Editing Gold fighter

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{{Infobox Item
{{Infobox Item
| title        = Gold Fighter
| title        = Gold Fighter
| image        = [[File:SSBU challenge image 105.png|300px]]
| image        = [[File:SSB4 - Golden Plains 02.jpg|300px]]
| caption      = {{symbol|mario}}<br /> Gold Fighters in ''Ultimate''.
| caption      = {{symbol|mario}}<br />{{SSB4|Samus}} as a Gold Fighter in {{for3ds}}.
| series      = {{uv|Mario}}
| series      = {{uv|Mario}}
| item class  = Transforming
| game1 = SSB4 | game2 = Ultimate
| game1 = SSB4 | game2 = Ultimate
| requirements = 100 coins ([[Golden Plains]])<br>[[Xerneas]]: Geomancy (''Ultimate'' only)
| requirements = 100 coins ([[Golden Plains]])<br>[[Xerneas]]: Geomancy (''Ultimate'' only)
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|interwikipage = Gold Mario
|interwikipage = Gold Mario
}}
}}
{{move|Gold fighter|Not a proper noun.}}
:''"Golden" redirects here. For the New Hampshire smasher, see [[Smasher:Golden]].''
:''"Golden" redirects here. For the New Hampshire smasher, see [[Smasher:Golden]].''


'''Gold''' is a transformation that appears in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''. Fighters affected by this transformation are referred to as '''gold fighters'''.<ref>{{cite web |url=https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |title=Director's Room |accessdate=2019-07-14 |author=Masahiro Sakurai |date=2014-06-10 |publisher=Miiverse |archiveurl=https://web.archive.org/web/20171017180903/https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |archivedate=2017-10-17 |quote=If you collect 100 coins, you transform into a gold fighter! For a short period of time, your attack power will increase and you won't flinch when you receive attacks. This unique stage's name is Golden Plains and it's exclusive to the 3DS version.}}</ref> It originates from the {{uv|Mario}} universe.
'''Gold''' is a transformation that appears in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''. Fighters affected by this transformation are referred to as '''gold fighters'''.<ref>{{cite web |url=https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |title=Director's Room |accessdate=2019-07-14 |author=Masahiro Sakurai |date=2014-06-10 |publisher=Miiverse |archiveurl=https://web.archive.org/web/20171017180903/https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |archivedate=2017-10-17 |quote=If you collect 100 coins, you transform into a gold fighter! For a short period of time, your attack power will increase and you won't flinch when you receive attacks. This unique stage's name is Golden Plains and it's exclusive to the 3DS version. }}</ref> It originates from the {{uv|Mario}} universe.


Gold fighters deal 1.5× more [[knockback]] to opponents from [[direct]] attacks and [[throw]]s, but [[projectile]]s are unaffected. In ''for Nintendo 3DS'' only, the fighter will not [[flinch]] or receive [[knockback]]. When granted by collecting 100 coins on [[Golden Plains]] or by summoning [[Xerneas]] (in ''Ultimate''), the effect is accompanied by a damage output multiplier, indicated by a red particle effect around the affected fighter. The aesthetic effects of the transformation, such as the metallic appearance and muted voice clips, are similar to that of a [[Metal Box]]. In some [[Spirit Battle]]s, the opponent is gold.
Gold fighters deal more [[knockback]] to opponents from [[direct]] attacks and [[throw]]s, but [[projectile]]s are unaffected. In ''Smash 3DS'' only, the fighter will not [[flinch]] or receive [[knockback]]. When granted by collecting 100 coins on Golden Plains, or by summoning [[Xerneas]], the effect is accompanied by a damage output multiplier, indicated by a red particle effect around the affected fighter. In ''Smash 3DS'', the damage output multiplier is 1.45x (1.3x for specials). In ''Ultimate'' the damage output multiplier granted by Xerneas is 1.66× (1.75× for specials) and Golden Plains grants 1.5× (~1.575× for specials). The aesthetic effects of the transformation, such as the metallic appearance and muted voice clips, are similar to that of a [[Metal Box]].
 
The stage [[Golden Plains]] applies this status to fighters who collect 100 Coins. In ''Ultimate'' only, [[Xerneas]] turns the summoner gold. Additionally, in some [[Spirit Battle]]s, the opponent is gold.
 
The Metal Killer [[spirit]] skill deals increased damage to gold fighters, treating them just like metal fighters. Conversely, [[Metal Slash]] does not treat gold fighters as metal fighters, dealing 1% damage instead of an [[Instant KO]].<ref>{{cite web |url=https://youtu.be/9UO4mHHyT5s?t=724 |title=Can METAL SLASH Beat GOLD? -- Pointless Smash Ultimate Facts |accessdate=2020-04-04 |author=PKBeats |date=2019-09-05 |publisher=YouTube }}</ref>


The Metal Killer [[spirit]] skill deals increased damage to gold fighters, treating them just like metal fighters. Conversely, [[Metal Slash]] does not treat gold fighters as metal fighters, dealing 1% damage instead of an [[Instant KO]].
{{clr}}
==In Spirit Battles==
==In Spirit Battles==
:''Conditions in italic aren't listed on the Spirit Battle preview screen.''
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=4|Spirit
! colspan=4|Spirit
! colspan=7|Battle parameters
! colspan=7|Battle parameters
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|{{SpiritTableName|Meowth|link=y|size=64}}
|{{SpiritTableName|Meowth|link=y|size=64}}
|''Pokémon'' Series
|''Pokémon'' Series
|•Gold {{SSBU|Isabelle}} {{Head|Isabelle|g=SSBU|s=20px|cl=Yellow}}×2
|•Gold {{SSBU|Isabelle}} {{Head|Isabelle|g=SSBU|s=20px|cl=Yellow}} (×2)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|3,300
|3,300
|[[Golden Plains]]
|[[Golden Plains]]
|N/A
|N/A
|•Take your strongest team into this no-frills battle<br>•''Only certain Pokémon will emerge from Poké Balls (Meowth)''
|•Take your strongest team into this no-frills battle
|{{SSBUMusicLink|Pokémon|Road to Viridian City - Pokémon Red / Pokémon Blue}}
|{{SSBUMusicLink|Pokémon|Road to Viridian City - Pokémon Red / Pokémon Blue}}
|-
|-
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|{{SpiritTableName|Aegislash|size=64}}
|{{SpiritTableName|Aegislash|size=64}}
|''Pokémon'' Series
|''Pokémon'' Series
|•Gold {{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=White}}×2
|•Gold {{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=White}} (×2)
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|4,000
|4,000
|[[Kalos Pokémon League]] (hazards off)
|[[Kalos Pokémon League]] (hazards off)
|N/A
|N/A
|•The enemy's melee weapons have increased power<br>•Timed battle (1:30)<br>•Reinforcements will appear after an enemy is KO'd
|•The enemy's melee weapons have increased power<br>•Timed battle<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Pokémon|Battle! (Trainer Battle) - Pokémon X / Pokémon Y}}
|{{SSBUMusicLink|Pokémon|Battle! (Trainer Battle) - Pokémon X / Pokémon Y}}
|-
|-
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|{{SpiritTableName|Solgaleo|link=y|size=64}}
|{{SpiritTableName|Solgaleo|link=y|size=64}}
|''Pokémon'' Series
|''Pokémon'' Series
|•Gold {{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (160 HP)
|•Gold {{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|9,400
|9,400
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|{{SpiritTableName|Lunala|link=y|size=64}}
|{{SpiritTableName|Lunala|link=y|size=64}}
|''Pokémon'' Series
|''Pokémon'' Series
|•Gold {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Purple}} (160 HP)
|•Gold {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Purple}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|9,400
|9,400
|[[Luigi's Mansion]] ([[Battlefield form]])
|[[Luigi's Mansion]] ([[Battlefield form]])
|N/A
|N/A
|•[[Stamina battle]]<br>•Only certain Pokémon will emerge from Poké Balls (Lunala)
|•[[Stamina battle]]<br>•Only certain Pokémon will emerge from Poké Balls ([[Lunala]])
|{{SSBUMusicLink|Pokémon|Battle! (Elite Four) / Battle! (Solgaleo/Lunala)}}
|{{SSBUMusicLink|Pokémon|Battle! (Elite Four) / Battle! (Solgaleo/Lunala)}}
|-
|-
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|{{SpiritTableName|Necrozma|size=64}}
|{{SpiritTableName|Necrozma|size=64}}
|''Pokémon'' Series
|''Pokémon'' Series
|•Gold {{SSBU|Mewtwo}} {{Head|Mewtwo|g=SSBU|s=20px|cl=Purple}} (160 HP)
|•Gold {{SSBU|Mewtwo}} {{Head|Mewtwo|g=SSBU|s=20px|cl=Purple}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
|9,400
|9,400
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|{{SpiritTableName|Iridescent Glint Beetle|link=y|size=64}}
|{{SpiritTableName|Iridescent Glint Beetle|link=y|size=64}}
|''Pikmin'' Series
|''Pikmin'' Series
|•Gold {{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Green}} (50 HP)
|•Gold {{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|4,400
|4,400
|[[Distant Planet]]
|[[Distant Planet]]
|N/A
|N/A
|•Timed [[stamina battle]] (1:00)<br>•The enemy tends to avoid conflict
|•Timed [[Stamina battle]]<br>•The enemy tends to avoid conflict
|{{SSBUMusicLink|Pikmin|Forest of Hope}}
|{{SSBUMusicLink|Pikmin|Forest of Hope}}
|-
|-
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|{{SpiritTableName|Gold Bone|size=64}}
|{{SpiritTableName|Gold Bone|size=64}}
|''StreetPass Mii Plaza'' Series
|''StreetPass Mii Plaza'' Series
|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Shot Put|1]][[Suplex|3]][[Soaring Axe Kick|1]][[Counter Throw|3]], Hockey Mask, Vampire Garb)
|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Hockey Mask, Vampire Garb)
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|3,800
|3,800
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|•Hazard: Low Gravity<br>•Item: [[Super Scope]]
|•Hazard: Low Gravity<br>•Item: [[Super Scope]]
|•Gravity is reduced
|•Gravity is reduced
|{{SSBUMusicLink|Other|Tunnel Scene - X}}
|{{SSBUMusicLink|Nintendo|Tunnel Scene - X}}
|-
|-
|1,302
|1,302
|{{SpiritTableName|Golden Dash Mushroom|size=64}}
|{{SpiritTableName|Golden Dash Mushroom|size=64}}
|''Super Mario'' Series
|''Super Mario'' Series
|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Super Mushroom Hat, Standard Outfit, No Voice)
|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Super Mushroom Hat, Standard Outfit)
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|10,000
|10,000
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|{{SpiritTableName|Jiggy|size=64}}
|{{SpiritTableName|Jiggy|size=64}}
|''Banjo-Kazooie'' Series
|''Banjo-Kazooie'' Series
|•Gold {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}×5 (10 HP)
|•Gold {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}} (×5)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|2,000
|2,000
|[[The Great Cave Offensive]]
|[[The Great Cave Offensive]]
|N/A
|N/A
|•Timed [[stamina battle]]<br>•The enemy falls slowly
|•Timed stamina battle<br>•The enemy falls slowly
|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}
|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}
|-
|-
|rowspan="2"|1,437
|rowspan="2"|1,437
|{{SpiritTableName|Piglin|customname=[https://minecraft.wiki/w/Piglin Piglin]|size=64|dlcalt=y}}
|rowspan="2"|{{SpiritTableName|Piglin|customname=rowspan="2"{{!}}Piglin|size=64}}
|rowspan="2"|''Minecraft'' Series
|rowspan="2"|''Minecraft'' Series
|•Gold [[Steve (SSBU)|Alex]] Team {{Head|Steve|g=SSBU|s=20px|cl=Alex}}×7 (×2 Tiny)
|•Gold {{SSBU|Alex}} Team {{Head|Steve|g=SSBU|s=20px|cl=Alex}} (×7 (×2 Tiny))
|rowspan="2"|{{SpiritType|Attack}}
|rowspan="2"|{{SpiritType|Attack}}
|rowspan="2"|4,000
|rowspan="2"|4,000
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|rowspan="2"|{{SSBUMusicLink|Metal Gear|Cavern}}
|rowspan="2"|{{SSBUMusicLink|Metal Gear|Cavern}}
|-
|-
|style="background-color:#EEE;"|•Gold {{SSBU|Mii Brawler}} Team {{Head|Mii Brawler|g=SSBU|s=20px}}×7 (×2 Tiny) (Moveset [[Shot Put|1]][[Onslaught|1]][[Soaring Axe Kick|1]][[Head-On Assault|1]], Pig Mask, Pig Outfit)<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset: [[Shot Put|1]][[Onslaught|1]][[Soaring Axe Kick|1]][[Head-On Assault|1]], Pig Mask, Pig Outfit) Team (×7 (×2 Tiny))<ref group="SB" name="DLC"/>
|}
|}
<references group="SB">
<references group="SB">
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==Origin==
==Origin==
The effect originates from the {{s|mariowiki|Gold Flower}} power-up, introduced in ''{{s|mariowiki|New Super Mario Bros. 2}}'', which allows [[Mario]] to transform into {{s|mariowiki|Gold Mario}}. Gold Mario is a variant of the {{s|mariowiki|Fire Mario}} transformation that allows Mario to shoot golden fireballs which turn breakable blocks and enemies into coins.
The effect originates from the {{s|mariowiki|Gold Flower}} power-up, introduced in ''{{s|mariowiki|New Super Mario Bros. 2}}'', which allows [[Mario]] to transform into {{s|mariowiki|Gold Mario}}. Gold Mario is a variant of the {{s|mariowiki|Fire Mario}} transformation that allows Mario to shoot golden fireballs which turn breakable blocks and enemies into coins.
==Trivia==
*In Spirit Battles, gold fighters will not have the red aura and rainbow flare around them, to indicate that their damage output is not buffed. However, if they use their Final Smash, they will temporarily lose their gold status, and upon regaining it, the red aura and flare will appear as well, although their damage output still isn't buffed.
*The "Transformation Duration" Spirit skill increases the duration of the gold status from Golden Plains, but not from Xerneas.


==References==
==References==

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