert]]<br>Gordo arwork from ''Kirby: Triple Deluxe''.
|universe  = {{uv|Kirby}}
|universe  = {{uv|Kirby}}
|firstgame = ''[[Kirby's Dream Land]]'' (1992)
|firstgame = ''[[Kirby's Dream Land]]'' (1992)
|games        = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|games        = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|lastappearance= ''{{iw|mariowiki|Nintendo World Championships: NES Edition}}'' (2024)
|lastappearance=''{{s|wikirby|Kirby Fighters 2}}'' (2020)
|console  = Game Boy
|console  = Game Boy
|interwiki    = wikirby
|interwiki    = wikirby
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==Origin==
==Origin==
[[File:DL-Gordo.png|left|thumb|A Gordo as it appears in ''Kirby's Dream Land''.]]
[[File:DL-Gordo.png|left|thumb|A Gordo as it appears in ''Kirby's Dream Land''.]]
Gordos debuted in ''[[Kirby's Dream Land]]'', and later reappeared in several games. They are completely invincible and act as hazards: some of them remain stationary, while others move in a line or remain adjacent to walls and floors. A variant known as {{s|wikirby|Blado}} exists, originating in ''{{s|wikirby|Kirby: Canvas Curse}}''.
Gordos debuted in ''[[Kirby's Dream Land]]'', and later reappeared in several games. They are completely invincible and act as hazards: some of them remain stationary, while others move in a line or remain adjacent to walls and floors.
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Gordos can be thrown by {{SSBB|King Dedede}}'s [[side special move]] attack, [[Waddle Dee Toss]], and also appear in his [[Final Smash]], the [[Waddle Dee Army]].
Gordos can be thrown by {{SSBB|King Dedede}}'s [[side special move]] attack, [[Waddle Dee Toss]], and also appear in his [[Final Smash]], the [[Waddle Dee Army]].


The [[Waddle Dee]]/[[Waddle Doo]]/Gordo appears when thrown at a ratio of 35:10:4, which means there is an 8.2% chance of a Gordo appearing. They have very powerful vertical [[knockback]], by far the greatest of the three, and they are capable of reliably KOing any character under 100%, even under 75% if not stale from repeated Waddle Dee Tosses. Unlike King Dedede's other minions, a thrown Gordo can be reflected back at the user. A thrown Gordo will bounce once, then disappear the next time it touches the ground. The Gordo is also unique as it behaves like an aerial attack in terms of [[priority]]: as such, a Gordo can collide with opposing hitboxes but cannot be canceled out. If it does come into contact with a hitbox that's within or above the priority range of the Gordo, the Gordo is not canceled out and it will continue along its natural trajectory while going through the opposing character without harming them. The Gordo is the only projectile in the ''{{b|Super Smash Bros.|series}}'' series to have this characteristic. Gordos that appear in King Dedede's Final Smash go at very high speeds, similar to the Waddle Dees/Doos, but are still less common, only appearing 1/4 of the time.
The [[Waddle Dee]]/[[Waddle Doo]]/Gordo appears when thrown at a ratio of 35:10:4, which means there is an 8.2% chance of a Gordo appearing. They have very powerful vertical [[knockback]], by far the greatest of the three, and they are capable of reliably KOing any character under 100%, even under 75% if not stale from repeated Waddle Dee Tosses. Unlike King Dedede's other minions, a thrown Gordo can be reflected back at the user. A thrown Gordo will bounce once, then disappear the next time it touches the ground. The Gordo is also unique as it behaves like an aerial attack in terms of [[priority]]: as such, a Gordo can collide with opposing hitboxes but cannot be canceled out. If it does come into contact with a hitbox that's within or above the priority range of the Gordo, the Gordo is not canceled out and it will continue along its natural trajectory while going through the opposing character without harming them. The Gordo is the only projectile in the [[Super Smash Bros. (series)|''Super Smash Bros.'']] series to have this characteristic. Gordos that appear in King Dedede's Final Smash go at very high speeds, similar to the Waddle Dees/Doos, but are still less common, only appearing 1/4 of the time.
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===Trophy===
===Trophy information===
{{Trophy
[[File:Gordo - Brawl Trophy.png|left|100px|right|thumb|Trophy in ''Brawl''.]]
|name=Gordo
''A creature that sits in one place and doesn't even try to move. They won't even budge if Kirby tries to inhale them - they're the definitive obstacle. In addition, they're covered in spikes so they damage whoever touches them. They're found stopped in groups, blocking narrow passageways, etc. Nothing's harder to get by than an encampment of Gordos.''
|image=Gordo - Brawl Trophy.png
*''Kirby's Dream Land''
|desc=A creature that sits in one place and doesn't even try to move. They won't even budge if Kirby tries to inhale them--they're the definitive obstacle. In addition, they're covered in spikes, so they damage whoever touches them. They're found stopped in groups, blocking narrow passageways, etc. Nothing's harder to get by than an encampment of Gordos.
*''Kirby: Squeak Squad''
|gamelist-ntsc={{Trophy games|console1=GB|game1=Kirby's Dream Land|console2=DS|game2=Kirby: Squeak Squad}}
|gamelist-pal={{Trophy games|console1=GB|game1=Kirby's Dream Land|console2=DS|game2=Kirby: Mouse Attack}}
|game=Brawl
}}
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===Sticker===
===Sticker===
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! Game
! Game
! Effect
! Effect
! Fighter(s)
! Characters
|-
|-
| [[Gordo]]
| [[Gordo]]
| {{iw|wikirby|Kirby: Squeak Squad}}
| {{iw|wikirby|Kirby: Squeak Squad}}
| {{SortKey|AttackThrowing+005}}{{TypeIcon|Throwing}} Attack +5
| {{SortKey|AttackThrowing+005}}{{TypeIcon|Throwing}} Attack +5
| {{StickerHead|Kirby|Meta Knight|King Dedede}}
| {{SortKey|Kirby Meta Knight King Dedede}}{{Head|Kirby|g=SSBB|s=16px|l=Kirby (SSBB)}}{{Head|MetaKnight|g=SSBB|s=16px|l=Meta Knight (SSBB)}}{{Head|KingDedede|g=SSBB|s=16px|l=King Dedede (SSBB)}}
|}
|}
{{StickerPicBox|Gordo|Kirby Squeak Squad}}
{{StickerPicBox|Gordo|Kirby Squeak Squad}}
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Gordos also appear as invincible hazards. They either remain stationary or move in a set path, and can also damage enemies.
Gordos also appear as invincible hazards. They either remain stationary or move in a set path, and can also damage enemies.


===Trophy===
===Trophy information===
The Gordo trophy is exclusive to {{for3ds}}.
The Gordo trophy is exclusive to {{for3ds}}.
{{Trophy
[[File:GordoTrophy3DS.png|100px|left|thumb|Trophy in ''for 3DS''.]]
|name=Gordo
;Gordo
|image=GordoTrophy3DS.png
:{{Flag|North America}} ''These little guys from the Kirby series look like metal balls with eyes and eight sharp spikes. They can't be defeated, so don't waste your time. Instead, try pushing your enemies onto them! Watch for two different kinds: one moves along a set path, and the other stubbornly sits in place.''
|desc-ntsc=These little guys from the Kirby series look like metal balls with eyes and eight sharp spikes. They can't be defeated, so don't waste your time. Instead, try pushing your enemies onto them! Watch for two different kinds: one moves along a set path, and the other stubbornly sits in place.
:{{Flag|Europe}} ''These little guys from the Kirby series look like metal balls with eyes and eight sharp spikes. They can't be defeated, so don't waste your time. Instead, try pushing your enemies onto them! Look for the two different types: the ones that follow a set route and the ones that refuse to move.''
|desc-pal=These little guys from the Kirby series look like metal balls with eyes and eight sharp spikes. They can't be defeated, so don't waste your time. Instead, try pushing your enemies onto them! Look for the two different types: the ones that follow a set route and the ones that refuse to move.
|game=ssb4-3ds
}}
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Gordo also appears as an Advanced-class [[primary spirit]].  
Gordo also appears as an Advanced-class [[primary spirit]].  


Gordo's Spirit Battle uses an army of [[Clear]] {{SSBU|King Dedede}} puppet fighters and is fought on the [[Green Greens]] stage. During the battle, the invisible King Dedede fighters favor their side special, Gordo Throw, so that Gordos seem to appear from out of nowhere to attack.
Gordo uses an army of [[Clear]] {{SSBU|King Dedede}} puppet fighters and is fought on the [[Green Greens]] stage. During the battle, the invisible King Dedede fighters favor their side special, Gordo Throw, so that Gordos seem to appear from out of nowhere to attack.


{|class="wikitable"
{|class="wikitable"
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*Despite what the ''Brawl'' trophy description says, Gordos are able to move.
*Despite what the ''Brawl'' trophy description says, Gordos are able to move.
*The [[Subspace Army]] enemy [[Jyk]] is very similar to Gordo, as both are obstacles that are harmful to the players when touched, are indestructible, and are either still or move along a fixed path.
*The [[Subspace Army]] enemy [[Jyk]] is very similar to Gordo, as both are obstacles that are harmful to the players when touched, are indestructible, and are either still or move along a fixed path.
{{clear}}


{{Smash Run}}
{{Smash Run}}

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