Editing Gold fighter

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{{Infobox Item
{{Infobox Item
| title        = Gold Fighter
| title        = Gold Fighter
| image        = [[File:SSBU challenge image 105.png|300px]]
| image        = [[File:SSB4 - Golden Plains 02.jpg|300px]]
| caption      = {{symbol|mario}}<br /> Gold Fighters in ''Ultimate''.
| caption      = {{symbol|mario}}<br />{{SSB4|Samus}} as a Gold Fighter in {{for3ds}}.
| series      = {{uv|Mario}}
| series      = {{uv|Mario}}
| item class  = Transforming
| game1 = SSB4 | game2 = Ultimate
| game1 = SSB4 | game2 = Ultimate
| requirements = 100 coins ([[Golden Plains]])<br>[[Xerneas]]: Geomancy (''Ultimate'' only)
| requirements = 100 coins ([[Golden Plains]])<br>[[Xerneas]]: Geomancy (''Ultimate'' only)
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|interwikipage = Gold Mario
|interwikipage = Gold Mario
}}
}}
:''"Golden" redirects here. For the New Hampshire smasher, see [[Smasher:Golden]].''


'''Gold''' is a transformation that appears in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''. Fighters affected by this transformation are referred to as '''gold fighters'''.<ref>{{cite web |url=https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |title=Director's Room |accessdate=2019-07-14 |author=Masahiro Sakurai |date=2014-06-10 |publisher=Miiverse |archiveurl=https://web.archive.org/web/20171017180903/https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |archivedate=2017-10-17 |quote=If you collect 100 coins, you transform into a gold fighter! For a short period of time, your attack power will increase and you won't flinch when you receive attacks. This unique stage's name is Golden Plains and it's exclusive to the 3DS version.}}</ref> It originates from the {{uv|Mario}} universe.
'''Gold Fighter'''<ref>{{cite web |url=https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |title=Director's Room |accessdate=2019-07-14 |author=Masahiro Sakurai |date=2014-06-10 |publisher=Miiverse |archiveurl=https://web.archive.org/web/20171017180903/https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |archivedate=2017-10-17 |quote=If you collect 100 coins, you transform into a gold fighter! For a short period of time, your attack power will increase and you won't flinch when you receive attacks. This unique stage's name is Golden Plains and it's exclusive to the 3DS version. }}</ref> is a transformation from the {{uv|Mario}} series that appears as a status effect in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''.


Gold fighters deal 1.5× more [[knockback]] to opponents from [[direct]] attacks and [[throw]]s, but [[projectile]]s are unaffected. In ''for Nintendo 3DS'' only, the fighter will not [[flinch]] or receive [[knockback]]. When granted by collecting 100 coins on [[Golden Plains]] or by summoning [[Xerneas]] (in ''Ultimate''), the effect is accompanied by a damage output multiplier, indicated by a red particle effect around the affected fighter. The aesthetic effects of the transformation, such as the metallic appearance and muted voice clips, are similar to that of a [[Metal Box]]. In some [[Spirit Battle]]s, the opponent is gold.
Gold Fighters deal more [[knockback]] to opponents from [[direct]] attacks and [[throw]]s, but [[projectile]]s are unaffected. In ''Smash 3DS'' only, the player will not [[flinch]] or receieve [[knockback]]. The effect is accompanied by a damage output multiplier, indicated by a red particle effect around the affected fighter.


The Metal Killer [[spirit]] skill deals increased damage to gold fighters, treating them just like metal fighters. Conversely, [[Metal Slash]] does not treat gold fighters as metal fighters, dealing 1% damage instead of an [[Instant KO]].
The stage [[Golden Plains]] applies this status to fighters that collect 100 Coins. In ''Ultimate'', there are two more ways to become gold: [[Xerneas]] will turn the summoner gold, as well as the [[Spirit Battle]] [[condition]] "The enemy is gold", which will make the Puppet Fighter a Gold Fighter.
{{clr}}
 
==In Spirit Battles==
==Gallery==
:''Conditions in italic aren't listed on the Spirit Battle preview screen.''
{{main|Gold Fighter/Character gallery}}
{|class="wikitable sortable" style="width:100%;"
! colspan=4|Spirit
! colspan=7|Battle parameters
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Series
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|433
|{{SpiritTableName|Meowth|link=y|size=64}}
|''Pokémon'' Series
|•Gold {{SSBU|Isabelle}} {{Head|Isabelle|g=SSBU|s=20px|cl=Yellow}}×2
|{{SpiritType|Shield}}
|3,300
|[[Golden Plains]]
|N/A
|•Take your strongest team into this no-frills battle<br>•''Only certain Pokémon will emerge from Poké Balls (Meowth)''
|{{SSBUMusicLink|Pokémon|Road to Viridian City - Pokémon Red / Pokémon Blue}}
|-
|539
|{{SpiritTableName|Aegislash|size=64}}
|''Pokémon'' Series
|•Gold {{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=White}}×2
|{{SpiritType|Attack}}
|4,000
|[[Kalos Pokémon League]] (hazards off)
|N/A
|•The enemy's melee weapons have increased power<br>•Timed battle (1:30)<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Pokémon|Battle! (Trainer Battle) - Pokémon X / Pokémon Y}}
|-
|557
|{{SpiritTableName|Solgaleo|link=y|size=64}}
|''Pokémon'' Series
|•Gold {{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (160 HP)
|{{SpiritType|Attack}}
|9,400
|[[Spear Pillar]] (hazards off)
|N/A
|•[[Stamina battle]]<br>•The enemy favors special moves<br>•Only certain Pokémon will emerge from Poké Balls (Solgaleo)
|{{SSBUMusicLink|Pokémon|Battle! (Elite Four) / Battle! (Solgaleo/Lunala)}}
|-
|558
|{{SpiritTableName|Lunala|link=y|size=64}}
|''Pokémon'' Series
|•Gold {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Purple}} (160 HP)
|{{SpiritType|Grab}}
|9,400
|[[Luigi's Mansion]] ([[Battlefield form]])
|N/A
|•[[Stamina battle]]<br>•Only certain Pokémon will emerge from Poké Balls (Lunala)
|{{SSBUMusicLink|Pokémon|Battle! (Elite Four) / Battle! (Solgaleo/Lunala)}}
|-
|560
|{{SpiritTableName|Necrozma|size=64}}
|''Pokémon'' Series
|•Gold {{SSBU|Mewtwo}} {{Head|Mewtwo|g=SSBU|s=20px|cl=Purple}} (160 HP)
|{{SpiritType|Neutral}}
|9,400
|[[Spear Pillar]] (hazards off)
|•Giant
|•The enemy is giant when the enemy's at high damage<br>•The enemy's special moves have increased power<br>•[[Stamina battle]]
|{{SSBUMusicLink|Pokémon|Battle! (Elite Four) / Battle! (Solgaleo/Lunala)}}
|-
|778
|{{SpiritTableName|Super Sonic|link=y|size=64}}
|''Sonic The Hedgehog'' Series
|•Gold {{SSBU|Sonic}} {{Head|Sonic|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Grab}}
|13,700
|[[Windy Hill Zone]]
|•Sudden Final Smash
|•The enemy will suddenly have a Final Smash
|{{SSBUMusicLink|Sonic The Hedgehog|Live & Learn}}
|-
|818
|{{SpiritTableName|Iridescent Glint Beetle|link=y|size=64}}
|''Pikmin'' Series
|•Gold {{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Green}} (50 HP)
|{{SpiritType|Shield}}
|4,400
|[[Distant Planet]]
|N/A
|•Timed [[stamina battle]] (1:00)<br>•The enemy tends to avoid conflict
|{{SSBUMusicLink|Pikmin|Forest of Hope}}
|-
|1,083
|{{SpiritTableName|Gold Bone|size=64}}
|''StreetPass Mii Plaza'' Series
|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Shot Put|1]][[Suplex|3]][[Soaring Axe Kick|1]][[Counter Throw|3]], Hockey Mask, Vampire Garb)
|{{SpiritType|Attack}}
|3,800
|[[Lylat Cruise]]
|•Hazard: Low Gravity<br>•Item: [[Super Scope]]
|•Gravity is reduced
|{{SSBUMusicLink|Other|Tunnel Scene - X}}
|-
|1,302
|{{SpiritTableName|Golden Dash Mushroom|size=64}}
|''Super Mario'' Series
|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Super Mushroom Hat, Standard Outfit, No Voice)
|{{SpiritType|Attack}}
|10,000
|[[Figure-8 Circuit]] ([[Ω form]])
|•Attack Power ↑<br>•Uncontrollable Speed<br>•Item: Mario Kart
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy is very fast and can't stop quickly<br>•The enemy has increased attack power
|{{SSBUMusicLink|Mario Kart|Mario Circuit - Mario Kart 8}}
|-
|1,343
|{{SpiritTableName|Jiggy|size=64}}
|''Banjo-Kazooie'' Series
|•Gold {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}×5 (10 HP)
|{{SpiritType|Shield}}
|2,000
|[[The Great Cave Offensive]]
|N/A
|•Timed [[stamina battle]]<br>•The enemy falls slowly
|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}
|-
|rowspan="2"|1,437
|{{SpiritTableName|Piglin|customname=[https://minecraft.wiki/w/Piglin Piglin]|size=64|dlcalt=y}}
|rowspan="2"|''Minecraft'' Series
|•Gold [[Steve (SSBU)|Alex]] Team {{Head|Steve|g=SSBU|s=20px|cl=Alex}}×7 (×2 Tiny)
|rowspan="2"|{{SpiritType|Attack}}
|rowspan="2"|4,000
|rowspan="2"|[[Reset Bomb Forest]] (Forest)
|rowspan="2"|N/A
|rowspan="2"|•Timed battle (2:00)<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Killing Edge]]
|rowspan="2"|{{SSBUMusicLink|Metal Gear|Cavern}}
|-
|style="background-color:#EEE;"|•Gold {{SSBU|Mii Brawler}} Team {{Head|Mii Brawler|g=SSBU|s=20px}}×7 (×2 Tiny) (Moveset [[Shot Put|1]][[Onslaught|1]][[Soaring Axe Kick|1]][[Head-On Assault|1]], Pig Mask, Pig Outfit)<ref group="SB" name="DLC"/>
|}
<references group="SB">
<ref name="DLC">This alternative occurs when the corresponding DLC has been purchased and downloaded.</ref>
</references>


==Origin==
==Origin==
The effect originates from the {{s|mariowiki|Gold Flower}} power-up, introduced in ''{{s|mariowiki|New Super Mario Bros. 2}}'', which allows [[Mario]] to transform into {{s|mariowiki|Gold Mario}}. Gold Mario is a variant of the {{s|mariowiki|Fire Mario}} transformation that allows Mario to shoot golden fireballs which turn breakable blocks and enemies into coins.
The effect originates from the {{s|mariowiki|Gold Flower}} power-up, introduced in ''{{s|mariowiki|New Super Mario Bros. 2}}''. With it, [[Mario]] can transform into {{s|mariowiki|Gold Mario}}, a variant of the {{s|mariowiki|Fire Mario}} transformation that allows Mario to shoot golden fireballs that turn breakable blocks and enemies into coins.
 
==Trivia==
*In Spirit Battles, gold fighters will not have the red aura and rainbow flare around them, to indicate that their damage output is not buffed. However, if they use their Final Smash, they will temporarily lose their gold status, and upon regaining it, the red aura and flare will appear as well, although their damage output still isn't buffed.
*The "Transformation Duration" Spirit skill increases the duration of the gold status from Golden Plains, but not from Xerneas.


==References==
==References==

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